pmd-red/include/dungeon_ai_item_weight.h
2022-03-10 22:33:12 -05:00

10 lines
278 B
C

#ifndef GUARD_DUNGEON_AI_ITEM_WEIGHT_H
#define GUARD_DUNGEON_AI_ITEM_WEIGHT_H
#include "dungeon_entity.h"
u32 EvaluateItem(struct DungeonEntity *targetPokemon, struct ItemSlot *item, u32 itemTargetFlags);
bool8 CanTargetAdjacentPokemon(struct DungeonEntity *pokemon);
#endif