pmd-sky/asm/overlay_29_022FA524.s
2025-11-14 00:01:31 -05:00

638 lines
11 KiB
ArmAsm

.include "asm/macros.inc"
.include "overlay_29_022FA524.inc"
.text
arm_func_start ov29_022FA524
ov29_022FA524: ; 0x022FA524
stmdb sp!, {r4, r5, r6, lr}
ldr r4, _022FA570 ; =DUNGEON_PTR
mov r5, #0
_022FA530:
ldr r0, [r4]
add r0, r0, r5, lsl #2
add r0, r0, #0x12000
#ifdef JAPAN
ldr r6, [r0, #0xad4]
#else
ldr r6, [r0, #0xb78]
#endif
mov r0, r6
bl EntityIsValid__022F7364
cmp r0, #0
beq _022FA560
ldr r1, [r6, #0xb4]
mov r0, r6
ldrb r1, [r1, #0x4c]
bl ov29_02304A48
_022FA560:
add r5, r5, #1
cmp r5, #0x14
blt _022FA530
ldmia sp!, {r4, r5, r6, pc}
.align 2, 0
_022FA570: .word DUNGEON_PTR
arm_func_end ov29_022FA524
arm_func_start ov29_022FA574
ov29_022FA574: ; 0x022FA574
stmdb sp!, {r3, r4, r5, lr}
mov r5, r0
mov r4, r1
bl EntityIsValid__022F7364
cmp r0, #0
ldmeqia sp!, {r3, r4, r5, pc}
ldr r0, [r5, #0xb4]
mov r1, r4
#ifdef JAPAN
add r0, r0, #0x120
#else
add r0, r0, #0x124
#endif
bl sub_0201405C
cmp r0, #0
bne _022FA5B4
ldr r1, _022FA5E4 ; =0x00000C1D
mov r0, r5
bl LogMessageByIdWithPopupCheckUser
ldmia sp!, {r3, r4, r5, pc}
_022FA5B4:
cmp r0, #1
bne _022FA5CC
ldr r1, _022FA5E8 ; =0x00000C1E
mov r0, r5
bl LogMessageByIdWithPopupCheckUser
ldmia sp!, {r3, r4, r5, pc}
_022FA5CC:
cmp r0, #2
ldmneia sp!, {r3, r4, r5, pc}
ldr r1, _022FA5EC ; =0x00000C1F
mov r0, r5
bl LogMessageByIdWithPopupCheckUser
ldmia sp!, {r3, r4, r5, pc}
.align 2, 0
#ifdef JAPAN
_022FA5E4: .word 0x0000095C
_022FA5E8: .word 0x0000095D
_022FA5EC: .word 0x0000095E
#else
_022FA5E4: .word 0x00000C1D
_022FA5E8: .word 0x00000C1E
_022FA5EC: .word 0x00000C1F
#endif
arm_func_end ov29_022FA574
arm_func_start MewSpawnCheck
MewSpawnCheck: ; 0x022FA5F0
stmdb sp!, {r3, r4, r5, lr}
mov r5, r0
mov r4, r1
bl CanMonsterSpawn
cmp r0, #0
moveq r0, #0
ldmeqia sp!, {r3, r4, r5, pc}
cmp r5, #0x97
bne _022FA63C
ldr r0, _022FA644 ; =DUNGEON_PTR
ldr r0, [r0]
add r0, r0, #0x3000
#ifdef JAPAN
ldrb r0, [r0, #0xd95]
#else
ldrb r0, [r0, #0xe39]
#endif
cmp r0, #0
movne r0, #0
ldmneia sp!, {r3, r4, r5, pc}
cmp r4, #0
moveq r0, #0
ldmeqia sp!, {r3, r4, r5, pc}
_022FA63C:
mov r0, #1
ldmia sp!, {r3, r4, r5, pc}
.align 2, 0
_022FA644: .word DUNGEON_PTR
arm_func_end MewSpawnCheck
arm_func_start ov29_022FA648
ov29_022FA648: ; 0x022FA648
stmdb sp!, {r3, r4, r5, r6, r7, r8, sb, sl, fp, lr}
mov r7, #0
mov r6, #1
mov fp, r6
mov r5, r7
_022FA65C:
ldr r0, _022FA74C ; =DUNGEON_PTR
ldr r0, [r0]
add r0, r0, r7, lsl #2
add r0, r0, #0x12000
#ifdef JAPAN
ldr r8, [r0, #0xa84]
#else
ldr r8, [r0, #0xb28]
#endif
mov r0, r8
bl EntityIsValid__022F7364
cmp r0, #0
beq _022FA730
ldr sl, [r8, #0xb4]
ldrb r1, [sl, #7]
ldrsh r0, [sl, #0xc]
cmp r1, #0
beq _022FA6C4
#ifdef JAPAN
strb r6, [sl, #0x161]
