pmd-sky/include/overlay_29_022EC608.h
2024-12-01 18:20:37 -06:00

10 lines
300 B
C

#ifndef PMDSKY_OVERLAY_29_022EC608_H
#define PMDSKY_OVERLAY_29_022EC608_H
#include "dungeon_mode.h"
// Checks if an entity pointer points to a valid entity (not entity type 0, which represents no entity).
bool8 EntityIsValid__022EC608(struct entity *entity);
#endif //PMDSKY_OVERLAY_29_022EC608_H