pmd-red/src/code_801C620.c
2023-05-05 10:08:08 -07:00

1450 lines
34 KiB
C

#include "constants/item.h"
#include "global.h"
#include "constants/iq_skill.h"
#include "input.h"
#include "item.h"
#include "memory.h"
#include "pokemon.h"
#include "pokemon_3.h"
#include "team_inventory.h"
#include "text.h"
#include "subStruct_203B240.h"
#include "menu_input.h"
struct unkStruct_203B234
{
// size: 0x154
u32 unk0;
u32 state;
u32 fallbackState;
u8 unkC;
struct Item unk10;
struct unkStruct_8090F58 unk14;
struct Item unk20;
u32 unk24;
struct MenuStruct unk28;
struct MenuStruct unk78;
u32 menuAction;
struct MenuItem unkCC[5];
struct UnkTextStruct2 unkF4[4];
};
extern struct unkStruct_203B234 *gUnknown_203B234;
struct unkStruct_203B238
{
// size: 0x124
u32 state;
s16 species;
struct PokemonStruct *pokeStruct;
u8 iqSkills[NUM_IQ_SKILLS];
u32 unk24;
u8 iqSkillIndex;
u32 numIQSkills;
s32 menuAction;
struct MenuItem unk34[8];
struct MenuStruct unk74;
struct UnkTextStruct2 unkC4[4];
};
struct unkStruct_203B23C
{
// size: 0xC4
/* 0x0 */ s16 species;
/* 0x4 */ struct PokemonStruct *pokeStruct;
/* 0x8 */ u8 iqSkills[NUM_IQ_SKILLS];
/* 0x20 */ s32 numIQSkills;
/* 0x24 */ u32 unk24;
u8 fill28[0x3C - 0x28];
s16 unk3C;
s16 unk3E;
s16 unk40;
s16 unk42;
s16 unk44;
s16 unk46;
u8 fill48[0x52 - 0x48];
u8 unk52;
u8 fill52[0x58 - 0x53];
u32 unk58;
/* 0x5C */ struct UnkTextStruct2 *unk5C;
/* 0x60 */ struct UnkTextStruct2 unk60[4];
u8 unkC0;
u8 unkC1;
u8 unkC2;
u8 unkC3;
};
struct unkStruct_203B240
{
// size: 0x94
s32 state;
u8 chosenIQSkill;
s32 unk8;
s32 unkC;
struct subStruct_203B240 *unk10[2];
u8 fill14[0x20 - 0x18];
u32 unk20;
u32 unk24;
struct UnkTextStruct2 unk28[4];
u32 unk88;
u32 unk8C;
u32 unk90;
};
struct unkStruct_203B244
{
// size: 0x554
u32 unk0;
u8 itemIDs[NUMBER_OF_ITEM_IDS];
u32 unkF4[NUMBER_OF_ITEM_IDS];
u32 unk4B4;
u8 fill4B8[0x4CC - 0x4B8];
s16 unk4CC;
s16 unk4CE;
s16 unk4D0;
s16 unk4D2;
s16 unk4D4;
s16 itemCount;
u8 fill4D8[0x4E8 - 0x4D8];
u32 unk4E8;
struct UnkTextStruct2 * unk4EC;
struct UnkTextStruct2 unk4F0[4];
u8 unk550[4];
};
struct unk_203B250
{
struct PokemonStruct *unk0;
s16 index;
/* 0x6 */ u8 currFriendAreaLocation; // 0 when not in a friend area
u8 unk7;
u8 unk8;
u8 unk9;
u8 fillA[0xC - 0xA];
struct PokemonStruct *unkC;
u32 state;
u32 menuAction;
struct MenuStruct unk18;
struct MenuItem unk68[8];
u16 unkA8[8];
struct UnkTextStruct2 unkB8[4];
};
extern struct unk_203B250 *gUnknown_203B250;
extern u32 gUnknown_203B254;
extern struct PokemonStruct *GetPlayerPokemonStruct(void);
extern u8 sub_8002658(s16);
extern s16 sub_80A5728(void);
extern void sub_801D208(u32);
extern void sub_801D680(void);
extern void sub_801D760(void);
extern void sub_801D77C(void);
extern void sub_801D798(void);
extern void sub_801D7CC(void);
extern void sub_801D808(void);
extern void sub_801D824(void);
extern void sub_801D840(void);
extern void sub_801D85C(void);
extern void sub_801D878(void);
s16 sub_80A7AE8(s32);
