Files
pmd-sky/include/main_02017B58.h
cecilarmitais be41c2f3d5 Decomp 20 functions, emptying six asm fragments
First cleanup batch. All twenty matched at score 0, and every file they came
from is now gone:

  asm/main_0204F9F4.s         2 functions
  asm/main_02017C50.s         4
  asm/overlay_29_02344B44.s   2
  asm/overlay_11_0230CCE0.s   2
  asm/overlay_11_022E9D6C.s   5
  asm/main_0201BEB0.s         5

main.lsf drops from 1181 objects to 1175, the first net reduction on this
branch. Each removal also retires the matching asm/include/*.inc.

Most of these reuse types landed earlier and add nothing: the OAM group reuses
unk_0201BCCC with unk_oam_sub and unk_oam_elem, and the overlay_11 fade group
reuses unk_023890A0 and unk_0238916C. Only unk_0238A098 and unk_023531A4 are
new.

Note for later cleanup work: six of the twenty are the last function in their
file, so emptying it leaves them with no following address and the object-level
size check cannot cover them. On a cleanup batch the matching build carries
more of the verification than usual.

Authored by Claude (Opus 5) under human direction. Confirmed by a matching
build: build/pmdsky.us/pmdsky.us.nds: OK.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-21 00:32:47 -07:00

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555 B
C

#ifndef PMDSKY_MAIN_02017B58_H
#define PMDSKY_MAIN_02017B58_H
#include "util.h"
void PlayBgmByIdVeneer(s32 bgm_id);
void PlayBgmByIdVolumeVeneer(s32 bgm_id, s32 volume);
void sub_02017B70(void);
void sub_02017B7C(void);
void sub_02017B88(void);
bool8 sub_02017B94(s32 id);
void sub_02017BD4(void);
void sub_02017BE0(void);
void sub_02017BEC(void);
void sub_02017BF8(void);
void sub_02017C04(void);
bool8 IsMePlaying(s32 id);
void sub_02017C50(s32 a);
void sub_02017C5C(s32 a);
void sub_02017C68(s32 a);
void sub_02017C74(s32 se_id, s32 volume);
#endif