..
constants
Decomp more of personality_test ( #27 )
2021-02-19 18:01:53 -06:00
gba
CPU and GPU Reg Funcs Decomp ( #16 )
2021-01-04 13:40:33 -06:00
macros
Dump gMPlayTable and gSongTable
2018-11-20 19:50:34 +08:00
bg.h
CPU and GPU Reg Funcs Decomp ( #16 )
2021-01-04 13:40:33 -06:00
code_800B540.h
through sub_80063D8
2018-01-21 17:12:02 -05:00
code_800558C.h
nonmatch bc I'm so close on those
2020-10-15 16:56:25 -05:00
config.h
Add libisagbprn
2019-08-13 13:00:33 -04:00
crt0.h
5% wooo
2021-01-09 10:33:29 -06:00
debug.h
add debug.h
2021-01-28 09:24:55 -06:00
dungeon.h
isemi-identified VRAM and split personality test funcs
2020-11-23 15:22:16 -06:00
event_flag.h
5% wooo
2021-01-09 10:33:29 -06:00
file_system.h
Decompile GameLoop and lots of renames
2020-12-28 20:13:22 -06:00
flash.h
decompile flash
2017-12-11 19:05:47 -08:00
friend_area.h
Friend Area Decomp Work ( #15 )
2020-12-31 18:30:16 -06:00
global.h
Add libisagbprn
2019-08-13 13:00:33 -04:00
input.h
Decompile GameLoop and lots of renames
2020-12-28 20:13:22 -06:00
m4a.h
match another function and fix nonmatching
2020-11-18 00:44:35 -06:00
memory.h
Identify, split, decompile m4a, and more
2018-11-20 15:04:02 +08:00
music.h
decomp, label, doc, repeat
2021-01-28 09:24:55 -06:00
other_random.h
decompile other_random
2017-12-11 09:18:22 -08:00
personality_test.h
Decomp more of personality_test ( #27 )
2021-02-19 18:01:53 -06:00
pokemon.h
Some Personality and data ( #26 )
2021-02-07 21:10:12 -06:00
random.h
create random.h
2017-12-11 00:56:09 -08:00
save.h
Friend Area Decomp Work ( #15 )
2020-12-31 18:30:16 -06:00
text.h
Decompile GameLoop and lots of renames
2020-12-28 20:13:22 -06:00
time.h
finish docing PlayTime and fix function - Kermalis
2020-11-20 10:33:21 -06:00
util.h
decompile util
2017-12-11 10:14:59 -08:00