extern struct PokemonStruct *sub_808D3F8(void);
extern const struct UnkTextStruct2 gUnknown_80DBE54;
extern struct UnkTextStruct2 gUnknown_80DBDD8;
extern struct UnkTextStruct2 gUnknown_80DBDF0;
extern struct UnkTextStruct2 gUnknown_80DBDB0;
extern struct UnkTextStruct2 gUnknown_80DBD98;
extern struct UnkTextStruct2 gUnknown_80DBE3C;
extern struct unkStruct_203B238 *gUnknown_203B238;
extern struct unkStruct_203B23C *gUnknown_203B23C;
extern struct unkStruct_203B240 *gUnknown_203B240;
extern struct unkStruct_203B244 *gUnknown_203B244;
extern u32 gUnknown_203B248;
extern u16 gUnknown_203B24C;
extern u16 gUnknown_203B24E;
extern u8 gUnknown_202DE58[0x58];
extern u8 gAvailablePokemonNames[0x58];
extern u8 gUnknown_80DBE6C[];
extern u8 gUnknown_80DBE18[];
extern u8 gUnknown_80DBE14[];
extern u8 gUnknown_202DEA8[];
extern u8 gUnknown_202DE58[];
extern u8 gUnknown_80DBE08[];
extern u8 gUnknown_80DBE1C[];
extern char gUnknown_80DBE2C[]; // {ARG_MOVE_ITEM_0}
extern char gUnknown_80DBE30[]; // {ARG_POKEMON_0}
extern u8 gUnknown_80DBDC8[];
extern u8 *gUnknown_80D4970[];
void sub_8007B7C(s32, s32, s32, s32, s32);
extern bool8 sub_801CF14(s32);
extern void sub_8013818(u32 *, u32, u32, u32);
extern u32 sub_801CE58(void);
extern void sub_8013984(void *);
extern void sub_801CC38(void);
extern void sub_801CCD8(void);
extern void sub_801CF94(void);
extern void ResetSprites(u32);
extern void sub_801317C(u32 *);
extern void sub_80140B4(struct UnkTextStruct2 *);
extern void sub_8008C54(u32);
extern void sub_80073B8(u32);
extern void sub_80073E0(u32);
extern u32 sub_8097DF0(char *, struct subStruct_203B240 **);
extern u32 sub_8012A64(u32 *, u32);
extern void sub_8013F84();
extern void PlayMenuSoundEffect(u32);
extern char * GetIQSkillDescription(u8 r0);
extern s32 GetNumAvailableIQSkills(u8 *param_1, s32 pokeIQ);
extern void sub_8013C68(u32 *);
extern void xxx_call_draw_string(u32, u32, const u8 *, u32, u32);
extern char * GetIQSkillName(u8 r0);
extern void xxx_format_and_draw(u32, u32, const u8 *, u32, u32);
extern s32 sub_8013800(u32 *, s32);
extern u32 sub_80095E4(s16, u32);
extern void sub_801C440(void);
extern void sub_801C4C8(void);
extern void AddMenuCursorSprite(u32 *);
extern u8 sub_80138B8(u32 *, u32);
extern void sub_8013660(u32 *);
extern s32 GetKeyPress(u32 *);
extern bool8 HasNoAvailIQSkills(s16 species);
extern u32 sub_801C674(void);
extern void sub_801C6B4(void);
void sub_801BFB4(s32);
void sub_801C6D0(s32);
void sub_801C7D4();
void sub_801C6E4();
void sub_801C848();
u32 sub_801C308(u8);
extern void PlaySound(u32);
void ToggleIQSkill(u8 *param_1, u32 skillIndex);
s32 sub_801C390(void);
void sub_801C3F8(void);
bool8 sub_801C244(s16 species, u32 index, u32 param_3);
void sub_801C0C8(void);
u32 sub_801C620(u8 iqSkill);
void sub_801C3B0(u8);
void sub_801BFCC(void);
void sub_801C03C(void);
void sub_801C118();
void sub_801C1A0();
void sub_801C228();
void sub_801B748(u32);
extern s32 sub_80144A4(s32 *);
