decomp few more funcs

This commit is contained in:
Seth Barberee 2025-02-09 10:48:33 -08:00
parent 782bca6cf3
commit e34ec1b862
4 changed files with 67 additions and 384 deletions

View File

@ -2593,385 +2593,4 @@ _080682F6:
bx r0
thumb_func_end sub_806806C
thumb_func_start sub_8068310
sub_8068310:
push {r4-r6,lr}
movs r4, 0
ldr r6, _08068340
cmp r4, r0
bge _08068338
movs r5, 0x80
lsls r5, 8
adds r3, r1, 0
adds r2, r0, 0
_08068322:
ldr r0, [r3]
ldrh r1, [r0]
adds r0, r5, 0
ands r0, r1
cmp r0, 0
beq _08068330
adds r4, 0x1
_08068330:
adds r3, 0x4
subs r2, 0x1
cmp r2, 0
bne _08068322
_08068338:
str r4, [r6]
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_08068340: .4byte gUnknown_202F310
thumb_func_end sub_8068310
thumb_func_start sub_8068344
sub_8068344:
push {r4-r6,lr}
mov r6, r9
mov r5, r8
push {r5,r6}
sub sp, 0x8
ldr r0, _08068494
ldr r0, [r0]
movs r1, 0x8
ands r0, r1
cmp r0, 0
bne _0806835C
b _08068486
_0806835C:
ldr r0, _08068498
mov r9, r0
movs r0, 0
movs r1, 0
str r0, [sp]
str r1, [sp, 0x4]
mov r0, sp
ldrh r0, [r0]
ldr r1, _0806849C
ands r1, r0
ldr r3, _080684A0
ldr r0, [sp]
ands r0, r3
orrs r0, r1
str r0, [sp]
mov r1, sp
ldrh r1, [r1]
adds r2, r3, 0
ands r2, r0
orrs r2, r1
str r2, [sp]
mov r0, sp
ldrh r1, [r0]
ldr r0, _080684A4
ands r0, r1
adds r1, r3, 0
ands r1, r2
orrs r1, r0
str r1, [sp]
mov r0, sp
ldrh r0, [r0]
adds r2, r3, 0
ands r2, r1
orrs r2, r0
str r2, [sp]
mov r0, sp
ldrh r1, [r0]
ldr r6, _080684A8
mov r8, r6
mov r0, r8
ands r0, r1
adds r1, r3, 0
ands r1, r2
orrs r1, r0
str r1, [sp]
mov r0, sp
ldrh r0, [r0]
adds r2, r3, 0
ands r2, r1
orrs r2, r0
str r2, [sp]
mov r0, sp
ldrh r1, [r0]
ldr r0, _080684AC
ands r0, r1
adds r1, r3, 0
ands r1, r2
orrs r1, r0
str r1, [sp]
mov r0, sp
ldrh r0, [r0]
adds r2, r3, 0
ands r2, r1
orrs r2, r0
str r2, [sp]
mov r0, sp
ldrh r1, [r0]
ldr r0, _080684B0
ands r0, r1
adds r1, r3, 0
ands r1, r2
orrs r1, r0
str r1, [sp]
mov r0, sp
ldrh r0, [r0]
adds r2, r3, 0
ands r2, r1
orrs r2, r0
str r2, [sp]
movs r4, 0x80
lsls r4, 7
mov r0, sp
ldrh r1, [r0]
ldr r6, _080684B4
adds r0, r6, 0
ands r0, r1
adds r1, r3, 0
ands r1, r2
orrs r1, r0
str r1, [sp]
mov r0, sp
ldrh r0, [r0]
orrs r4, r0
ands r3, r1
orrs r3, r4
str r3, [sp]
movs r1, 0x80
lsls r1, 6
mov r5, sp
ldrh r0, [r5, 0x2]
ldr r2, _080684B8
ands r2, r0
orrs r2, r1
ands r2, r6
movs r3, 0xFC
lsls r3, 2
ldrh r1, [r5, 0x4]
movs r0, 0xFC
lsls r0, 8
ands r0, r1
orrs r0, r3
mov r1, r8
ands r0, r1
movs r3, 0xF
movs r1, 0xF0
lsls r1, 8
ldr r4, _080684BC
ands r0, r4
orrs r0, r1
strh r0, [r5, 0x4]
mov r6, r9
movs r1, 0x2
ldrsh r0, [r6, r1]
lsls r0, 3
adds r0, 0x8
ands r0, r4
lsls r0, 4
ldrh r1, [r5, 0x6]
ands r3, r1
orrs r3, r0
strh r3, [r5, 0x6]
movs r3, 0
ldrsh r0, [r6, r3]
lsls r0, 3
adds r0, 0x40
ldr r1, _080684C0
ands r0, r1
movs r1, 0xFE
lsls r1, 8
ands r2, r1
orrs r2, r0
strh r2, [r5, 0x2]
movs r1, 0x80
lsls r1, 1
mov r0, sp
movs r2, 0
