pmd-red/include/tile_types.h
2022-03-10 22:33:12 -05:00

14 lines
251 B
C

#ifndef GUARD_TILE_TYPES_H
#define GUARD_TILE_TYPES_H
#include "map.h"
#define DUNGEON_WATER_TYPE_NONE 0
#define DUNGEON_WATER_TYPE_LAVA 1
#define DUNGEON_WATER_TYPE_WATER 2
bool8 IsTileGround(struct MapTile* tile);
bool8 IsWaterTileset();
#endif