extern u32 sub_801B410(void);
extern void sub_801B450(void);
extern u32 sub_801A6E8(u32);
extern void sub_801A928(void);
extern void sub_8099690(u32);
extern u32 sub_801A8AC();
extern u8 sub_801CB24();
extern u32 sub_801CFE0(u8);
extern s32 sub_801CFB8(void);
extern void sub_801D220();
extern void sub_801D3A8();
extern u8 *gUnknown_80D4920[];
extern u8 *gUnknown_80D4928[];
void sub_801BC24(void)
{
struct unkStruct_203B234 *puVar1;
u8 *nullText;
u32 menuAction;
puVar1 = gUnknown_203B234;
nullText = NULL;
puVar1->unkCC[0].text = *gUnknown_80D4920;
gUnknown_203B234->unkCC[0].menuAction = 2;
menuAction = 1;
gUnknown_203B234->unkCC[1].text = *gUnknown_80D4928;
gUnknown_203B234->unkCC[1].menuAction = 3;
gUnknown_203B234->unkCC[2].text = nullText;
gUnknown_203B234->unkCC[2].menuAction = menuAction;
}
void sub_801BC64(void)
{
s32 temp;
if(sub_80144A4(&temp)== 0)
{
switch(temp)
{
case 4:
sub_801B748(0x8);
break;
case 5:
sub_801B748(0x7);
break;
}
}
}
void sub_801BC94(void)
{
s32 temp;
if(sub_80144A4(&temp) == 0)
{
switch(temp)
{
case 2:
sub_801B748(0xD);
break;
case 1:
case 3:
sub_801B748(0x6);
break;
}
}
}
void sub_801BCCC(void)
{
switch(sub_801A6E8(1))
{
case 0:
case 1:
break;
case 3:
gUnknown_203B234->unk24 = sub_801A8AC();
gUnknown_203B234->unk20 = gTeamInventory_203B460->teamItems[gUnknown_203B234->unk24];
sub_8090E14(gUnknown_202DEA8, &gUnknown_203B234->unk20, &gUnknown_203B234->unk14);
sub_801B748(0xA);
break;
case 4:
gUnknown_203B234->unk24 = sub_801A8AC();
gUnknown_203B234->unk20 = gTeamInventory_203B460->teamItems[gUnknown_203B234->unk24];
sub_8090E14(gUnknown_202DEA8, &gUnknown_203B234->unk20, &gUnknown_203B234->unk14);
sub_8099690(0);
sub_801B748(0xB);
break;
case 2:
sub_801A928();
sub_801B748(6);
break;
}
}
void sub_801BD80(void)
{
s32 menuAction;
menuAction = 0;
sub_801A6E8(0);
if (sub_8012FD8(&gUnknown_203B234->unk28) == '\0') {
sub_8013114(&gUnknown_203B234->unk28,&menuAction);
if (menuAction != 1) gUnknown_203B234->menuAction = menuAction;
}
switch(menuAction)
{
case 6:
MoveToStorage(&gUnknown_203B234->unk20);
ShiftItemsDownFrom(gUnknown_203B234->unk24);
AddItemToInventory(&gUnknown_203B234->unk10);
FillInventoryGaps();
PlaySound(0xcb);
sub_8099690(0);
sub_801A928();
sub_801B748(0xE);
break;
case 7:
sub_801B748(0xC);
break;
case 8:
sub_8099690(0);
sub_801B748(0xB);
break;
case 1:
sub_801B748(0x9);
break;
}
}
void sub_801BE30(void)
{
s32 menuAction;
menuAction = 0;
sub_801A6E8(0);
sub_8012FD8(&gUnknown_203B234->unk28);
if (sub_8012FD8(&gUnknown_203B234->unk78) == '\0') {
sub_8013114(&gUnknown_203B234->unk78,&menuAction);
}
switch(menuAction)
{
case 1:
case 3:
sub_801B748(9);
break;
case 2:
ShiftItemsDownFrom(gUnknown_203B234->unk24);
AddItemToInventory(&gUnknown_203B234->unk10);
FillInventoryGaps();
PlaySound(0xcb);
sub_801A928();
sub_801B748(0xf);
break;
}
}
void sub_801BEAC(void)
{
switch(sub_801B410())
{
case 2:
case 3:
sub_801B450();
sub_801B748(9);
case 0:
case 1:
break;
}
}
void sub_801BEC8(void)
