.include "asm/macros.inc" .include "overlay_29_022FA524.inc" .text arm_func_start ov29_022FA524 ov29_022FA524: ; 0x022FA524 stmdb sp!, {r4, r5, r6, lr} ldr r4, _022FA570 ; =DUNGEON_PTR mov r5, #0 _022FA530: ldr r0, [r4] add r0, r0, r5, lsl #2 add r0, r0, #0x12000 #ifdef JAPAN ldr r6, [r0, #0xad4] #else ldr r6, [r0, #0xb78] #endif mov r0, r6 bl EntityIsValid__022F7364 cmp r0, #0 beq _022FA560 ldr r1, [r6, #0xb4] mov r0, r6 ldrb r1, [r1, #0x4c] bl ov29_02304A48 _022FA560: add r5, r5, #1 cmp r5, #0x14 blt _022FA530 ldmia sp!, {r4, r5, r6, pc} .align 2, 0 _022FA570: .word DUNGEON_PTR arm_func_end ov29_022FA524 arm_func_start ov29_022FA574 ov29_022FA574: ; 0x022FA574 stmdb sp!, {r3, r4, r5, lr} mov r5, r0 mov r4, r1 bl EntityIsValid__022F7364 cmp r0, #0 ldmeqia sp!, {r3, r4, r5, pc} ldr r0, [r5, #0xb4] mov r1, r4 #ifdef JAPAN add r0, r0, #0x120 #else add r0, r0, #0x124 #endif bl sub_0201405C cmp r0, #0 bne _022FA5B4 ldr r1, _022FA5E4 ; =0x00000C1D mov r0, r5 bl LogMessageByIdWithPopupCheckUser ldmia sp!, {r3, r4, r5, pc} _022FA5B4: cmp r0, #1 bne _022FA5CC ldr r1, _022FA5E8 ; =0x00000C1E mov r0, r5 bl LogMessageByIdWithPopupCheckUser ldmia sp!, {r3, r4, r5, pc} _022FA5CC: cmp r0, #2 ldmneia sp!, {r3, r4, r5, pc} ldr r1, _022FA5EC ; =0x00000C1F mov r0, r5 bl LogMessageByIdWithPopupCheckUser ldmia sp!, {r3, r4, r5, pc} .align 2, 0 #ifdef JAPAN _022FA5E4: .word 0x0000095C _022FA5E8: .word 0x0000095D _022FA5EC: .word 0x0000095E #else _022FA5E4: .word 0x00000C1D _022FA5E8: .word 0x00000C1E _022FA5EC: .word 0x00000C1F #endif arm_func_end ov29_022FA574 arm_func_start MewSpawnCheck MewSpawnCheck: ; 0x022FA5F0 stmdb sp!, {r3, r4, r5, lr} mov r5, r0 mov r4, r1 bl CanMonsterSpawn cmp r0, #0 moveq r0, #0 ldmeqia sp!, {r3, r4, r5, pc} cmp r5, #0x97 bne _022FA63C ldr r0, _022FA644 ; =DUNGEON_PTR ldr r0, [r0] add r0, r0, #0x3000 #ifdef JAPAN ldrb r0, [r0, #0xd95] #else ldrb r0, [r0, #0xe39] #endif cmp r0, #0 movne r0, #0 ldmneia sp!, {r3, r4, r5, pc} cmp r4, #0 moveq r0, #0 ldmeqia sp!, {r3, r4, r5, pc} _022FA63C: mov r0, #1 ldmia sp!, {r3, r4, r5, pc} .align 2, 0 _022FA644: .word DUNGEON_PTR arm_func_end MewSpawnCheck arm_func_start ov29_022FA648 ov29_022FA648: ; 0x022FA648 stmdb sp!, {r3, r4, r5, r6, r7, r8, sb, sl, fp, lr} mov r7, #0 mov r6, #1 mov fp, r6 mov r5, r7 _022FA65C: ldr r0, _022FA74C ; =DUNGEON_PTR ldr r0, [r0] add r0, r0, r7, lsl #2 add r0, r0, #0x12000 #ifdef JAPAN ldr r8, [r0, #0xa84] #else ldr r8, [r0, #0xb28] #endif mov r0, r8 bl EntityIsValid__022F7364 cmp r0, #0 beq _022FA730 ldr sl, [r8, #0xb4] ldrb r1, [sl, #7] ldrsh r0, [sl, #0xc] cmp r1, #0 beq _022FA6C4 #ifdef JAPAN strb r6, [sl, #0x161] #else strb r6, [sl, #0x165] #endif bl ov29_022E8104 bl ov29_022E81F8 