mirror of
https://github.com/pret/pmd-red.git
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This decision was made to reduce the complexity of using .include whilst juggling with tools/scaninc and tools/preproc: - tools/scaninc doesn't apply the proper search rules for .include (it assumes #include behavior). In particular, it doesn't consider paths starting from $PWD, and doesn't scan the included files as a result. - .include had to be processed before #include by preproc in many cases, as code was being included that had to be preprocessed by CPP (think of #define). This contradicts standard GCC behavior. To make include paths consistent across the asm/ data/ and src/ directories, the following files were moved: - constants/ → include/asm/constants/ - asm/macros/ → include/asm/macros/ - asm/macros.inc → include/asm/macros.inc - include/macros/m4a.inc → include/asm/macros/m4a.inc As part of the necessary changes for this to work, the scaninc method in the makefile was improved to generate .d files that don't choke when files are missing.
Pokémon Mystery Dungeon: Red Rescue Team
This is a disassembly of Pokémon Mystery Dungeon: Red Rescue Team.
It builds the following rom:
- pmd_red.gba
sha1: 9f4cfc5b5f4859d17169a485462e977c7aac2b89
To set up the repository, see INSTALL.md.
See also
- Disassembly of Pokémon Red/Blue
- Disassembly of Pokémon Yellow
- Disassembly of Pokémon Gold
- Disassembly of Pokémon Crystal
- Disassembly of Pokémon Pinball
- Disassembly of Pokémon TCG
- Disassembly of Pokémon Fire Red/Leaf Green
- Disassembly of Pokémon Ruby/Sapphire
- Disassembly of Pokémon Emerald
- Disassembly of Pokémon Diamond/Pearl
- Discord: pret
- irc: irc.libera.chat #pret
Description
Languages
C
82.4%
Assembly
16.1%
C++
1.1%
Boogie
0.4%