#else
strb r6, [sl, #0x165]
#endif
bl ov29_022E8104
bl ov29_022E81F8
bl GetSuccessfulExitTracker
cmp r0, #1
mov r0, r8
bne _022FA6B8
bl ov29_022E68D8
b _022FA6BC
_022FA6B8:
bl ov29_022E68BC
_022FA6BC:
strb r5, [r8, #0x20]
b _022FA730
_022FA6C4:
cmp r0, #0
blt _022FA730
mov sb, #0
bl GetActiveTeamMember
mov r4, r0
bl GetSuccessfulExitTracker
cmp r0, #0
movne sb, #1
bne _022FA70C
ldrsh r0, [r4, #8]
bl CheckTeamMemberIdx
cmp r0, #0
movne sb, #1
bne _022FA70C
ldrsh r0, [r4, #8]
bl IsMonsterIdInNormalRange
cmp r0, #0
movne sb, #1
_022FA70C:
cmp sb, #0
beq _022FA730
#ifdef JAPAN
strb fp, [sl, #0x161]
#else
strb fp, [sl, #0x165]
#endif
bl ov29_022E8104
bl ov29_022E81F8
mov r0, r8
bl ov29_022E68BC
mov r0, #0
strb r0, [r8, #0x20]
_022FA730:
add r7, r7, #1
cmp r7, #4
blt _022FA65C
mov r0, #0x1e
mov r1, #0x4a
bl ov29_022EA370
ldmia sp!, {r3, r4, r5, r6, r7, r8, sb, sl, fp, pc}
.align 2, 0
_022FA74C: .word DUNGEON_PTR
arm_func_end ov29_022FA648
arm_func_start ov29_022FA750
ov29_022FA750: ; 0x022FA750
stmdb sp!, {r4, r5, r6, r7, r8, sb, sl, lr}
mov r6, #0
ldr r4, _022FA7D8 ; =DUNGEON_PTR
mov r5, r6
_022FA760:
ldr r0, [r4]
add r0, r0, r6, lsl #2
add r0, r0, #0x12000
#ifdef JAPAN
ldr r8, [r0, #0xad4]
#else
ldr r8, [r0, #0xb78]
#endif
mov r0, r8
bl EntityIsValid__022F7364
cmp r0, #0
beq _022FA7C8
ldr sb, [r8, #0xb4]
mov r7, r5
_022FA788:
ldr r0, [r4]
add r0, r0, r7, lsl #2
add r0, r0, #0x12000
#ifdef JAPAN
ldr sl, [r0, #0xad4]
#else
ldr sl, [r0, #0xb78]
#endif
mov r0, sl
bl EntityIsValid__022F7364
cmp r0, #0
cmpne r8, sl
beq _022FA7BC
ldrh r1, [sb, #0x80]
ldrh r0, [sl, #0x26]
cmp r1, r0
streq sl, [sb, #0x84]
_022FA7BC:
add r7, r7, #1
cmp r7, #0x14
blt _022FA788
_022FA7C8:
add r6, r6, #1
cmp r6, #0x14
blt _022FA760
ldmia sp!, {r4, r5, r6, r7, r8, sb, sl, pc}
.align 2, 0
_022FA7D8: .word DUNGEON_PTR
arm_func_end ov29_022FA750
arm_func_start TryEndStatusWithAbility
TryEndStatusWithAbility: ; 0x022FA7DC
stmdb sp!, {r3, r4, r5, r6, lr}
sub sp, sp, #4
mov r5, r1
mov r2, #0x16
#ifndef JAPAN
mov r3, #1
#endif
mov r6, r0
ldr r4, [r5, #0xb4]
bl DefenderAbilityIsActive__022F96CC
cmp r0, #0
beq _022FA81C
ldrb r0, [r4, #0xbf]
cmp r0, #4
bne _022FA81C
mov r0, r6
mov r1, r5
bl EndBurnClassStatus
_022FA81C:
mov r0, r6
mov r1, r5
mov r2, #0x40
#ifndef JAPAN
mov r3, #1
#endif
bl DefenderAbilityIsActive__022F96CC
cmp r0, #0
beq _022FA850
ldrb r0, [r4, #0xd0]
cmp r0, #2
bne _022FA850
mov r0, r6
mov r1, r5
bl EndCringeClassStatus
_022FA850:
mov r0, r6
mov r1, r5
mov r2, #0x42
#ifndef JAPAN
mov r3, #1
#endif
bl DefenderAbilityIsActive__022F96CC
cmp r0, #0
beq _022FA884
ldrb r0, [r4, #0xbf]
cmp r0, #1
bne _022FA884
mov r0, r6
mov r1, r5
bl EndBurnClassStatus
_022FA884:
mov r0, r6
mov r1, r5
mov r2, #0x29
#ifndef JAPAN