bl GetSuccessfulExitTracker cmp r0, #1 mov r0, r8 bne _022FA6B8 bl ov29_022E68D8 b _022FA6BC _022FA6B8: bl ov29_022E68BC _022FA6BC: strb r5, [r8, #0x20] b _022FA730 _022FA6C4: cmp r0, #0 blt _022FA730 mov sb, #0 bl GetActiveTeamMember mov r4, r0 bl GetSuccessfulExitTracker cmp r0, #0 movne sb, #1 bne _022FA70C ldrsh r0, [r4, #8] bl CheckTeamMemberIdx cmp r0, #0 movne sb, #1 bne _022FA70C ldrsh r0, [r4, #8] bl IsMonsterIdInNormalRange cmp r0, #0 movne sb, #1 _022FA70C: cmp sb, #0 beq _022FA730 #ifdef JAPAN strb fp, [sl, #0x161] #else strb fp, [sl, #0x165] #endif bl ov29_022E8104 bl ov29_022E81F8 mov r0, r8 bl ov29_022E68BC mov r0, #0 strb r0, [r8, #0x20] _022FA730: add r7, r7, #1 cmp r7, #4 blt _022FA65C mov r0, #0x1e mov r1, #0x4a bl ov29_022EA370 ldmia sp!, {r3, r4, r5, r6, r7, r8, sb, sl, fp, pc} .align 2, 0 _022FA74C: .word DUNGEON_PTR arm_func_end ov29_022FA648 arm_func_start ov29_022FA750 ov29_022FA750: ; 0x022FA750 stmdb sp!, {r4, r5, r6, r7, r8, sb, sl, lr} mov r6, #0 ldr r4, _022FA7D8 ; =DUNGEON_PTR mov r5, r6 _022FA760: ldr r0, [r4] add r0, r0, r6, lsl #2 add r0, r0, #0x12000 #ifdef JAPAN ldr r8, [r0, #0xad4] #else ldr r8, [r0, #0xb78] #endif mov r0, r8 bl EntityIsValid__022F7364 cmp r0, #0 beq _022FA7C8 ldr sb, [r8, #0xb4] mov r7, r5 _022FA788: ldr r0, [r4] add r0, r0, r7, lsl #2 add r0, r0, #0x12000 #ifdef JAPAN ldr sl, [r0, #0xad4] #else ldr sl, [r0, #0xb78] #endif mov r0, sl bl EntityIsValid__022F7364 cmp r0, #0 cmpne r8, sl beq _022FA7BC ldrh r1, [sb, #0x80] ldrh r0, [sl, #0x26] cmp r1, r0 streq sl, [sb, #0x84] _022FA7BC: add r7, r7, #1 cmp r7, #0x14 blt _022FA788 _022FA7C8: add r6, r6, #1 cmp r6, #0x14 blt _022FA760 ldmia sp!, {r4, r5, r6, r7, r8, sb, sl, pc} .align 2, 0 _022FA7D8: .word DUNGEON_PTR arm_func_end ov29_022FA750 arm_func_start TryEndStatusWithAbility TryEndStatusWithAbility: ; 0x022FA7DC stmdb sp!, {r3, r4, r5, r6, lr} sub sp, sp, #4 mov r5, r1 mov r2, #0x16 #ifndef JAPAN mov r3, #1 #endif mov r6, r0 ldr r4, [r5, #0xb4] bl DefenderAbilityIsActive__022F96CC cmp r0, #0 beq _022FA81C ldrb r0, [r4, #0xbf] cmp r0, #4 bne _022FA81C mov r0, r6 mov r1, r5 bl EndBurnClassStatus _022FA81C: mov r0, r6 mov r1, r5 mov r2, #0x40 #ifndef JAPAN mov r3, #1 #endif bl DefenderAbilityIsActive__022F96CC cmp r0, #0 beq _022FA850 ldrb r0, [r4, #0xd0] cmp r0, #2 bne _022FA850 mov r0, r6 mov r1, r5 bl EndCringeClassStatus _022FA850: mov r0, r6 mov r1, r5 mov r2, #0x42 #ifndef JAPAN mov r3, #1 #endif bl DefenderAbilityIsActive__022F96CC cmp r0, #0 beq _022FA884 ldrb r0, [r4, #0xbf] cmp r0, #1 bne _022FA884 mov r0, r6 mov r1, r5 bl EndBurnClassStatus _022FA884: mov r0, r6 mov r1, r5 mov r2, #0x29 #ifndef JAPAN mov r3, #1 #endif bl DefenderAbilityIsActive__022F96CC