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e029b3cbd6aa533b598b9614cb86e374bdd33c96
DungeonRngSetPrimary, DungeonRngSetSecondary and DungeonRngUnsetSecondary write prng_state::use_secondary and ::idx_secondary, using the struct dg_random.h already defines and the extern src/dg_random.c already uses. No new types. PlayLevelUpSound, PlayDungeonTipSound__022EB63C, PlayDungeonTipSound__022EB66C, ov29_022EAC9C and ov29_022EACAC each tail-call sub_02017C50 with a fixed id (1, 7, 7, 0, 5). PlaySeByIdIfNotSilence and PlayMeByIdIfNot998 guard on a sentinel before forwarding -- 0x3F00 and 998 respectively, the latter matching the name. sub_02017C74 keeps the signature src/overlay_25_init.c already declares for it. Authored by Claude (Opus 5) under human direction. All ten matched on the first candidate. Confirmed by a matching build: build/pmdsky.us/pmdsky.us.nds: OK. None carries a region conditional, so US alone is sufficient. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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Pokémon Mystery Dungeon: Explorers of Sky
This is a WIP disassembly of Pokémon Mystery Dungeon: Explorers of Sky. For instructions on how to set up the repository, please read INSTALL.md. For information on how to contribute changes, see CONTRIBUTING.md.
This repository builds the following ROMs:
- pmdsky.us.nds
sha1: 5fa96ca8d8dd6405d6cd2bad73ed68bc73a9d152 - pmdsky.eu.nds
sha1: c838a5adf1ed32d2da8454976e5b1a1aa189c139 - pmdsky.jp.nds
sha1: 7785138dd343b6f2d0f2c9cadc26b4aa927161d7
For contacts and other pret projects, see pret.github.io.
Description
Languages
Assembly
66.3%
C
18%
C++
7.1%
Boogie
4.3%
sed
1.5%
Other
2.8%