pmd-red/include/structs
2025-10-17 15:20:41 +02:00
..
axdata.h Rename Struct_8009A7C --> EfbFileData 2025-08-30 22:37:04 -04:00
dungeon_entity.h dungeon mon recruit sprite render 2025-10-17 15:20:41 +02:00
dungeon_mapparam.h rename to dungeon_info 2025-06-09 15:44:39 +02:00
map.h Add flags union to Tile struct 2025-07-19 12:18:39 +02:00
menu.h PrintNumOnWindow 2025-06-13 12:49:08 +02:00
rgb.h sub_8003C18 2025-07-15 14:10:54 +02:00
sprite_oam.h file clean-up 2025-07-09 12:59:18 +02:00
str_202EE8C.h
str_802C39C.h more work 2025-07-17 20:12:54 -07:00
str_damage.h
str_dungeon_location.h
str_dungeon_mail_seed.h
str_dungeon_setup.h Some flags clean-up 2025-06-15 18:47:45 +02:00
str_dungeon.h dungeon mon recruit sprite render 2025-10-17 15:20:41 +02:00
str_file_system.h
str_ground_bg.h more ground bg documentation 2025-07-18 14:11:18 +02:00
str_ground_lives.h Split ground lives helper file 2025-06-17 11:46:16 +02:00
str_ground_script.h initial work on ground_map_1 2025-08-16 14:54:17 -07:00
str_iq_skill_flags.h
str_item_text.h
str_items.h ground script pokemon documentation 2025-06-15 23:16:00 +02:00
str_mon_portrait.h
str_moves.h
str_pokemon.h Some flags clean-up 2025-06-15 18:47:45 +02:00
str_position.h
str_spawn_pokemon_data.h Document dungeon spawns file 2025-06-08 11:34:22 +02:00
str_status_text.h
str_text.h textbox related clean-up 2025-06-18 23:20:19 +02:00
str_traps.h
str_wonder_mail.h Some flags clean-up 2025-06-15 18:47:45 +02:00