{
s32 temp;
if(sub_80144A4(&temp) == 0)
{
sub_801B748(gUnknown_203B234->fallbackState);
}
}
bool8 sub_801BEEC(s16 species)
{
s32 species_s32 = species;
if (HasNoAvailIQSkills(species_s32)) {
return FALSE;
}
else {
gUnknown_203B238 = MemoryAlloc(sizeof(struct unkStruct_203B238),8);
gUnknown_203B238->menuAction = 0;
gUnknown_203B238->species = species_s32;
gUnknown_203B238->pokeStruct = &gRecruitedPokemonRef->pokemon[species_s32];
gUnknown_203B238->numIQSkills = GetNumAvailableIQSkills(gUnknown_203B238->iqSkills,gUnknown_203B238->pokeStruct->IQ);
sub_801BFB4(0);
return TRUE;
}
}
u32 sub_801BF48(void)
{
switch(gUnknown_203B238->state)
{
case 4:
return 3;
case 0:
case 1:
sub_801C118();
break;
case 2:
sub_801C1A0();
break;
case 3:
sub_801C228();
break;
}
return 0;
}
void sub_801BF98(void)
{
if(gUnknown_203B238 != NULL)
{
MemoryFree(gUnknown_203B238);
gUnknown_203B238 = NULL;
}
}
void sub_801BFB4(s32 newState)
{
gUnknown_203B238->state = newState;
sub_801BFCC();
sub_801C03C();
}
void sub_801BFCC(void)
{
s32 index;
sub_8006518(gUnknown_203B238->unkC4);
if(gUnknown_203B238->state == 2)
{
gUnknown_203B238->unkC4[2] = gUnknown_80DBDB0;
}
else
{
for(index = 0; index < 4; index++)
{
gUnknown_203B238->unkC4[index] = gUnknown_80DBD98;
}
}
ResetUnusedInputStruct();
sub_800641C(gUnknown_203B238->unkC4, 1, 1);
}
void sub_801C03C(void)
{
switch(gUnknown_203B238->state) {
case 0:
sub_801C244(gUnknown_203B238->species,0,8);
break;
case 1:
sub_801C3B0(1);
break;
case 2:
sub_801C4C8();
sub_801C0C8();
sub_8012D60(&gUnknown_203B238->unk74,gUnknown_203B238->unk34,0,0,gUnknown_203B238->menuAction,2);
break;
case 3:
sub_801C620(gUnknown_203B238->iqSkillIndex);
break;
case 4:
break;
}
}
void sub_801C0C8(void)
{
struct unkStruct_203B238 *puVar1;
int index;
u8 *nullText;
u32 menuAction;
s32 max;
puVar1 = gUnknown_203B238;
nullText = NULL;
gUnknown_203B238->unk34[0].text = gUnknown_80DBDC8;
puVar1->unk34[0].menuAction = 2;
menuAction = 1;
puVar1->unk34[1].text = *gUnknown_80D4970;
puVar1->unk34[1].menuAction = 3;
max = 2;
puVar1->unk34[2].text = nullText;
puVar1->unk34[2].menuAction = menuAction;
for(index = 0; index < max; index++)
{
if(gUnknown_203B238->unk34[index].menuAction == gUnknown_203B238->menuAction)
return;
}
gUnknown_203B238->menuAction = 2;
}
void sub_801C118(void)
{
switch(sub_801C308(1)) {
case 3:
gUnknown_203B238->unk24 = sub_801C390();
gUnknown_203B238->iqSkillIndex = gUnknown_203B238->iqSkills[gUnknown_203B238->unk24];
sub_801BFB4(2);
break;
case 4:
gUnknown_203B238->unk24 = sub_801C390();
gUnknown_203B238->iqSkillIndex = gUnknown_203B238->iqSkills[gUnknown_203B238->unk24];
sub_801BFB4(3);
break;
case 2:
sub_801C3F8();
sub_801BFB4(4);
break;
case 0:
case 1:
break;
}
}
void sub_801C1A0(void)
{
s32 menuAction;
menuAction = 0;
sub_801C308(0);
if (!(sub_8012FD8(&gUnknown_203B238->unk74)) && (sub_8013114(&gUnknown_203B238->unk74,&menuAction), menuAction != 1)) {
gUnknown_203B238->menuAction = menuAction;
}
