pmd-sky/include/overlay_29_022EBC50.h
2025-09-22 23:08:27 -04:00

12 lines
466 B
C

#ifndef PMDSKY_OVERLAY_29_022EBC50_H
#define PMDSKY_OVERLAY_29_022EBC50_H
#include "dungeon_mode.h"
// Sets a monster's action to action::ACTION_REGULAR_ATTACK, with a specified direction.
void SetActionRegularAttack(struct action_data *monster_action, u8 direction);
// Sets a monster's action to action::ACTION_STRUGGLE, with a specified direction.
void SetActionStruggle(struct action_data *monster_action, u8 direction);
#endif //PMDSKY_OVERLAY_29_022EBC50_H