cmp r0, #0 beq _022FA8B8 ldrb r0, [r4, #0xd0] cmp r0, #7 bne _022FA8B8 mov r0, r6 mov r1, r5 bl EndCringeClassStatus _022FA8B8: mov r0, r6 mov r1, r5 mov r2, #0x36 #ifndef JAPAN mov r3, #1 #endif bl DefenderAbilityIsActive__022F96CC cmp r0, #0 bne _022FA8F0 mov r0, r6 mov r1, r5 mov r2, #0x49 #ifndef JAPAN mov r3, #1 #endif bl DefenderAbilityIsActive__022F96CC cmp r0, #0 beq _022FA924 _022FA8F0: mov r0, r5 bl IsMonsterSleeping cmp r0, #0 bne _022FA90C ldrb r0, [r4, #0xbd] cmp r0, #4 bne _022FA924 _022FA90C: mov r3, #1 mov r0, r6 mov r1, r5 mov r2, #0 str r3, [sp] bl EndSleepClassStatus _022FA924: mov r0, r6 mov r1, r5 mov r2, #0x41 #ifndef JAPAN mov r3, #1 #endif bl DefenderAbilityIsActive__022F96CC cmp r0, #0 beq _022FA95C ldrb r0, [r4, #0xc4] cmp r0, #1 bne _022FA95C mov r0, r6 mov r1, r5 mov r2, #1 bl EndFrozenClassStatus _022FA95C: mov r0, r6 mov r1, r5 mov r2, #0x45 #ifndef JAPAN mov r3, #1 #endif bl DefenderAbilityIsActive__022F96CC cmp r0, #0 beq _022FA998 ldrb r0, [r4, #0xbf] add r0, r0, #0xfe and r0, r0, #0xff cmp r0, #1 bhi _022FA998 mov r0, r6 mov r1, r5 bl EndBurnClassStatus _022FA998: mov r0, r5 mov r1, #0x25 bl AbilityIsActiveVeneer cmp r0, #0 beq _022FA9CC mov r0, #0 strb r0, [r4, #0xff] ldrb r0, [r4, #0xd5] cmp r0, #0xc bne _022FA9CC mov r0, r6 mov r1, r5 bl EndReflectClassStatus _022FA9CC: mov r0, r5 mov r1, #0x2b bl AbilityIsActiveVeneer cmp r0, #0 beq _022FA9FC ldrb r0, [r4, #0xc4] cmp r0, #2 bne _022FA9FC mov r0, r6 mov r1, r5 mov r2, #1 bl EndFrozenClassStatus _022FA9FC: add sp, sp, #4 ldmia sp!, {r3, r4, r5, r6, pc} arm_func_end TryEndStatusWithAbility arm_func_start ov29_022FAA04 ov29_022FAA04: ; 0x022FAA04 #ifdef JAPAN #define OV29_022FAA04_OFFSET -4 #else #define OV29_022FAA04_OFFSET 0 #endif ldr ip, [r0, #0xb4] mov r3, #0 _022FAA0C: add r2, ip, r3, lsl #3 ldrb r0, [r2, #0x124 + OV29_022FAA04_OFFSET] add r3, r3, #1 cmp r3, #4 bic r0, r0, #0x10 strb r0, [r2, #0x124 + OV29_022FAA04_OFFSET] blt _022FAA0C ldrb r0, [ip, #0x144 + OV29_022FAA04_OFFSET] bic r0, r0, #0x10 strb r0, [ip, #0x144 + OV29_022FAA04_OFFSET] ldrh r0, [r1, #4] cmp r0, #0x160 ldreqb r0, [ip, #0x144 + OV29_022FAA04_OFFSET] orreq r0, r0, #0x10 streqb r0, [ip, #0x144 + OV29_022FAA04_OFFSET] ldrneb r0, [r1] orrne r0, r0, #0x10 strneb r0, [r1] bx lr arm_func_end ov29_022FAA04 arm_func_start ov29_022FAA58 ov29_022FAA58: ; 0x022FAA58 #ifdef JAPAN #define OV29_022FAA58_OFFSET -4 #else #define OV29_022FAA58_OFFSET 0 #endif stmdb sp!, {r4, r5, r6, r7, r8, sb, sl, fp, lr} sub sp, sp, #0x14 ldr r1, _022FAC90 ; =DUNGEON_PTR mov sl, r0 ldr r0, [r1] mov r6, #0 #ifdef JAPAN add r0, r0, #0x284 #else add r0, r0, #0x328 #endif add r4, r0, #0x12800 _022FAA78: ldr r5, [r4, r6, lsl #2] mov r0, r5 bl EntityIsValid__022F7364 cmp r0, #0 beq _022FAB98 mov r0, r5 mov r1, #0x37 bl IqSkillIsEnabled cmp r0, #0 beq _022FAB98 ldr sb, [r5, #0xb4] mov r8, #0 mov r7, r8 add fp, sb, #0x124 + OV29_022FAA58_OFFSET _022FAAB0: ldrb r1, [fp, r7, lsl #3] add r0, fp, r7, lsl #3 str r0, [sp] tst r1, #1 movne r0, #1 moveq r0, #0 tst r0, #0xff beq _022FAB00 ldr r0, [sp] bl GetMaxPpWrapper ldr r1, [sp] ldrb r1, [r1, #6] cmp r1, r0 beq _022FAB00 add r0, r8, #1 mov r1, r0, lsl #0x10 mov r2, r8, lsl #1 add r0, sp, #4 strh r7, [r0, r2] mov r8, r1, asr #0x10 _022FAB00: add r0, r7, #1 mov r0, r0, lsl #0x10 mov r7, r0, asr #0x10 cmp r7, #4 blt _022FAAB0 cmp r8, #0 ble _022FAB4C mov r0, r8 bl DungeonRandInt mov r0, r0, lsl #0x10 add r1, sp, #4 mov r0, r0, asr #0xf ldrsh r0, [r1, r0] add r1, sb, #0x124 + OV29_022FAA58_OFFSET add r1, r1, r0, lsl #3 ldrb r0, [r1, #6] add r0, r0, #1 strb r0, [r1, #6] b _022FAB54 _022FAB4C: mov r0, #0 b _022FAB58 _022FAB54: mov r0, #1 _022FAB58: cmp r0, #0 beq _022FAB98 mov r0, r5 bl ShowPpRestoreEffect cmp sl, #0 bne _022FAB98 mov r0, #0 mov r1, r5 mov r2, r0 bl SubstitutePlaceholderStringTags mov r0, #1 mov r1, #0x37 bl SetPreprocessorArgsIdVal #ifdef JAPAN ldr r1, _022FC21C ; =0x0000095F mov r0, r5 #else mov r0, r5 mov r1, #0xc20 #endif bl LogMessageByIdWithPopupCheckUser _022FAB98: add r0, r6, #1 mov r0, r0, lsl #0x10 mov r6, r0, asr #0x10 cmp r6, #4 blt _022FAA78 mov r8, #0 mov fp, r8 _022FABB4: ldr sb, [r4, r8, lsl #2] mov r0, sb bl EntityIsValid__022F7364 cmp r0, #0 beq _022FAC74 ldr r6, [sb, #0xb4] mov r7, fp add r5, r6, #0x124 + OV29_022FAA58_OFFSET b _022FABFC _022FABD8: add r0, r5, r7, lsl #3 bl GetMaxPp add r1, r6, r7, lsl #3 ldrb r1, [r1, #0x12a + OV29_022FAA58_OFFSET] cmp r1, r0 blt _022FAC04 add r0, r7, #1 mov r0, r0, lsl #0x10 mov r7, r0, asr #0x10 _022FABFC: cmp r7, #4 blt _022FABD8 _022FAC04: cmp r7, #4 beq _022FAC74 mov r0, sb mov r1, #0x47 bl ExclusiveItemEffectIsActive__022FAC98 cmp r0, #0 beq _022FAC74 mov r0, #0 mov r1, sb mov r2, r0 bl SubstitutePlaceholderStringTags mov r0, sb mov r1, #0x47 add r2, sp, #0xc bl GetExclusiveItemWithEffectFromBag mov r0, #1 add r1, sp, #0xc bl PrepareItemForPrinting__02345728 cmp sl, #0 bne _022FAC60 ldr r1, _022FAC94 ; =0x00000C23 mov r0, sb bl LogMessageByIdWithPopupCheckUser _022FAC60: mov r0, sb mov r1, sb mov r2, #1 mov r3, sl bl RestoreAllMovePP _022FAC74: add r0, r8, #1 mov r0, r0, lsl #0x10 mov r8, r0, asr #0x10 cmp r8, #4 blt _022FABB4 add sp, sp, #0x14 ldmia sp!, {r4, r5, r6, r7, r8, sb, sl, fp, pc} .align 2, 0 _022FAC90: .word DUNGEON_PTR #ifdef JAPAN _022FC21C: .word 0x0000095F _022FAC94: .word 0x00000962 #else _022FAC94: .word 0x00000C23 #endif arm_func_end ov29_022FAA58