pmd-sky/include/dungeon_capabilities_1.h
2025-10-22 22:54:34 -04:00

19 lines
1.2 KiB
C

#ifndef PMDSKY_DUNGEON_CAPABILITIES_1_H
#define PMDSKY_DUNGEON_CAPABILITIES_1_H
#include "dungeon_mode.h"
// Returns 0 if none of these conditions holds for the given entity: is a rescue client,
// doesn't gain experience (a mission client/story teammate?), is a terrified non-team-leader,
// meets any of the conditions in CheckVariousStatuses2 (with blind_check = 0), is charging a two-turn move.
bool8 CheckVariousConditions__0230156C(struct entity *entity);
// Returns 0 if none of these conditions holds for the given entity: is a rescue client,
// doesn't gain experience (a mission client/story teammate?), is a terrified non-team-leader,
// meets any of the conditions in CheckVariousStatuses2 (with blind_check = 0), is charging a two-turn move.
bool8 CheckVariousConditions__02301624(struct entity *entity);
// Returns false if none of these conditions holds for the given entity: asleep, frozen, petrified, biding.
bool8 CheckVariousStatuses__023016DC(struct entity *entity);
// Returns false if none of these conditions holds for the given entity: asleep, frozen, petrified, biding.
bool8 CheckVariousStatuses__0230172C(struct entity *entity);
#endif //PMDSKY_DUNGEON_CAPABILITIES_H