switch(menuAction)
{
case 2:
PlaySound(0x133);
ToggleIQSkill((u8 *)&gUnknown_203B238->pokeStruct->IQSkills,gUnknown_203B238->iqSkillIndex);
sub_801BFB4(1);
break;
case 3:
sub_801BFB4(3);
break;
case 1:
sub_801BFB4(1);
break;
}
}
void sub_801C228(void)
{
switch(sub_801C674())
{
case 2:
case 3:
sub_801C6B4();
sub_801BFB4(1);
case 0:
case 1:
break;
}
}
bool8 sub_801C244(s16 species, u32 index, u32 param_3)
{
#ifndef NONMATCHING
register s32 species_s32 asm("r4");
#else
s32 species_s32;
#endif
species_s32 = species;
if (HasNoAvailIQSkills(species)) {
return FALSE;
}
else
{
if (gUnknown_203B23C == NULL) {
gUnknown_203B23C = MemoryAlloc(sizeof(struct unkStruct_203B23C),8);
}
gUnknown_203B23C->species = species_s32;
gUnknown_203B23C->pokeStruct = &gRecruitedPokemonRef->pokemon[species_s32];
gUnknown_203B23C->numIQSkills = GetNumAvailableIQSkills(gUnknown_203B23C->iqSkills,gUnknown_203B23C->pokeStruct->IQ);
gUnknown_203B23C->unk58 = index;
gUnknown_203B23C->unk5C = &gUnknown_203B23C->unk60[index];
sub_8006518(gUnknown_203B23C->unk60);
gUnknown_203B23C->unk60[gUnknown_203B23C->unk58] = gUnknown_80DBDF0;
gUnknown_203B23C->unk5C->unk14 = &gUnknown_203B23C->unkC0;
sub_8012D08(gUnknown_203B23C->unk5C,param_3);
ResetUnusedInputStruct();
sub_800641C(gUnknown_203B23C->unk60,1,1);
sub_8013818(&gUnknown_203B23C->unk24,gUnknown_203B23C->numIQSkills,param_3,index);
sub_801C440();
sub_801C4C8();
return TRUE;
}
}
u32 sub_801C308(u8 r0)
{
if(r0 == 0)
{
sub_8013660(&gUnknown_203B23C->unk24);
return 0;
}
switch(GetKeyPress(&gUnknown_203B23C->unk24))
{
case 2:
PlayMenuSoundEffect(1);
return 2;
case 1:
PlayMenuSoundEffect(0);
return 3;
case 4:
PlayMenuSoundEffect(4);
return 4;
default:
if(sub_80138B8(&gUnknown_203B23C->unk24, 1) != 0)
{
sub_801C440();
sub_801C4C8();
return 1;
}
else
return 0;
}
}
s32 sub_801C390(void)
{
return (gUnknown_203B23C->unk42 * gUnknown_203B23C->unk40) + gUnknown_203B23C->unk3C;
}
void sub_801C3B0(u8 r0)
{
ResetUnusedInputStruct();
sub_800641C(gUnknown_203B23C->unk60, 0, 0);
gUnknown_203B23C->unk46 = gUnknown_203B23C->numIQSkills;
sub_8013984(&gUnknown_203B23C->unk24);
sub_801C440();
sub_801C4C8();
if(r0)
AddMenuCursorSprite(&gUnknown_203B23C->unk24);
}
void sub_801C3F8(void)
{
if(gUnknown_203B23C != NULL)
{
gUnknown_203B23C->unk60[gUnknown_203B23C->unk58] = gUnknown_80DBDD8;
ResetUnusedInputStruct();
sub_800641C(gUnknown_203B23C->unk60, 1, 1);
MemoryFree(gUnknown_203B23C);
gUnknown_203B23C = NULL;
}
}
#ifdef NONMATCHING
// https://decomp.me/scratch/NdDP3 (98.06% matching) - Seth
void sub_801C440(void)
{
u16 sVar2;
gUnknown_203B23C->unkC0 = gUnknown_203B23C->unk44;
gUnknown_203B23C->unkC1 = gUnknown_203B23C->unk42;
gUnknown_203B23C->unkC2 = 0xA;
gUnknown_203B23C->unkC3 = 0;
ResetUnusedInputStruct();
sub_800641C(gUnknown_203B23C->unk60, 1, 1);
sVar2 = sub_80095E4(gUnknown_203B23C->unk3E, 0xc) + 2;
gUnknown_203B23C->unk60[gUnknown_203B23C->unk58].unkE = sVar2;
gUnknown_203B23C->unk60[gUnknown_203B23C->unk58].unk10 = sVar2;
