Removed GetTile externs

This commit is contained in:
AnonymousRandomPerson
2025-03-25 00:06:37 -04:00
parent 86913fb266
commit d2374b4ed2
2 changed files with 2 additions and 2 deletions

View File

@@ -3,6 +3,7 @@
#include "direction.h"
#include "dungeon_ai_items_1.h"
#include "dungeon_capabilities_1.h"
#include "dungeon_map_access.h"
#include "dungeon_util_static.h"
#include "item.h"
#include "item_util.h"
@@ -18,7 +19,6 @@ extern struct bag_items *BAG_ITEMS_PTR_MIRROR;
extern void SetMonsterActionFields(struct action_data *action_pointer, u16 action);
extern bool8 IqSkillIsEnabled(struct entity *entity, u8 iq_skill);
extern const struct tile *GetTile(s32 x, s32 y);
extern bool8 TestItemAiFlag(s16 item_id, s32 flag);
extern void GetPossibleAiArcItemTargets(struct entity *user, struct item *item, struct position positions[], bool8 always_add_position);
extern s32 GetDirectionTowardsPosition(struct position *origin, struct position *target);

View File

@@ -1,11 +1,11 @@
#include "dungeon_range.h"
#include "dg_camera.h"
#include "dungeon.h"
#include "dungeon_map_access.h"
#include "map.h"
extern struct dungeon *DUNGEON_PTR[];
extern struct tile* GetTile(int x, int y);
extern s32 abs(s32 value);
bool8 IsPositionActuallyInSight(struct position *origin, struct position *target, bool8 user_has_dropeye)