use bitstreams

This commit is contained in:
Chesyon
2026-05-06 12:18:25 -04:00
parent 0a5465651b
commit 6d10ed417d
9 changed files with 170 additions and 173 deletions

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@@ -11,13 +11,6 @@ struct unkStruct_02058FCC {
const u8 field_0x18[4][0x4c];
};
struct WriteMonsterInfoToSave_struct {
u32 unk0;
u32 unk4;
s32 result;
u32 unkC;
};
bool8 ExplorerMazeMonsterExists(void);
void sub_02058FCC(struct unkStruct_02058FCC *ptr);
// Returns the name of the explorer maze team. If the language of the team name is different from the

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@@ -2,9 +2,9 @@
#define PMDSKY_MAIN_02059334_H
#include "common.h"
#include "main_02058FA4.h"
#include "save.h"
void WriteMonsterToSave(struct WriteMonsterInfoToSave_struct *write_info, struct ground_monster *monster);
void ReadMonsterFromSave(struct WriteMonsterInfoToSave_struct *read_info, struct ground_monster *monster);
void WriteMonsterToSave(struct bitstream *stream, struct ground_monster *monster);
void ReadMonsterFromSave(struct bitstream *stream, struct ground_monster *monster);
#endif //PMDSKY_MAIN_02059334_H

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@@ -1,9 +1,9 @@
#ifndef PMDSKY_MAIN_0205BD14_H
#define PMDSKY_MAIN_0205BD14_H
#include "main_02058FA4.h"
#include "main_0205B690.h"
#include "util.h"
#include "save.h"
void sub_0205BD14(u32 *dest, s32 index);
u32 sub_0205BD40(u32 val);
@@ -12,6 +12,6 @@ u8 sub_0205BD78(void);
u32 sub_0205BD90(u32 a0);
u32 sub_0205BD9C(u32 arg0, u32 arg1);
u32 sub_0205BFB0(u32 p0, u32 p1);
void sub_0205C19C(struct WriteMonsterInfoToSave_struct *arg0, struct unkStruct_020B0A54 *arg1);
void sub_0205C19C(struct bitstream *stream, struct unkStruct_020B0A54 *arg1);
#endif //PMDSKY_MAIN_0205BD14_H

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@@ -1,9 +1,9 @@
#ifndef PMDSKY_MAIN_0205C440_H
#define PMDSKY_MAIN_0205C440_H
#include "main_02058FA4.h"
#include "main_0205B690.h"
#include "save.h"
void sub_0205C440(struct WriteMonsterInfoToSave_struct *write_info, struct unkStruct_020B0A54 *p1);
void sub_0205C440(struct bitstream *stream, struct unkStruct_020B0A54 *p1);
#endif //PMDSKY_MAIN_0205C440_H

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@@ -1,15 +1,16 @@
#include "main_0204DA2C.h"
#include "main_0200330C.h"
#include "save.h"
extern u8 ARM9_UNKNOWN_TABLE__NA_209E164[];
extern void InitBitstreamForRead(u8*, u8*, s32);
extern void CopyBitsTo(u8* write_info, void* buf_write, s32 nbits);
extern void BitstreamDebug(u8*);
extern void InitBitstreamForRead(struct bitstream *stream, void* dst, s32 len);
extern void CopyBitsTo(struct bitstream *stream, void* buf_write, s32 nbits);
extern void BitstreamDebug(struct bitstream *stream);
s32 sub_0204DA2C(u8* arg0, void* arg1, u8 arg2)
{
u8 tmp3[16];
struct bitstream stream;
u8 tmp2[54];
u8 tmp1[34];
@@ -28,13 +29,13 @@ s32 sub_0204DA2C(u8* arg0, void* arg1, u8 arg2)
s32 v1 = arg2 * 5;
s32 v2 = (v1 & 7) + 7;