mov r3, #1
#endif
bl DefenderAbilityIsActive__022F96CC
cmp r0, #0
beq _022FA8B8
ldrb r0, [r4, #0xd0]
cmp r0, #7
bne _022FA8B8
mov r0, r6
mov r1, r5
bl EndCringeClassStatus
_022FA8B8:
mov r0, r6
mov r1, r5
mov r2, #0x36
#ifndef JAPAN
mov r3, #1
#endif
bl DefenderAbilityIsActive__022F96CC
cmp r0, #0
bne _022FA8F0
mov r0, r6
mov r1, r5
mov r2, #0x49
#ifndef JAPAN
mov r3, #1
#endif
bl DefenderAbilityIsActive__022F96CC
cmp r0, #0
beq _022FA924
_022FA8F0:
mov r0, r5
bl IsMonsterSleeping
cmp r0, #0
bne _022FA90C
ldrb r0, [r4, #0xbd]
cmp r0, #4
bne _022FA924
_022FA90C:
mov r3, #1
mov r0, r6
mov r1, r5
mov r2, #0
str r3, [sp]
bl EndSleepClassStatus
_022FA924:
mov r0, r6
mov r1, r5
mov r2, #0x41
#ifndef JAPAN
mov r3, #1
#endif
bl DefenderAbilityIsActive__022F96CC
cmp r0, #0
beq _022FA95C
ldrb r0, [r4, #0xc4]
cmp r0, #1
bne _022FA95C
mov r0, r6
mov r1, r5
mov r2, #1
bl EndFrozenClassStatus
_022FA95C:
mov r0, r6
mov r1, r5
mov r2, #0x45
#ifndef JAPAN
mov r3, #1
#endif
bl DefenderAbilityIsActive__022F96CC
cmp r0, #0
beq _022FA998
ldrb r0, [r4, #0xbf]
add r0, r0, #0xfe
and r0, r0, #0xff
cmp r0, #1
bhi _022FA998
mov r0, r6
mov r1, r5
bl EndBurnClassStatus
_022FA998:
mov r0, r5
mov r1, #0x25
bl AbilityIsActiveVeneer
cmp r0, #0
beq _022FA9CC
mov r0, #0
strb r0, [r4, #0xff]
ldrb r0, [r4, #0xd5]
cmp r0, #0xc
bne _022FA9CC
mov r0, r6
mov r1, r5
bl EndReflectClassStatus
_022FA9CC:
mov r0, r5
mov r1, #0x2b
bl AbilityIsActiveVeneer
cmp r0, #0
beq _022FA9FC
ldrb r0, [r4, #0xc4]
cmp r0, #2
bne _022FA9FC
mov r0, r6
mov r1, r5
mov r2, #1
bl EndFrozenClassStatus
_022FA9FC:
add sp, sp, #4
ldmia sp!, {r3, r4, r5, r6, pc}
arm_func_end TryEndStatusWithAbility
arm_func_start ov29_022FAA04
ov29_022FAA04: ; 0x022FAA04
#ifdef JAPAN
#define OV29_022FAA04_OFFSET -4
#else
#define OV29_022FAA04_OFFSET 0
#endif
ldr ip, [r0, #0xb4]
mov r3, #0
_022FAA0C:
add r2, ip, r3, lsl #3
ldrb r0, [r2, #0x124 + OV29_022FAA04_OFFSET]
add r3, r3, #1
cmp r3, #4
bic r0, r0, #0x10
strb r0, [r2, #0x124 + OV29_022FAA04_OFFSET]
blt _022FAA0C
ldrb r0, [ip, #0x144 + OV29_022FAA04_OFFSET]
bic r0, r0, #0x10
strb r0, [ip, #0x144 + OV29_022FAA04_OFFSET]
ldrh r0, [r1, #4]
cmp r0, #0x160
ldreqb r0, [ip, #0x144 + OV29_022FAA04_OFFSET]
orreq r0, r0, #0x10
streqb r0, [ip, #0x144 + OV29_022FAA04_OFFSET]
ldrneb r0, [r1]
orrne r0, r0, #0x10
strneb r0, [r1]
bx lr
arm_func_end ov29_022FAA04
arm_func_start ov29_022FAA58
ov29_022FAA58: ; 0x022FAA58
#ifdef JAPAN
#define OV29_022FAA58_OFFSET -4
#else
#define OV29_022FAA58_OFFSET 0
#endif
stmdb sp!, {r4, r5, r6, r7, r8, sb, sl, fp, lr}
sub sp, sp, #0x14
ldr r1, _022FAC90 ; =DUNGEON_PTR
mov sl, r0
ldr r0, [r1]
mov r6, #0
#ifdef JAPAN
add r0, r0, #0x284
#else
add r0, r0, #0x328
#endif
add r4, r0, #0x12800
_022FAA78:
