mirror of
https://github.com/pret/pmd-sky.git
synced 2026-03-21 17:25:15 -05:00
13 lines
469 B
C
13 lines
469 B
C
#ifndef PMDSKY_DUNGEON_MAP_ACCESS_1_H
|
|
#define PMDSKY_DUNGEON_MAP_ACCESS_1_H
|
|
|
|
#include "dungeon_mode.h"
|
|
|
|
// Returns true if the given position is a ground tile, meaning that Dig can be used and Dive cannot be used.
|
|
// This depends on the terrain type of the position and the dungeon tileset.
|
|
bool8 IsTileGround(struct tile *tile);
|
|
// Returns flag tileset_property::is_water_tileset for the current tileset
|
|
bool8 IsWaterTileset();
|
|
|
|
#endif //PMDSKY_DUNGEON_MAP_ACCESS_1_H
|