pmd-sky/include/dungeon_logic_8.h
2025-10-26 21:26:51 -04:00

10 lines
327 B
C

#ifndef PMDSKY_DUNGEON_LOGIC_8_H
#define PMDSKY_DUNGEON_LOGIC_8_H
#include "dungeon_mode.h"
// Checks if a given monster can move through walls, including both the innate ability of Ghost types and outside modifiers like Mobile Scarf/Orb.
bool8 CanMoveThroughWalls(struct entity *monster);
#endif //PMDSKY_DUNGEON_LOGIC_8_H