pmd-red/include/charge_move.h
2022-03-10 22:33:12 -05:00

11 lines
302 B
C

#ifndef GUARD_CHARGE_MOVE_H
#define GUARD_CHARGE_MOVE_H
#include "dungeon_entity.h"
bool8 MoveMatchesChargingStatus(struct DungeonEntity *pokemon, struct PokemonMove *move);
// checkCharge = Check for the move named Charge.
bool8 IsCharging(struct DungeonEntity *pokemon, bool8 checkCharge);
#endif