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12 lines
550 B
C
12 lines
550 B
C
#ifndef PMDSKY_OVERLAY_29_022E95F4_H
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#define PMDSKY_OVERLAY_29_022E95F4_H
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#include "dungeon_mode.h"
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// Gets the pointer to the entity that is currently leading the team, or null if none of the first 4 entities is a valid monster with its is_team_leader flag set. It also sets LEADER_PTR to the result before returning it.
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struct entity* GetLeader();
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// Checks if an entity pointer points to a valid entity (not entity type 0, which represents no entity).
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bool8 EntityIsValid__022E95F4(struct entity *entity);
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#endif //PMDSKY_OVERLAY_29_022E95F4_H
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