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First cleanup batch. All twenty matched at score 0, and every file they came from is now gone: asm/main_0204F9F4.s 2 functions asm/main_02017C50.s 4 asm/overlay_29_02344B44.s 2 asm/overlay_11_0230CCE0.s 2 asm/overlay_11_022E9D6C.s 5 asm/main_0201BEB0.s 5 main.lsf drops from 1181 objects to 1175, the first net reduction on this branch. Each removal also retires the matching asm/include/*.inc. Most of these reuse types landed earlier and add nothing: the OAM group reuses unk_0201BCCC with unk_oam_sub and unk_oam_elem, and the overlay_11 fade group reuses unk_023890A0 and unk_0238916C. Only unk_0238A098 and unk_023531A4 are new. Note for later cleanup work: six of the twenty are the last function in their file, so emptying it leaves them with no following address and the object-level size check cannot cover them. On a cleanup batch the matching build carries more of the verification than usual. Authored by Claude (Opus 5) under human direction. Confirmed by a matching build: build/pmdsky.us/pmdsky.us.nds: OK. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
24 lines
555 B
C
24 lines
555 B
C
#ifndef PMDSKY_MAIN_02017B58_H
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#define PMDSKY_MAIN_02017B58_H
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#include "util.h"
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void PlayBgmByIdVeneer(s32 bgm_id);
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void PlayBgmByIdVolumeVeneer(s32 bgm_id, s32 volume);
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void sub_02017B70(void);
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void sub_02017B7C(void);
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void sub_02017B88(void);
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bool8 sub_02017B94(s32 id);
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void sub_02017BD4(void);
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void sub_02017BE0(void);
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void sub_02017BEC(void);
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void sub_02017BF8(void);
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void sub_02017C04(void);
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bool8 IsMePlaying(s32 id);
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void sub_02017C50(s32 a);
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void sub_02017C5C(s32 a);
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void sub_02017C68(s32 a);
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void sub_02017C74(s32 se_id, s32 volume);
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#endif
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