InitBitstreamForRead(tmp3, tmp1, (v1 >> 3) + (v2 >> 3));
InitBitstreamForRead(&stream, tmp1, (v1 >> 3) + (v2 >> 3));
for (int i = 0; i < arg2; i++) {
CopyBitsTo(tmp3, &tmp2[i], 5);
CopyBitsTo(&stream, &tmp2[i], 5);
}
BitstreamDebug(tmp3);
BitstreamDebug(&stream);
MemcpySimple(arg1, tmp1, (v1 >> 3) + (v2 >> 3));
return 1;
}

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@@ -1,5 +1,6 @@
#include "main_02058FA4.h"
#include "common.h"
#include "save.h"
#include "main_0202593C.h"
#include "main_02058FA4.h"
@@ -7,10 +8,10 @@ extern struct team_member_table *TEAM_MEMBER_TABLE_PTR;
extern s32 GetLanguageType(void);
extern void StrncpySimpleNoPadSafe(u8* dest, const u8* src, u32 n);
extern void InitBitstreamForRead(struct WriteMonsterInfoToSave_struct *ptr, void *start_addr, u32 total_len);
extern void WriteMonsterToSave(struct WriteMonsterInfoToSave_struct *write_info, struct ground_monster *monster);
extern void InitBitstreamForRead(struct bitstream *ptr, void *start_addr, u32 total_len);
extern void WriteMonsterToSave(struct bitstream *stream, struct ground_monster *monster);
extern void CopyBitsTo(void *ctx, void *src, s32 nbits);
extern void BitstreamDebug(struct WriteMonsterInfoToSave_struct *ptr);
extern void BitstreamDebug(struct bitstream *ptr);
void GetExplorerMazeTeamName(u8 *dest)
{
@@ -53,26 +54,26 @@ struct ground_monster* GetExplorerMazeMonster(s16 entry_number)
s32 WriteMonsterInfoToSave(void* start_addr, u32 total_len)
{
struct WriteMonsterInfoToSave_struct local_struct;
struct bitstream stream;
InitBitstreamForRead(&local_struct, start_addr, total_len);
InitBitstreamForRead(&stream, start_addr, total_len);
for (s32 i = 0; i < MAX_GROUND_TEAM_MEMBERS; i++)
{
WriteMonsterToSave(&local_struct, &TEAM_MEMBER_TABLE_PTR->members[i]);
WriteMonsterToSave(&stream, &TEAM_MEMBER_TABLE_PTR->members[i]);
}
CopyBitsTo(&local_struct, &TEAM_MEMBER_TABLE_PTR->field_0x9878, 64);
CopyBitsTo(&local_struct, &TEAM_MEMBER_TABLE_PTR->explorer_maze_team_native_language, 4);
CopyBitsTo(&local_struct, &TEAM_MEMBER_TABLE_PTR->field_0x9881, 4);
CopyBitsTo(&local_struct, &TEAM_MEMBER_TABLE_PTR->explorer_maze_team_name, 80);
CopyBitsTo(&stream, &TEAM_MEMBER_TABLE_PTR->field_0x9878, 64);
CopyBitsTo(&stream, &TEAM_MEMBER_TABLE_PTR->explorer_maze_team_native_language, 4);
CopyBitsTo(&stream, &TEAM_MEMBER_TABLE_PTR->field_0x9881, 4);
CopyBitsTo(&stream, &TEAM_MEMBER_TABLE_PTR->explorer_maze_team_name, 80);
for (s32 i = 0; i < 4; i++)
{
WriteMonsterToSave(&local_struct, &TEAM_MEMBER_TABLE_PTR->explorer_maze_monsters[i]);
WriteMonsterToSave(&stream, &TEAM_MEMBER_TABLE_PTR->explorer_maze_monsters[i]);
}
BitstreamDebug(&local_struct);
BitstreamDebug(&stream);
return local_struct.result;
return stream.bit_idx;
}

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@@ -1,52 +1,53 @@
#include "main_02059334.h"
#include "save.h"
extern void CopyBitsTo(void *ctx, void *src, s32 nbits);
extern void Copy16BitsTo(void *write_info, void *buf_write);