ResetUnusedInputStruct();
sub_800641C(gUnknown_203B23C->unk60, 1, 1);
}
#else
NAKED
void sub_801C440(void)
{
asm_unified(
"\tpush {r4,lr}\n"
"\tldr r4, _0801C4C4\n"
"\tldr r0, [r4]\n"
"\tadds r1, r0, 0\n"
"\tadds r1, 0x44\n"
"\tldrh r1, [r1]\n"
"\tadds r0, 0xC0\n"
"\tmovs r2, 0\n"
"\tstrb r1, [r0]\n"
"\tldr r0, [r4]\n"
"\tadds r1, r0, 0\n"
"\tadds r1, 0x42\n"
"\tldrh r1, [r1]\n"
"\tadds r0, 0xC1\n"
"\tstrb r1, [r0]\n"
"\tldr r0, [r4]\n"
"\tadds r0, 0xC2\n"
"\tmovs r1, 0xA\n"
"\tstrb r1, [r0]\n"
"\tldr r0, [r4]\n"
"\tadds r0, 0xC3\n"
"\tstrb r2, [r0]\n"
"\tbl ResetUnusedInputStruct\n"
"\tldr r0, [r4]\n"
"\tadds r0, 0x60\n"
"\tmovs r1, 0x1\n"
"\tmovs r2, 0x1\n"
"\tbl sub_800641C\n"
"\tldr r0, [r4]\n"
"\tmovs r1, 0x3E\n"
"\tldrsh r0, [r0, r1]\n"
"\tmovs r1, 0xC\n"
"\tbl sub_80095E4\n"
"\tadds r0, 0x2\n"
"\tldr r2, [r4]\n"
"\tldr r3, [r2, 0x58]\n"
"\tlsls r1, r3, 1\n"
"\tadds r1, r3\n"
"\tlsls r1, 3\n"
"\tadds r1, r2, r1\n"
"\tadds r1, 0x6E\n"
"\tlsls r0, 16\n"
"\tlsrs r0, 16\n"
"\tstrh r0, [r1]\n"
"\tldr r3, [r2, 0x58]\n"
"\tlsls r1, r3, 1\n"
"\tadds r1, r3\n"
"\tlsls r1, 3\n"
"\tadds r2, r1\n"
"\tadds r2, 0x70\n"
"\tstrh r0, [r2]\n"
"\tbl ResetUnusedInputStruct\n"
"\tldr r0, [r4]\n"
"\tadds r0, 0x60\n"
"\tmovs r1, 0x1\n"
"\tmovs r2, 0x1\n"
"\tbl sub_800641C\n"
"\tpop {r4}\n"
"\tpop {r0}\n"
"\tbx r0\n"
"\t.align 2, 0\n"
"_0801C4C4: .4byte gUnknown_203B23C"
);
}
#endif
void sub_801C4C8(void)
{
u32 y;
s32 x;
s32 x2;
u32 skillIndex;
s32 counter;
sub_8008C54(gUnknown_203B23C->unk58);
sub_80073B8(gUnknown_203B23C->unk58);
x = gUnknown_203B23C->unk42 * 8;
x2 = x;
x2 += 10;
xxx_call_draw_string(x2,0,gUnknown_80DBE08,gUnknown_203B23C->unk58,0);
x += 4;
x2 = x + gUnknown_203B23C->unkC2 * 8;
sub_8012BC4(x2,0,gUnknown_203B23C->unk42 + 1,1,7,
gUnknown_203B23C->unk58);
for (counter = 0; counter < gUnknown_203B23C->unk3E; counter++) {
skillIndex = gUnknown_203B23C->iqSkills
[gUnknown_203B23C->unk42 * gUnknown_203B23C->unk40 + counter];
y = sub_8013800(&gUnknown_203B23C->unk24,counter);
strncpy(gUnknown_202DEA8,GetIQSkillName(skillIndex),0x50);
if (IsIQSkillSet((u8 *)&gUnknown_203B23C->pokeStruct->IQSkills,1 << skillIndex)) {
strcpy(gUnknown_202DEA8 - 0x50,gUnknown_80DBE14);
}
else {
strcpy(gUnknown_202DEA8 - 0x50,gUnknown_80DBE18);
}
xxx_format_and_draw(0xc,y,gUnknown_80DBE1C,gUnknown_203B23C->unk58,0);
}
sub_80073E0(gUnknown_203B23C->unk58);
}
bool8 HasNoAvailIQSkills(s16 species)
{
s32 species_s32;
u8 iqSkillBuffer[NUM_IQ_SKILLS];
struct PokemonStruct *pokeStruct;
species_s32 = species;
pokeStruct = &gRecruitedPokemonRef->pokemon[species_s32];
if(GetNumAvailableIQSkills(iqSkillBuffer, pokeStruct->IQ) == 0)
return TRUE;
else
return FALSE;
}
u32 sub_801C620(u8 iqSkill)
{
ResetSprites(1);
gUnknown_203B240 = MemoryAlloc(sizeof(struct unkStruct_203B240),8);
gUnknown_203B240->chosenIQSkill = iqSkill;
sub_801317C(&gUnknown_203B240->unk88);
gUnknown_203B240->unk24 = 0;
sub_80140B4(gUnknown_203B240->unk28);
