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17 lines
408 B
C
17 lines
408 B
C
#ifndef GUARD_CODE_805D8C8_H
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#define GUARD_CODE_805D8C8_H
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#include "file_system.h"
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void CloseAllSpriteFiles(void);
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void OpenDungeonPaletteFile(void);
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void CloseDungeonPaletteFile(void);
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void LoadDungeonPokemonSprites(void);
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void LoadDungeonActivePokemonSprites(void);
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void sub_80687AC(void);
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OpenedFile *GetSpriteData(s32 _species);
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void LoadPokemonSprite(s16 id, bool32);
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#endif // GUARD_CODE_805D8C8_H
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