extern void CopyMovesetTo(struct WriteMonsterInfoToSave_struct *write_info, void *buffer_write);
extern void Copy16BitsTo(void *stream, void *buf_write);
extern void CopyMovesetTo(struct bitstream *stream, void *buffer_write);
extern void* memset(void *s, s32 c, u32 n);
extern void CopyBitsFrom(void *read_info, void *buf_read, s32 nbits);
extern void Copy16BitsFrom(void *read_info, void *buf_read);
extern void CopyMovesetFrom(struct WriteMonsterInfoToSave_struct *read_info, void *dst);
extern void CopyBitsFrom(void *stream, void *buf_read, s32 nbits);
extern void Copy16BitsFrom(void *stream, void *buf_read);
extern void CopyMovesetFrom(struct bitstream *stream, void *dst);
void WriteMonsterToSave(struct WriteMonsterInfoToSave_struct *write_info, struct ground_monster *monster)
void WriteMonsterToSave(struct bitstream *stream, struct ground_monster *monster)
{
CopyBitsTo(write_info, &monster->is_valid, 1);
CopyBitsTo(write_info, &monster->level, 7);
CopyBitsTo(write_info, &monster->id, 11);
Copy16BitsTo(write_info, &monster->joined_at);
CopyBitsTo(write_info, &monster->level_at_first_evo, 7);
CopyBitsTo(write_info, &monster->level_at_second_evo, 7);
CopyBitsTo(write_info, &monster->iq, 10);
CopyBitsTo(write_info, &monster->max_hp, 10);
CopyBitsTo(write_info, &monster->offensive_stats[0], 8);
CopyBitsTo(write_info, &monster->offensive_stats[1], 8);
CopyBitsTo(write_info, &monster->defensive_stats[0], 8);
CopyBitsTo(write_info, &monster->defensive_stats[1], 8);
CopyBitsTo(write_info, &monster->exp, 24);
CopyBitsTo(write_info, &monster->iq_skill_flags, 69);
CopyBitsTo(write_info, &monster->tactic, 4);
CopyMovesetTo(write_info, &monster->moves);
CopyBitsTo(write_info, &monster->name, 80);
CopyBitsTo(stream, &monster->is_valid, 1);
CopyBitsTo(stream, &monster->level, 7);
CopyBitsTo(stream, &monster->id, 11);
Copy16BitsTo(stream, &monster->joined_at);
CopyBitsTo(stream, &monster->level_at_first_evo, 7);
CopyBitsTo(stream, &monster->level_at_second_evo, 7);
CopyBitsTo(stream, &monster->iq, 10);
CopyBitsTo(stream, &monster->max_hp, 10);
CopyBitsTo(stream, &monster->offensive_stats[0], 8);
CopyBitsTo(stream, &monster->offensive_stats[1], 8);
CopyBitsTo(stream, &monster->defensive_stats[0], 8);
CopyBitsTo(stream, &monster->defensive_stats[1], 8);
CopyBitsTo(stream, &monster->exp, 24);
CopyBitsTo(stream, &monster->iq_skill_flags, 69);
CopyBitsTo(stream, &monster->tactic, 4);
CopyMovesetTo(stream, &monster->moves);
CopyBitsTo(stream, &monster->name, 80);
}
void ReadMonsterFromSave(struct WriteMonsterInfoToSave_struct *read_info, struct ground_monster *monster)
void ReadMonsterFromSave(struct bitstream *stream, struct ground_monster *monster)
{
memset(monster, 0, 68);
CopyBitsFrom(read_info, &monster->is_valid, 1);
CopyBitsFrom(read_info, &monster->level, 7);
CopyBitsFrom(read_info, &monster->id, 11);
Copy16BitsFrom(read_info, &monster->joined_at);
CopyBitsFrom(read_info, &monster->level_at_first_evo, 7);
CopyBitsFrom(read_info, &monster->level_at_second_evo, 7);