ResetUnusedInputStruct();
sub_800641C(gUnknown_203B240->unk28,1,1);
sub_801C6D0(0);
return 1;
}
u32 sub_801C674(void)
{
switch(gUnknown_203B240->state)
{
case 0:
sub_801C7D4();
break;
case 1:
sub_801C848();
break;
case 3:
return 3;
case 2:
default:
return 2;
}
return 0;
}
void sub_801C6B4(void)
{
if(gUnknown_203B240 != NULL)
{
MemoryFree(gUnknown_203B240);
gUnknown_203B240 = NULL;
}
}
void sub_801C6D0(s32 newState)
{
gUnknown_203B240->state = newState;
sub_801C6E4();
}
void sub_801C6E4(void)
{
char *skillName;
struct subStruct_203B240 *preload;
switch(gUnknown_203B240->state)
{
case 0:
sub_8008C54(gUnknown_203B240->unk24);
sub_80073B8(gUnknown_203B240->unk24);
skillName = GetIQSkillName(gUnknown_203B240->chosenIQSkill);
strcpy(gUnknown_202DE58,skillName);
xxx_format_and_draw(16,0,gUnknown_80DBE2C,0,0); // {ARG_MOVE_ITEM_0}
xxx_call_draw_string(8,16,GetIQSkillDescription(gUnknown_203B240->chosenIQSkill),gUnknown_203B240->unk24,0);
sub_80073E0(gUnknown_203B240->unk24);
gUnknown_203B240->unkC = sub_8097DF0(GetIQSkillDescription(gUnknown_203B240->chosenIQSkill),gUnknown_203B240->unk10);
gUnknown_203B240->unk20 = 0;
break;
case 1:
sub_8008C54(gUnknown_203B240->unk24);
sub_80073B8(gUnknown_203B240->unk24);
preload = gUnknown_203B240->unk10[gUnknown_203B240->unk8];
strcpy(gAvailablePokemonNames,preload->unk0);
xxx_format_and_draw(16,0,gUnknown_80DBE30,gUnknown_203B240->unk24,0); // {ARG_POKEMON_0}
xxx_format_and_draw(4,16,gUnknown_203B240->unk10[gUnknown_203B240->unk8]->unk4, gUnknown_203B240->unk24,0);
sub_80073E0(gUnknown_203B240->unk24);
break;
case 2:
case 3:
break;
}
}
void sub_801C7D4(void)
{
if (gUnknown_203B240->unkC != 0) {
if ((gUnknown_203B240->unk20 & 8)) {
sub_8013F84();
}
gUnknown_203B240->unk20++;
}
switch(sub_8012A64(&gUnknown_203B240->unk88,gUnknown_203B240->unk24))
{
case 1:
PlayMenuSoundEffect(0);
if (gUnknown_203B240->unkC != 0) {
gUnknown_203B240->unk8 = 0;
sub_801C6D0(1);
}
else {
sub_801C6D0(3);
}
break;
case 2:
PlayMenuSoundEffect(1);
sub_801C6D0(2);
break;
}
}
void sub_801C848(void)
{
if (gUnknown_203B240->unk8 < (gUnknown_203B240->unkC - 1)) {
if ((gUnknown_203B240->unk20 & 8)) {
sub_8013F84();
}
gUnknown_203B240->unk20++;
}
switch(sub_8012A64(&gUnknown_203B240->unk88,gUnknown_203B240->unk24))
{
case 1:
PlayMenuSoundEffect(0);
gUnknown_203B240->unk8++;
if (gUnknown_203B240->unk8 < gUnknown_203B240->unkC) {
sub_801C6D0(1);
}
else {
sub_801C6D0(0);
}
break;
case 2:
PlayMenuSoundEffect(1);
sub_801C6D0(2);
break;
}
}
bool8 sub_801C8C4(s32 param_1, s32 param_2, struct UnkTextStruct2_sub *param_3, u32 param_4)
{
if (sub_801CF14(param_1)) {
return FALSE;
}
else
{
if (gUnknown_203B244 == NULL) {
gUnknown_203B244 = MemoryAlloc(sizeof(struct unkStruct_203B244), 8);
}
gUnknown_203B244->unk0 = param_1;
sub_801CF94();
gUnknown_203B244->unk4E8 = param_2;
gUnknown_203B244->unk4EC = &gUnknown_203B244->unk4F0[param_2];
sub_8006518(gUnknown_203B244->unk4F0);
