pmd-red/include/dungeon_capabilities_1.h
2022-03-10 22:33:12 -05:00

12 lines
357 B
C

#ifndef GUARD_DUNGEON_CAPABILITIES_1_H
#define GUARD_DUNGEON_CAPABILITIES_1_H
#include "dungeon_entity.h"
bool8 CannotUseItems(struct DungeonEntity *pokemon);
bool8 CannotAct(struct DungeonEntity *pokemon);
bool8 CannotAttack(struct DungeonEntity *pokemon, bool8 skipSleep);
bool8 CanMoveInDirection(struct DungeonEntity *pokemon, u32 facingDir);
#endif