CopyBitsFrom(read_info, &monster->iq, 10);
CopyBitsFrom(read_info, &monster->max_hp, 10);
CopyBitsFrom(read_info, &monster->offensive_stats[0], 8);
CopyBitsFrom(read_info, &monster->offensive_stats[1], 8);
CopyBitsFrom(read_info, &monster->defensive_stats[0], 8);
CopyBitsFrom(read_info, &monster->defensive_stats[1], 8);
CopyBitsFrom(read_info, &monster->exp, 24);
CopyBitsFrom(read_info, &monster->iq_skill_flags, 69);
CopyBitsFrom(read_info, &monster->tactic, 4);
CopyMovesetFrom(read_info, &monster->moves);
CopyBitsFrom(read_info, &monster->name, 80);
CopyBitsFrom(stream, &monster->is_valid, 1);
CopyBitsFrom(stream, &monster->level, 7);
CopyBitsFrom(stream, &monster->id, 11);
Copy16BitsFrom(stream, &monster->joined_at);
CopyBitsFrom(stream, &monster->level_at_first_evo, 7);
CopyBitsFrom(stream, &monster->level_at_second_evo, 7);
CopyBitsFrom(stream, &monster->iq, 10);
CopyBitsFrom(stream, &monster->max_hp, 10);
CopyBitsFrom(stream, &monster->offensive_stats[0], 8);
CopyBitsFrom(stream, &monster->offensive_stats[1], 8);
CopyBitsFrom(stream, &monster->defensive_stats[0], 8);
CopyBitsFrom(stream, &monster->defensive_stats[1], 8);
CopyBitsFrom(stream, &monster->exp, 24);
CopyBitsFrom(stream, &monster->iq_skill_flags, 69);
CopyBitsFrom(stream, &monster->tactic, 4);
CopyMovesetFrom(stream, &monster->moves);
CopyBitsFrom(stream, &monster->name, 80);
}

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@@ -1,7 +1,7 @@
#include "main_0205BD14.h"
#include "common.h"
#include "save.h"
#include "main_0200224C.h"
#include "main_02058FA4.h"
#include "main_02059A74.h"
#include "main_0205B690.h"
#include "main_0205C440.h"
@@ -9,17 +9,17 @@
extern union unkStruct_020B0A54_union _020B0A54;
extern u32 _022B57BC;
extern void InitBitstreamForWrite(void *v0, u32 v1, u32 v2);
extern void CopyBitsFrom(void *read_info, void *buf_read, s32 nbits);
extern void InitBitstreamForWrite(struct bitstream *stream, u32 v1, u32 v2);
extern void CopyBitsFrom(struct bitstream *stream, void *buf_read, s32 nbits);
extern void* memset(void *s, s32 c, u32 n);
extern void Copy16BitsFrom(void *read_info, void *buf_read);
extern void CopyMovesetFrom(struct WriteMonsterInfoToSave_struct *read_info, void *dst);
extern void BitstreamDebug(struct WriteMonsterInfoToSave_struct *write_info);
extern void Copy16BitsFrom(struct bitstream *stream, void *buf_read);
extern void CopyMovesetFrom(struct bitstream *stream, void *dst);
extern void BitstreamDebug(struct bitstream *stream);
extern void sub_020634F4(void);
extern void InitBitstreamForRead(struct WriteMonsterInfoToSave_struct *write_info, u32 p1, u32 p2);
extern void CopyBitsTo(void *write_info, void* buf_write, s32 nbits);
extern void Copy16BitsTo(void *write_info, void *buf_write);
extern void CopyMovesetTo(struct WriteMonsterInfoToSave_struct *write_info, void *buffer_write);
extern void InitBitstreamForRead(struct bitstream *stream, u32 p1, u32 p2);
extern void CopyBitsTo(struct bitstream *stream, void* buf_write, s32 nbits);
