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Disassembly of Pokémon Crystal
| audio | ||
| battle | ||
| constants | ||
| engine | ||
| event | ||
| extras@486483ef19 | ||
| gfx | ||
| home | ||
| items | ||
| lib/mobile | ||
| maps | ||
| menu | ||
| misc | ||
| predef | ||
| stats | ||
| text | ||
| tilesets | ||
| trainers | ||
| .gitattributes | ||
| .gitignore | ||
| .gitmodules | ||
| audio.asm | ||
| compare.sh | ||
| constants.asm | ||
| contents.asm | ||
| gbhw.asm | ||
| home.asm | ||
| hram.asm | ||
| includes.asm | ||
| init.sh | ||
| INSTALL.md | ||
| interrupts.asm | ||
| macros.asm | ||
| main.asm | ||
| Makefile | ||
| maps_crystal.asm | ||
| maps.asm | ||
| pokecrystal.asm | ||
| preprocessor.py | ||
| prequeue.py | ||
| README.md | ||
| rst.asm | ||
| wram.asm | ||
Pokémon Crystal
This is a disassembly of Pokémon Crystal.
The source code in this project successfully converts back into a ROM image.
The following rom is used as a base:
Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc
md5: 9f2922b235a5eeb78d65594e82ef5dde
To set up the repository, see INSTALL.md.
See also
-
Disassembly of Pokémon Red
-
irc: nucleus.kafuka.org #skeetendo