Commit Graph

38 Commits

Author SHA1 Message Date
AnonymousRandomPerson
a47a2cad7e Decomped IsAtJunction 2025-11-15 23:58:55 -05:00
AnonymousRandomPerson
0323ac4109 Decomped GetStairsRoom 2025-10-22 21:41:40 -04:00
AnonymousRandomPerson
511f383793 Added nonmatching for AiMovement 2025-10-01 22:34:12 -04:00
AnonymousRandomPerson
b86f1c7583 Added ai_target substruct 2025-09-28 21:52:21 -04:00
AnonymousRandomPerson
c742a852ad Decomped GetMoveTypeForMonster 2025-09-12 23:58:17 -04:00
AnonymousRandomPerson
ffb7ae6716 Decomped HasLastUsedMove 2025-09-11 23:39:48 -04:00
AnonymousRandomPerson
c31bd7d9bc Added nonmatching for StatusCheckerCheckOnTarget 2025-09-01 23:56:49 -04:00
AnonymousRandomPerson
3c7bf0618f Decomped GenerateSecondaryTerrainFormations
Decomped by @DizzyEggg
2025-07-19 14:09:48 -04:00
AnonymousRandomPerson
a6262c870e Added nonmatching for StatusCheckerCheck 2025-07-12 17:43:16 -04:00
AnonymousRandomPerson
65c6a9cc73 Fixed some bool types in monster struct 2025-07-12 12:51:14 -04:00
AnonymousRandomPerson
d4c0f5a8f5 Rename some symbols 2025-06-26 00:22:23 -04:00
AnonymousRandomPerson
32940f65bc Decomped SetActionUseMoveAi 2025-06-17 22:49:24 -05:00
AnonymousRandomPerson
7ed1870fb1 Decomped HasStatusThatPreventsActing 2025-05-22 00:02:20 -04:00
AnonymousRandomPerson
da9c10952b Added more status enums 2025-05-21 23:39:36 -04:00
AnonymousRandomPerson
9009886e13 Decomped MonsterHasWhifferStatus 2025-05-10 21:43:40 -04:00
AnonymousRandomPerson
25cdaadd1e Decomped MonsterHasLeechSeedStatus 2025-05-10 21:33:14 -04:00
AnonymousRandomPerson
ce66deac4c Decomped MonsterHasNegativeStatus 2025-05-08 23:58:34 -04:00
AnonymousRandomPerson
b611d91008 Reorganize dungeon struct files 2025-05-08 23:47:41 -04:00
AnonymousRandomPerson
70cecaa7f7 Decomped GetAiUseItemProbability 2025-04-30 00:16:33 -04:00
AnonymousRandomPerson
382a6b7dd2 Decomped IqSkillIsEnabled 2025-03-30 21:37:04 -04:00
AnonymousRandomPerson
bed1278163 Decomped IsTargetInRange 2025-03-27 23:52:28 -04:00
AnonymousRandomPerson
0e999be557 Decomped GetTreatmentBetweenMonsters 2025-03-03 00:06:51 -05:00
AnonymousRandomPerson
af055a7913 Decomped GetPossibleAiThrownItemDirections 2025-03-02 21:13:21 -05:00
AnonymousRandomPerson
0d4b5d3ff2 Decomped AiDecideUseItem 2024-12-30 00:22:22 -06:00
AnonymousRandomPerson
6cae6710f5 Added status class enums 2024-12-28 23:15:11 -06:00
AnonymousRandomPerson
3f53ea0f72 Decomped IsChargingAnyTwoTurnMove 2024-12-27 23:59:57 -06:00
AnonymousRandomPerson
a264a87ec6 Decomped CheckVariousStatuses 2024-12-20 00:01:40 -05:00
AnonymousRandomPerson
2d3d79927a Decomped CheckVariousStatuses2 2024-12-01 19:29:40 -06:00
AnonymousRandomPerson
8651de0425 Decomped IsTacticSet 2024-12-01 18:42:55 -06:00
AnonymousRandomPerson
f038f81bc3 Created some status substructs 2024-11-20 23:28:38 -05:00
AnonymousRandomPerson
4f3aeeb00d Renamed bool to bool8 2024-11-15 00:45:43 -05:00
AnonymousRandomPerson
3d77bd90ea Decomped RunMonsterAi 2024-11-15 00:06:15 -05:00
AnonymousRandomPerson
fbd9e668a5 Fix JP not matching 2024-10-18 23:31:59 -04:00
user
184d2fb57f Fix bitfields 2024-08-15 22:36:09 +02:00
user
a124945626 Import struct dungeon from pmdsky-debug 2024-08-05 14:00:10 +02:00
user
40e311f222 Import struct monster from pmdsky-debug 2024-08-04 18:49:21 +02:00
user
99a9732067 Decompile DrawDungeonMenuStatusWindow 2024-07-26 13:48:37 +02:00
AnonymousRandomPerson
2b134f8fe4 Added entity struct 2023-08-27 22:06:17 -04:00