extern void Copy16BitsTo(struct bitstream *stream, void *buf_write);
extern void CopyMovesetTo(struct bitstream *stream, void *buffer_write);
void sub_0205BD14(u32 *dest, s32 index)
{
@@ -53,120 +53,120 @@ u32 sub_0205BD90(u32 a0)
u32 sub_0205BD9C(u32 arg0, u32 arg1)
{
struct WriteMonsterInfoToSave_struct temp;
struct bitstream stream;
InitBitstreamForWrite(&temp, arg0, arg1);
CopyBitsFrom(&temp, &_022B57BC, 32);
InitBitstreamForWrite(&stream, arg0, arg1);
CopyBitsFrom(&stream, &_022B57BC, 32);
for (s32 i = 0; i < 32; i++)
{
sub_0205C19C(&temp, &_020B0A54.struct0[i]);
sub_0205C19C(&stream, &_020B0A54.struct0[i]);
}
struct ground_monster *monster = _020B0A54.struct1.unk8.monster;
memset(monster, 0, 68);
CopyBitsFrom(&temp, &monster->is_valid, 4);
CopyBitsFrom(&temp, &monster->level, 7);
Copy16BitsFrom(&temp, &monster->joined_at);
CopyBitsFrom(&temp, &monster->id, 11);
sub_02059AE8(&temp, &monster->level_at_first_evo);
sub_02059AE8(&temp, &monster->level_at_second_evo);
CopyBitsFrom(&temp, &monster->iq, 10);
CopyBitsFrom(&temp, &monster->max_hp, 10);
CopyBitsFrom(&temp, &monster->offensive_stats[0], 8);
CopyBitsFrom(&temp, &monster->offensive_stats[1], 8);
CopyBitsFrom(&temp, &monster->defensive_stats[0], 8);
CopyBitsFrom(&temp, &monster->defensive_stats[1], 8);
CopyBitsFrom(&temp, &monster->exp, 24);
CopyBitsFrom(&temp, &monster->iq_skill_flags, 69);
CopyBitsFrom(&temp, &monster->tactic, 4);
CopyMovesetFrom(&temp, monster->moves);
CopyBitsFrom(&temp, monster->name, 80);
CopyBitsFrom(&stream, &monster->is_valid, 4);
CopyBitsFrom(&stream, &monster->level, 7);
Copy16BitsFrom(&stream, &monster->joined_at);
CopyBitsFrom(&stream, &monster->id, 11);
sub_02059AE8(&stream, &monster->level_at_first_evo);
sub_02059AE8(&stream, &monster->level_at_second_evo);
CopyBitsFrom(&stream, &monster->iq, 10);
CopyBitsFrom(&stream, &monster->max_hp, 10);
CopyBitsFrom(&stream, &monster->offensive_stats[0], 8);
CopyBitsFrom(&stream, &monster->offensive_stats[1], 8);
CopyBitsFrom(&stream, &monster->defensive_stats[0], 8);
CopyBitsFrom(&stream, &monster->defensive_stats[1], 8);
CopyBitsFrom(&stream, &monster->exp, 24);
CopyBitsFrom(&stream, &monster->iq_skill_flags, 69);
CopyBitsFrom(&stream, &monster->tactic, 4);
CopyMovesetFrom(&stream, monster->moves);
CopyBitsFrom(&stream, monster->name, 80);
struct unkStruct_020B0A54_unk8_inner *inner = _020B0A54.struct1.unk8.unk8;
memset(&inner->unk44, 0, 6);
CopyBitsFrom(&temp, &inner->unk46, 11);
CopyBitsFrom(&temp, &inner->unk48, 11);
CopyBitsFrom(&stream, &inner->unk46, 11);
CopyBitsFrom(&stream, &inner->unk48, 11);
CopyBitsFrom(&temp, (void*) _020B0A54.struct1.unk4, 32);
CopyBitsFrom(&stream, (void*) _020B0A54.struct1.unk4, 32);
for (s32 i = 0; i < 32; i++)
{
CopyBitsFrom(&temp, _020B0A54.fp[1] + 4 + (i * 8), 64);
CopyBitsFrom(&stream, _020B0A54.fp[1] + 4 + (i * 8), 64);
}
BitstreamDebug(&temp);
BitstreamDebug(&stream);
Rand16Bit();
sub_020634F4();
return temp.result;
return stream.bit_idx;
}
u32 sub_0205BFB0(u32 p0, u32 p1)
{
