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Removed GetTile externs
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@@ -3,6 +3,7 @@
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#include "direction.h"
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#include "dungeon_ai_items_1.h"
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#include "dungeon_capabilities_1.h"
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#include "dungeon_map_access.h"
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#include "dungeon_util_static.h"
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#include "item.h"
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#include "item_util.h"
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@@ -18,7 +19,6 @@ extern struct bag_items *BAG_ITEMS_PTR_MIRROR;
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extern void SetMonsterActionFields(struct action_data *action_pointer, u16 action);
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extern bool8 IqSkillIsEnabled(struct entity *entity, u8 iq_skill);
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extern const struct tile *GetTile(s32 x, s32 y);
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extern bool8 TestItemAiFlag(s16 item_id, s32 flag);
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extern void GetPossibleAiArcItemTargets(struct entity *user, struct item *item, struct position positions[], bool8 always_add_position);
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extern s32 GetDirectionTowardsPosition(struct position *origin, struct position *target);
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@@ -1,11 +1,11 @@
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#include "dungeon_range.h"
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#include "dg_camera.h"
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#include "dungeon.h"
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#include "dungeon_map_access.h"
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#include "map.h"
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extern struct dungeon *DUNGEON_PTR[];
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extern struct tile* GetTile(int x, int y);
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extern s32 abs(s32 value);
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bool8 IsPositionActuallyInSight(struct position *origin, struct position *target, bool8 user_has_dropeye)
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