movs r3, 0
bl AddSprite
_08068486:
add sp, 0x8
pop {r3,r4}
mov r8, r3
mov r9, r4
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_08068494: .4byte gUnknown_202EDCC
_08068498: .4byte gUnknown_2027370
_0806849C: .4byte 0x0000feff
_080684A0: .4byte 0xffff0000
_080684A4: .4byte 0x0000fdff
_080684A8: .4byte 0x0000f3ff
_080684AC: .4byte 0x0000efff
_080684B0: .4byte 0x0000dfff
_080684B4: .4byte 0x00003fff
_080684B8: .4byte 0x0000c1ff
_080684BC: .4byte 0x00000fff
_080684C0: .4byte 0x000001ff
thumb_func_end sub_8068344
thumb_func_start sub_80684C4
sub_80684C4:
push {r4-r6,lr}
sub sp, 0x8
ldr r0, _080685E8
ldr r0, [r0]
movs r1, 0x8
ands r0, r1
cmp r0, 0
bne _080684D6
b _080685DE
_080684D6:
ldr r6, _080685EC
movs r0, 0
movs r1, 0
str r0, [sp]
str r1, [sp, 0x4]
mov r0, sp
ldrh r0, [r0]
ldr r1, _080685F0
ands r1, r0
ldr r3, _080685F4
ldr r0, [sp]
ands r0, r3
orrs r0, r1
str r0, [sp]
mov r1, sp
ldrh r1, [r1]
adds r2, r3, 0
ands r2, r0
orrs r2, r1
str r2, [sp]
mov r0, sp
ldrh r1, [r0]
ldr r0, _080685F8
ands r0, r1
adds r1, r3, 0
ands r1, r2
orrs r1, r0
str r1, [sp]
mov r0, sp
ldrh r0, [r0]
adds r2, r3, 0
ands r2, r1
orrs r2, r0
str r2, [sp]
mov r0, sp
ldrh r1, [r0]
ldr r5, _080685FC
adds r0, r5, 0
ands r0, r1
adds r1, r3, 0
ands r1, r2
orrs r1, r0
str r1, [sp]
mov r0, sp
ldrh r0, [r0]
adds r2, r3, 0
ands r2, r1
orrs r2, r0
str r2, [sp]
mov r0, sp
ldrh r1, [r0]
ldr r0, _08068600
ands r0, r1
adds r1, r3, 0
ands r1, r2
orrs r1, r0
str r1, [sp]
mov r0, sp
ldrh r0, [r0]
adds r2, r3, 0
ands r2, r1
orrs r2, r0
str r2, [sp]
mov r0, sp
ldrh r1, [r0]
ldr r0, _08068604
ands r0, r1
adds r1, r3, 0
ands r1, r2
orrs r1, r0
str r1, [sp]
mov r0, sp
ldrh r0, [r0]
adds r2, r3, 0
ands r2, r1
orrs r2, r0
str r2, [sp]
movs r4, 0x80
lsls r4, 7
mov r0, sp
ldrh r1, [r0]
ldr r0, _08068608
ands r0, r1
adds r1, r3, 0
ands r1, r2
orrs r1, r0
str r1, [sp]
mov r0, sp
ldrh r0, [r0]
orrs r4, r0
ands r3, r1
orrs r3, r4
str r3, [sp]
mov r3, sp
movs r2, 0xFC
lsls r2, 2
ldrh r1, [r3, 0x4]
movs r0, 0xFC
lsls r0, 8
ands r0, r1
orrs r0, r2
ands r0, r5
movs r2, 0xF
movs r1, 0xF0
lsls r1, 8
ldr r4, _0806860C
ands r0, r4
orrs r0, r1
strh r0, [r3, 0x4]
movs r1, 0x2
ldrsh r0, [r6, r1]
lsls r0, 3
adds r0, 0x70
ands r0, r4
lsls r0, 4
ldrh r1, [r3, 0x6]
ands r2, r1
orrs r2, r0
strh r2, [r3, 0x6]
movs r1, 0
ldrsh r0, [r6, r1]
lsls r0, 3
adds r0, 0x40
ldr r1, _08068610
ands r0, r1
strh r0, [r3, 0x2]
subs r1, 0xFF
mov r0, sp
movs r2, 0
movs r3, 0
bl AddSprite
_080685DE:
add sp, 0x8
pop {r4-r6}
pop {r0}
bx r0
.align 2, 0
_080685E8: .4byte gUnknown_202EDCC
_080685EC: .4byte gUnknown_2027370
_080685F0: .4byte 0x0000feff
_080685F4: .4byte 0xffff0000
_080685F8: .4byte 0x0000fdff
_080685FC: .4byte 0x0000f3ff
_08068600: .4byte 0x0000efff
_08068604: .4byte 0x0000dfff
_08068608: .4byte 0x00003fff
_0806860C: .4byte 0x00000fff
_08068610: .4byte 0x000001ff
thumb_func_end sub_80684C4
.align 2,0