struct WriteMonsterInfoToSave_struct stack_var;
struct bitstream stream;
InitBitstreamForRead(&stack_var, p0, p1);
CopyBitsTo(&stack_var, &_022B57BC, 32);
InitBitstreamForRead(&stream, p0, p1);
CopyBitsTo(&stream, &_022B57BC, 32);
for (s32 i = 0; i < 32; i++)
{
sub_0205C440(&stack_var, &_020B0A54.struct0[i]);
sub_0205C440(&stream, &_020B0A54.struct0[i]);
}
struct ground_monster *monster = _020B0A54.struct1.unk8.monster;
CopyBitsTo(&stack_var, &monster->is_valid, 4);
CopyBitsTo(&stack_var, &monster->level, 7);
Copy16BitsTo(&stack_var, &monster->joined_at);
CopyBitsTo(&stack_var, &monster->id, 11);
sub_02059AF8(&stack_var, &monster->level_at_first_evo);
sub_02059AF8(&stack_var, &monster->level_at_second_evo);
CopyBitsTo(&stack_var, &monster->iq, 10);
CopyBitsTo(&stack_var, &monster->max_hp, 10);
CopyBitsTo(&stack_var, &monster->offensive_stats[0], 8);
CopyBitsTo(&stack_var, &monster->offensive_stats[1], 8);
CopyBitsTo(&stack_var, &monster->defensive_stats[0], 8);
CopyBitsTo(&stack_var, &monster->defensive_stats[1], 8);
CopyBitsTo(&stack_var, &monster->exp, 24);
CopyBitsTo(&stack_var, &monster->iq_skill_flags, 69);
CopyBitsTo(&stack_var, &monster->tactic, 4);
CopyMovesetTo(&stack_var, monster->moves);
CopyBitsTo(&stack_var, monster->name, 80);
CopyBitsTo(&stream, &monster->is_valid, 4);
CopyBitsTo(&stream, &monster->level, 7);
Copy16BitsTo(&stream, &monster->joined_at);
CopyBitsTo(&stream, &monster->id, 11);
sub_02059AF8(&stream, &monster->level_at_first_evo);
sub_02059AF8(&stream, &monster->level_at_second_evo);
CopyBitsTo(&stream, &monster->iq, 10);
CopyBitsTo(&stream, &monster->max_hp, 10);
CopyBitsTo(&stream, &monster->offensive_stats[0], 8);
CopyBitsTo(&stream, &monster->offensive_stats[1], 8);
CopyBitsTo(&stream, &monster->defensive_stats[0], 8);
CopyBitsTo(&stream, &monster->defensive_stats[1], 8);
CopyBitsTo(&stream, &monster->exp, 24);
CopyBitsTo(&stream, &monster->iq_skill_flags, 69);
CopyBitsTo(&stream, &monster->tactic, 4);
CopyMovesetTo(&stream, monster->moves);
CopyBitsTo(&stream, monster->name, 80);
struct unkStruct_020B0A54_unk8_inner *inner = _020B0A54.struct1.unk8.unk8;
CopyBitsTo(&stack_var, &inner->unk46, 11);
CopyBitsTo(&stack_var, &inner->unk48, 11);
CopyBitsTo(&stream, &inner->unk46, 11);
CopyBitsTo(&stream, &inner->unk48, 11);
CopyBitsTo(&stack_var, (void*) _020B0A54.struct1.unk4, 32);
CopyBitsTo(&stream, (void*) _020B0A54.struct1.unk4, 32);
for (s32 i = 0; i < 32; i++)
{
CopyBitsTo(&stack_var, _020B0A54.fp[1] + 4 + (i * 8), 64);
CopyBitsTo(&stream, _020B0A54.fp[1] + 4 + (i * 8), 64);
}
BitstreamDebug(&stack_var);
BitstreamDebug(&stream);
return stack_var.result;
return stream.bit_idx;
}
void sub_0205C19C(struct WriteMonsterInfoToSave_struct *write_info, struct unkStruct_020B0A54 *arg1)
void sub_0205C19C(struct bitstream *stream, struct unkStruct_020B0A54 *arg1)
{
CopyBitsFrom(write_info, &arg1->unk0, 4);
Copy16BitsFrom(write_info, &arg1->unk4);
CopyBitsFrom(write_info, &arg1->unk8.monster, 24);
CopyBitsFrom(write_info, &arg1->unkC, 64);
