mirror of
https://github.com/pret/pmd-red.git
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a2d206665c6fffbd962375f262b7fbb05c7b7478
* move friend area settings to src * split out playtime into different C file and decomp a few more funcs * time -> play_time * fix include * split out more wonder mail stuff * unify 203B2C0 and unkDungeon structs. snuck in a decomp func too * split out more menu screens * work some more on trade items * doc a few more things * add a close nonmatch and decomp nullsub and small func * rollback struct attempt since it causes nonmatchings * only one func left in asm * death to trade_item asm and unify into one C file * more docing and cleanup * label main menu and trade items menu global menu struct * doc itemMode
Pokémon Mystery Dungeon: Red Rescue Team
This is a disassembly of Pokémon Mystery Dungeon: Red Rescue Team.
It builds the following rom:
- pmd_red.gba
sha1: 9f4cfc5b5f4859d17169a485462e977c7aac2b89
To set up the repository, see INSTALL.md.
See also
- Disassembly of Pokémon Red/Blue
- Disassembly of Pokémon Yellow
- Disassembly of Pokémon Gold
- Disassembly of Pokémon Crystal
- Disassembly of Pokémon Pinball
- Disassembly of Pokémon TCG
- Disassembly of Pokémon Fire Red
- Disassembly of Pokémon Ruby/Sapphire
- Disassembly of Pokémon Emerald
- Discord: pret
- irc: irc.freenode.net #pret
Description
Languages
C
82.4%
Assembly
16.1%
C++
1.1%
Boogie
0.4%