Tidy up externs and organise includes

This commit is contained in:
slaw-22
2025-10-11 12:00:09 +00:00
parent 87d5d04fe0
commit 2b97db18bf

View File

@@ -1,27 +1,25 @@
#include "dungeon_recruitment.h"
#include "dg_random.h"
#include "dungeon.h"
#include "dungeon_logic_3.h"
#include "dungeon_logic_7.h"
#include "dungeon_mode.h"
#include "dungeon_pokemon_attributes_1.h"
#include "dungeon_recruitment.h"
#include "dungeon_recruitment_2.h"
#include "dg_random.h"
#include "dungeon_visibility.h"
#include "dungeon.h"
#include "enums.h"
#include "fixed_room_data_1.h"
#include "main_0205283C.h" // GetRecruitRate1 and GetRecruitRate2
#include "main_0208655C.h"
#include "math.h"
#include "overlay_29_0230E578.h" // ItemIsActive__0230E578
#include "dungeon_logic_7.h"
extern bool8 IsRecruitingAllowed(u8 dungeon_id);
extern bool8 IsFullFloorFixedRoom(void);
extern bool8 IsLegendaryChallengeFloor(void);
extern bool8 IsCurrentMissionTypeExact(u32 mission_type, u32 mission_subtype);
extern bool8 IsMonsterOnTeam(s16 monsterId, s32 checkType);
extern void ov29_022E1B28(s32);
extern void ov29_022E81F8(void);
extern bool8 HasPlayedOldGame(void);
extern s16 GetRecruitRate1(s16 monsterId);
extern s16 GetRecruitRate2(s16 monsterId);
extern s32 GetFirstEmptyMemberIdx(u32);
extern const s16 FRIEND_BOW_FAST_FRIEND_BOOST;