CopyBitsFrom(write_info, &arg1->unk14, 0x40);
CopyBitsFrom(write_info, &arg1->unk1C, 4);
CopyBitsFrom(write_info, &arg1->unk1D, 0x50);
CopyBitsFrom(write_info, &arg1->unk32, 0x120);
CopyBitsFrom(write_info, &arg1->unk56, 0x240);
CopyBitsFrom(write_info, &arg1->unkA0, 0xb);
CopyBitsFrom(write_info, &arg1->unkA2, 0xb);
CopyBitsFrom(write_info, &arg1->unkA4, 0x40);
CopyBitsFrom(write_info, &arg1->unkAC, 8);
CopyBitsFrom(stream, &arg1->unk0, 4);
Copy16BitsFrom(stream, &arg1->unk4);
CopyBitsFrom(stream, &arg1->unk8.monster, 24);
CopyBitsFrom(stream, &arg1->unkC, 64);
CopyBitsFrom(stream, &arg1->unk14, 0x40);
CopyBitsFrom(stream, &arg1->unk1C, 4);
CopyBitsFrom(stream, &arg1->unk1D, 0x50);
CopyBitsFrom(stream, &arg1->unk32, 0x120);
CopyBitsFrom(stream, &arg1->unk56, 0x240);
CopyBitsFrom(stream, &arg1->unkA0, 0xb);
CopyBitsFrom(stream, &arg1->unkA2, 0xb);
CopyBitsFrom(stream, &arg1->unkA4, 0x40);
CopyBitsFrom(stream, &arg1->unkAC, 8);
bool8 temp;
CopyBitsFrom(write_info, &temp, 1);
CopyBitsFrom(stream, &temp, 1);
arg1->unkAD = temp != FALSE;
CopyBitsFrom(write_info, &arg1->unkAE, 2);
CopyBitsFrom(stream, &arg1->unkAE, 2);
}

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@@ -1,26 +1,27 @@
#include "main_0205C440.h"
#include "save.h"
extern u8 _020A3673;
extern u8 _020A3670;
extern void CopyBitsTo(void *write_info, void* buf_write, s32 nbits);
extern void Copy16BitsTo(void *write_info, void *buf_write);
extern void CopyBitsTo(struct bitstream *stream, void* buf_write, s32 nbits);
extern void Copy16BitsTo(struct bitstream *stream, void *buf_write);
void sub_0205C440(struct WriteMonsterInfoToSave_struct *write_info, struct unkStruct_020B0A54 *p1)
void sub_0205C440(struct bitstream *stream, struct unkStruct_020B0A54 *p1)
{
CopyBitsTo(write_info, &p1->unk0, 4);
Copy16BitsTo(write_info, &p1->unk4);
CopyBitsTo(write_info, &p1->unk8.monster, 24);
CopyBitsTo(write_info, &p1->unkC, 64);
CopyBitsTo(write_info, &p1->unk14, 0x40);
CopyBitsTo(write_info, &p1->unk1C, 4);
CopyBitsTo(write_info, &p1->unk1D, 0x50);
CopyBitsTo(write_info, &p1->unk32, 0x120);
CopyBitsTo(write_info, &p1->unk56, 0x240);
CopyBitsTo(write_info, &p1->unkA0, 0xb);
CopyBitsTo(write_info, &p1->unkA2, 0xb);
CopyBitsTo(write_info, &p1->unkA4, 0x40);
CopyBitsTo(write_info, &p1->unkAC, 8);
CopyBitsTo(write_info, p1->unkAD == TRUE ? &_020A3673 : &_020A3670, 1);
CopyBitsTo(write_info, &p1->unkAE, 2);
CopyBitsTo(stream, &p1->unk0, 4);
Copy16BitsTo(stream, &p1->unk4);
CopyBitsTo(stream, &p1->unk8.monster, 24);
CopyBitsTo(stream, &p1->unkC, 64);
CopyBitsTo(stream, &p1->unk14, 0x40);
CopyBitsTo(stream, &p1->unk1C, 4);
CopyBitsTo(stream, &p1->unk1D, 0x50);
CopyBitsTo(stream, &p1->unk32, 0x120);
CopyBitsTo(stream, &p1->unk56, 0x240);
CopyBitsTo(stream, &p1->unkA0, 0xb);
CopyBitsTo(stream, &p1->unkA2, 0xb);
CopyBitsTo(stream, &p1->unkA4, 0x40);
CopyBitsTo(stream, &p1->unkAC, 8);
CopyBitsTo(stream, p1->unkAD == TRUE ? &_020A3673 : &_020A3670, 1);
CopyBitsTo(stream, &p1->unkAE, 2);
}