cecilarmitais 80d0e710e0 Decomp five more leftover single-function asm files
Second cleanup sweep. Each was the only function left in its own asm file, so
each removes an asm file and its include:

  asm/overlay_29_0234B0CC.s   SetMessageLogPreprocessorArgsStringToName
  asm/overlay_29_023268CC.s   DoMoveSmokescreen
  asm/overlay_29_02325F74.s   DoMoveMorningSun
  asm/overlay_29_02326E20.s   DoMoveGust
  asm/overlay_29_022EA980.s   GenerateDungeonRngSeed

Two needed a second reading:

- DoMoveGust doubles the damage multiplier when the defender's
  bide_class_status.bide is 7 or 8. The target tests it as a byte with
  `add #0xF9`, so the source adds 0xF9 rather than subtracting 7; `- 7` compiles
  to `sub #7` and does not match.
- GenerateDungeonRngSeed runs the LCG twice, stores the second result back to
  prng_state::preseed, and returns the two halves recombined. The operand order
  in the final or-expression decides whether the mask or the shift is scheduled
  first; taking the shifted half first matches.

Authored by Claude (Opus 5) under human direction. All five verified at score 0.
Confirmed by a matching build: build/pmdsky.us/pmdsky.us.nds: OK. None carries a
region conditional, so US alone is sufficient.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-19 18:09:57 -07:00
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2026-08-01 12:46:55 -04:00
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Pokémon Mystery Dungeon: Explorers of Sky

This is a WIP disassembly of Pokémon Mystery Dungeon: Explorers of Sky. For instructions on how to set up the repository, please read INSTALL.md. For information on how to contribute changes, see CONTRIBUTING.md.

This repository builds the following ROMs:

For contacts and other pret projects, see pret.github.io.

Description
Decompilation of Pokémon Mystery Dungeon: Explorers of Sky
Readme 335 MiB
Languages
Assembly 66.3%
C 18%
C++ 7.1%
Boogie 4.3%
sed 1.5%
Other 2.8%