View File

@ -8,7 +8,7 @@ void CloseAllSpriteFiles(void);
void OpenDungeonPaletteFile(void);
void CloseDungeonPaletteFile(void);
void LoadDungeonPokemonSprites(void);
void sub_8068768(void);
void LoadDungeonActivePokemonSprites(void);
void sub_80687AC(void);
OpenedFile *GetSpriteData(s32 _species);
void LoadPokemonSprite(s16 id, bool32);

View File

@ -575,7 +575,7 @@ void xxx_dungeon_8042F6C(struct UnkStruct_xxx_dungeon_8042F6C *r8)
sub_80687AC();
}
else {
sub_8068768();
LoadDungeonActivePokemonSprites();
sub_8082B40();
}
sub_806C42C();

View File

@ -6,6 +6,7 @@
#include "file_system.h"
#include "pokemon.h"
#include "pokemon_3.h"
#include "text.h"
// monster_sbin.s
extern const struct FileArchive gMonsterFileArchive;
@ -15,9 +16,72 @@ extern const u8 gUnknown_8106E98[]; // palet
// ???
extern s32 sprintf(char *, const char *, ...);
extern u32 gUnknown_202EDCC;
static void EnsureCastformLoaded(void);
static void EnsureDeoxysLoaded(void);
extern s32 gUnknown_202F310;
void sub_8068310(s32 size, u16 **param_2)
{
s32 counter;
s32 index;
counter = 0;
for(index = 0; index < size; index++) {
if ((*param_2[index] & 0x8000) != 0) {
counter++;
}
}
gUnknown_202F310 = counter;
}
void sub_8068344(void)
{
if ((gUnknown_202EDCC & 8) != 0) {
UnkTextStruct1 *ptr = &gUnknown_2027370[0];
SpriteOAM sprite = {0};
SpriteSetAffine1(&sprite, 0);
SpriteSetAffine2(&sprite, 0);
SpriteSetObjMode(&sprite, 0);
SpriteSetMosaic(&sprite, 0);
SpriteSetBpp(&sprite, 0);
SpriteSetShape(&sprite, 1);
SpriteSetMatrixNum(&sprite, 16);
SpriteSetSize(&sprite, 0);
SpriteSetTileNum(&sprite, 0x3F0);
SpriteSetPriority(&sprite, 0);
SpriteSetPalNum(&sprite, 15);
SpriteSetY(&sprite, (ptr->unk2 * 8) + 0x8);
SpriteSetX(&sprite, (ptr->unk0 * 8) + 0x40);
AddSprite(&sprite,0x100,NULL,NULL);
}
}
void sub_80684C4(void)
{
if ((gUnknown_202EDCC & 8) != 0) {
UnkTextStruct1 *ptr = &gUnknown_2027370[0];
SpriteOAM sprite = {0};
SpriteSetAffine1(&sprite, 0);
SpriteSetAffine2(&sprite, 0);
SpriteSetObjMode(&sprite, 0);
SpriteSetMosaic(&sprite, 0);
SpriteSetBpp(&sprite, 0);
SpriteSetShape(&sprite, 1);
SpriteSetSize(&sprite, 0);
SpriteSetTileNum(&sprite, 0x3F0);
SpriteSetPriority(&sprite, 0);
SpriteSetPalNum(&sprite, 15);
SpriteSetY(&sprite, (ptr->unk2 * 8) + 0x70);
SpriteSetX_MatrixNumSize0(&sprite, (ptr->unk0 * 8) + 0x40);
AddSprite(&sprite,0x100,NULL,NULL);
}
}
void OpenDungeonPaletteFile(void)
{
gDungeon->paletFile = OpenFileAndGetFileDataPtr(gUnknown_8106E98, &gMonsterFileArchive);
@ -63,7 +127,7 @@ void LoadDungeonPokemonSprites(void)
}
}
void sub_8068768(void)
void LoadDungeonActivePokemonSprites(void)
{
Entity *entity;
s32 i;