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10 lines
237 B
C
10 lines
237 B
C
#ifndef GUARD_TARGETING_FLAGS_H
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#define GUARD_TARGETING_FLAGS_H
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#include "constants/move.h"
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#include "dungeon_entity.h"
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s16 GetMoveTargetingFlagsForPokemon(struct DungeonEntity *pokemon, struct PokemonMove *move, bool32 isAI);
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#endif
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