cecilarmitais e029b3cbd6 Decomp the dungeon RNG mode setters and nine sound helpers in overlay_29
DungeonRngSetPrimary, DungeonRngSetSecondary and DungeonRngUnsetSecondary write
prng_state::use_secondary and ::idx_secondary, using the struct dg_random.h
already defines and the extern src/dg_random.c already uses. No new types.

PlayLevelUpSound, PlayDungeonTipSound__022EB63C, PlayDungeonTipSound__022EB66C,
ov29_022EAC9C and ov29_022EACAC each tail-call sub_02017C50 with a fixed id
(1, 7, 7, 0, 5). PlaySeByIdIfNotSilence and PlayMeByIdIfNot998 guard on a
sentinel before forwarding -- 0x3F00 and 998 respectively, the latter matching
the name.

sub_02017C74 keeps the signature src/overlay_25_init.c already declares for it.

Authored by Claude (Opus 5) under human direction. All ten matched on the first
candidate. Confirmed by a matching build: build/pmdsky.us/pmdsky.us.nds: OK.
None carries a region conditional, so US alone is sufficient.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-19 16:30:05 -07:00
…
2026-08-01 12:46:55 -04:00
2026-07-16 07:36:58 -07:00
…
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Pokémon Mystery Dungeon: Explorers of Sky

This is a WIP disassembly of Pokémon Mystery Dungeon: Explorers of Sky. For instructions on how to set up the repository, please read INSTALL.md. For information on how to contribute changes, see CONTRIBUTING.md.

This repository builds the following ROMs:

For contacts and other pret projects, see pret.github.io.

Description
Decompilation of Pokémon Mystery Dungeon: Explorers of Sky
Readme 335 MiB
Languages
Assembly 66.3%
C 18%
C++ 7.1%
Boogie 4.3%
sed 1.5%
Other 2.8%