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Added union comment to special_actors
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@@ -3,6 +3,7 @@
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#include "enums.h"
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//The earlier fields in this were changed from script_entity_id to monster_id based on how they are handled; if evidence suggests they can handle both, they should be converted into a union.
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struct special_actors {
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enum monster_id event_npc02;
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enum monster_id event_npc01;
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