Disassembly of Pokémon Crystal
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2016-01-29 01:10:41 -05:00
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constants.asm More mobile-related labels; remove unneeded map object constants 2015-12-26 12:01:21 -05:00
contents.asm engine/stats_screen.asm 2015-11-19 23:38:16 -05:00
gbhw.asm A stab at audio engine. 2015-12-06 22:36:09 -05:00
gfx.py Revert bad merge. 2015-11-01 16:06:15 -07:00
home.asm Fix marts using hard-coded bank number 2016-01-27 12:25:12 -05:00
hram.asm More WRAM tidying 2016-01-12 12:46:18 -05:00
includes.asm
INSTALL.md Revert bad merge. 2015-11-01 16:06:15 -07:00
interrupts.asm
macros.asm BG pal constants, convert tileset pal maps to asm 2016-01-20 19:16:25 -05:00
main.asm Fix marts using hard-coded bank number 2016-01-27 12:25:12 -05:00
Makefile Use rgbasm -D instead of extra files for version differences. 2016-01-29 01:10:41 -05:00
maps_crystal.asm
maps.asm
pokecrystal.asm
README.md
roms.md5
rst.asm
sram.asm Fix marts using hard-coded bank number 2016-01-27 12:25:12 -05:00
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vram.asm engine/pokegear.asm 2015-11-16 21:07:26 -05:00
wram.asm Fix marts using hard-coded bank number 2016-01-27 12:25:12 -05:00

Pokémon Crystal

This is a disassembly of Pokémon Crystal.

It builds the following roms:

  • Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc md5: 9f2922b235a5eeb78d65594e82ef5dde
  • Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc md5: 301899b8087289a6436b0a241fbbb474

To set up the repository, see INSTALL.md.

See also