ldr r5, [r4, r6, lsl #2]
mov r0, r5
bl EntityIsValid__022F7364
cmp r0, #0
beq _022FAB98
mov r0, r5
mov r1, #0x37
bl IqSkillIsEnabled
cmp r0, #0
beq _022FAB98
ldr sb, [r5, #0xb4]
mov r8, #0
mov r7, r8
add fp, sb, #0x124 + OV29_022FAA58_OFFSET
_022FAAB0:
ldrb r1, [fp, r7, lsl #3]
add r0, fp, r7, lsl #3
str r0, [sp]
tst r1, #1
movne r0, #1
moveq r0, #0
tst r0, #0xff
beq _022FAB00
ldr r0, [sp]
bl GetMaxPpWrapper
ldr r1, [sp]
ldrb r1, [r1, #6]
cmp r1, r0
beq _022FAB00
add r0, r8, #1
mov r1, r0, lsl #0x10
mov r2, r8, lsl #1
add r0, sp, #4
strh r7, [r0, r2]
mov r8, r1, asr #0x10
_022FAB00:
add r0, r7, #1
mov r0, r0, lsl #0x10
mov r7, r0, asr #0x10
cmp r7, #4
blt _022FAAB0
cmp r8, #0
ble _022FAB4C
mov r0, r8
bl DungeonRandInt
mov r0, r0, lsl #0x10
add r1, sp, #4
mov r0, r0, asr #0xf
ldrsh r0, [r1, r0]
add r1, sb, #0x124 + OV29_022FAA58_OFFSET
add r1, r1, r0, lsl #3
ldrb r0, [r1, #6]
add r0, r0, #1
strb r0, [r1, #6]
b _022FAB54
_022FAB4C:
mov r0, #0
b _022FAB58
_022FAB54:
mov r0, #1
_022FAB58:
cmp r0, #0
beq _022FAB98
mov r0, r5
bl ShowPpRestoreEffect
cmp sl, #0
bne _022FAB98
mov r0, #0
mov r1, r5
mov r2, r0
bl SubstitutePlaceholderStringTags
mov r0, #1
mov r1, #0x37
bl SetPreprocessorArgsIdVal
#ifdef JAPAN
ldr r1, _022FC21C ; =0x0000095F
mov r0, r5
#else
mov r0, r5
mov r1, #0xc20
#endif
bl LogMessageByIdWithPopupCheckUser
_022FAB98:
add r0, r6, #1
mov r0, r0, lsl #0x10
mov r6, r0, asr #0x10
cmp r6, #4
blt _022FAA78
mov r8, #0
mov fp, r8
_022FABB4:
ldr sb, [r4, r8, lsl #2]
mov r0, sb
bl EntityIsValid__022F7364
cmp r0, #0
beq _022FAC74
ldr r6, [sb, #0xb4]
mov r7, fp
add r5, r6, #0x124 + OV29_022FAA58_OFFSET
b _022FABFC
_022FABD8:
add r0, r5, r7, lsl #3
bl GetMaxPp
add r1, r6, r7, lsl #3
ldrb r1, [r1, #0x12a + OV29_022FAA58_OFFSET]
cmp r1, r0
blt _022FAC04
add r0, r7, #1
mov r0, r0, lsl #0x10
mov r7, r0, asr #0x10
_022FABFC:
cmp r7, #4
blt _022FABD8
_022FAC04:
cmp r7, #4
beq _022FAC74
mov r0, sb
mov r1, #0x47
bl ExclusiveItemEffectIsActive__022FAC98
cmp r0, #0
beq _022FAC74
mov r0, #0
mov r1, sb
mov r2, r0
bl SubstitutePlaceholderStringTags
mov r0, sb
mov r1, #0x47
add r2, sp, #0xc
bl GetExclusiveItemWithEffectFromBag
mov r0, #1
add r1, sp, #0xc
bl PrepareItemForPrinting__02345728
cmp sl, #0
bne _022FAC60
ldr r1, _022FAC94 ; =0x00000C23
mov r0, sb
bl LogMessageByIdWithPopupCheckUser
_022FAC60:
mov r0, sb
mov r1, sb
mov r2, #1
mov r3, sl
bl RestoreAllMovePP
_022FAC74:
add r0, r8, #1
mov r0, r0, lsl #0x10
mov r8, r0, asr #0x10
cmp r8, #4
blt _022FABB4
add sp, sp, #0x14
ldmia sp!, {r4, r5, r6, r7, r8, sb, sl, fp, pc}
.align 2, 0
_022FAC90: .word DUNGEON_PTR
#ifdef JAPAN
_022FC21C: .word 0x0000095F
_022FAC94: .word 0x00000962
#else
_022FAC94: .word 0x00000C23
#endif
arm_func_end ov29_022FAA58