pmd-red/include/felicity_bank.h
2025-03-21 23:48:05 -04:00

33 lines
839 B
C

#ifndef GUARD_FELICITY_BANK_H
#define GUARD_FELICITY_BANK_H
#include "structs/menu.h"
#include "structs/str_mon_portrait.h"
#include "structs/str_text.h"
#define FELICITY_BANK_ACTION_WITHDRAW 0
#define FELICITY_BANK_ACTION_DEPOSIT 1
// size: 0x108
typedef struct FelicityBankWork
{
/* 0x0 */ u32 mode; // Corresponds to the enum: FelicityBankMode
/* 0x4 */ s32 currState;
/* 0x8 */ u32 fallbackState;
/* 0xC */ u32 chosenAmount;
/* 0x10 */ u32 menuAction;
MenuItem unk14[8];
u16 unk54[8];
unkStructFor8013AA0 unk64;
/* 0x94 */ MonPortraitMsg monPortrait;
MonPortraitMsg *monPortraitPtr;
WindowTemplates unkA8;
} FelicityBankWork;
bool8 CreateFelicityBank(s32 mode);
void DestroyFelicityBank(void);
void DrawTeamMoneyBox(u32);
u32 FelicityBankCallback(void);
#endif // GUARD_FELICITY_BANK_H