pmd-red/include/status.h
2022-03-10 22:33:12 -05:00

13 lines
244 B
C

#ifndef GUARD_STATUS_H
#define GUARD_STATUS_H
#include "dungeon_entity.h"
#define FLASH_FIRE_STATUS_NONE 0
#define FLASH_FIRE_STATUS_MAXED 1
#define FLASH_FIRE_STATUS_NOT_MAXED 2
u8 GetFlashFireStatus(struct DungeonEntity *pokemon);
#endif