pmd-sky/include/overlay_29_02322DB8.h
2024-12-01 18:20:37 -06:00

10 lines
244 B
C

#ifndef PMDSKY_OVERLAY_29_02322DB8_H
#define PMDSKY_OVERLAY_29_02322DB8_H
#include "dungeon_mode.h"
// Checks if an entity is a monster (entity type 1).
bool8 IsMonster__02322DB8(struct entity *entity);
#endif //PMDSKY_OVERLAY_29_02322DB8_H