gUnknown_203B244->unk4F0[gUnknown_203B244->unk4E8] = gUnknown_80DBE54;
gUnknown_203B244->unk4EC->unk14 = gUnknown_203B244->unk550;
if (param_3 != NULL) {
gUnknown_203B244->unk4F0[gUnknown_203B244->unk4E8].unk08 = *param_3;
}
sub_8012D08(gUnknown_203B244->unk4EC, param_4);
ResetUnusedInputStruct();
sub_800641C(gUnknown_203B244->unk4F0,1,1);
sub_8013818(&gUnknown_203B244->unk4B4, sub_801CE58(), param_4, param_2);
if (gUnknown_203B248 == gUnknown_203B244->unk0) {
gUnknown_203B244->unk4CC = gUnknown_203B24C;
gUnknown_203B244->unk4D2 = gUnknown_203B24E;
sub_8013984(&gUnknown_203B244->unk4B4);
}
sub_801CC38();
sub_801CCD8();
return TRUE;
}
}
bool8 sub_801CA08(u8 param_1)
{
u32 index;
u32 temp;
u32 flag;
if (param_1 == 0) {
sub_8013660(&gUnknown_203B244->unk4B4);
return 0;
}
switch(GetKeyPress(&(gUnknown_203B244->unk4B4)))
{
case 2:
PlayMenuSoundEffect(1);
return 2;
case 1:
PlayMenuSoundEffect(0);
return 3;
case 5:
case 6:
if (gUnknown_203B244->unk0 != 1) goto _0801CAF2;
index = sub_801CB24();
if ((temp = sub_801CFE0(index), flag = FALSE, temp != 0) || (flag = (INVENTORY_SIZE > GetNumberOfFilledInventorySlots() + sub_801CFB8())) || flag != 0 ) {
PlayMenuSoundEffect(6);
gUnknown_203B244->unkF4[index] = gUnknown_203B244->unkF4[index] ^ 1;
sub_80138B8(&gUnknown_203B244->unk4B4,0);
sub_801CCD8();
return 1;
}
else
{
PlayMenuSoundEffect(2);
goto _0801CAF2;
}
case 4:
PlayMenuSoundEffect(4);
return 4;
default:
_0801CAF2:
if (sub_80138B8(&gUnknown_203B244->unk4B4,1) != 0) {
sub_801CC38();
sub_801CCD8();
return 1;
}
else
{
return 0;
}
}
}
u8 sub_801CB24(void) {
return gUnknown_203B244->itemIDs[(gUnknown_203B244->unk4D2 * gUnknown_203B244->unk4D0) + gUnknown_203B244->unk4CC];
}
void sub_801CB5C(u8 r0) {
ResetUnusedInputStruct();
sub_800641C(gUnknown_203B244->unk4F0, 0, 0);
gUnknown_203B244->itemCount = sub_801CE58();
sub_8013984(&gUnknown_203B244->unk4B4);
sub_801CC38();
sub_801CCD8();
if(r0)
{
AddMenuCursorSprite(&gUnknown_203B244->unk4B4);
}
}
void sub_801CBB8(void) {
if(gUnknown_203B244 != NULL)
{
gUnknown_203B248 = gUnknown_203B244->unk0;
gUnknown_203B24C = gUnknown_203B244->unk4CC;
gUnknown_203B24E = gUnknown_203B244->unk4D2;
gUnknown_203B244->unk4F0[gUnknown_203B244->unk4E8] = gUnknown_80DBE3C;
ResetUnusedInputStruct();
sub_800641C(gUnknown_203B244->unk4F0, 1, 1);
MemoryFree(gUnknown_203B244);
gUnknown_203B244 = NULL;
}
}
NAKED
void sub_801CC38(void)
{
asm_unified(
"\tpush {r4,r5,lr}\n"
"\tldr r4, _0801CCC4\n"
"\tldr r0, [r4]\n"
"\tmovs r1, 0xAA\n"
"\tlsls r1, 3\n"
"\tadds r0, r1\n"
"\tmovs r2, 0\n"
"\tmovs r1, 0x1\n"
"\tstrb r1, [r0]\n"
"\tldr r0, [r4]\n"
"\tldr r1, _0801CCC8\n"
"\tadds r0, r1\n"
"\tstrb r2, [r0]\n"
"\tldr r0, [r4]\n"
"\tadds r1, 0x1\n"
"\tadds r0, r1\n"
"\tmovs r1, 0xC\n"
"\tstrb r1, [r0]\n"
"\tldr r0, [r4]\n"
"\tldr r1, _0801CCCC\n"
"\tadds r0, r1\n"
"\tstrb r2, [r0]\n"
"\tldr r0, [r4]\n"
"\tldr r2, _0801CCD0\n"
"\tadds r0, r2\n"
"\tmovs r1, 0\n"
"\tldrsh r0, [r0, r1]\n"
"\tmovs r1, 0xC\n"
"\tbl sub_80095E4\n"
"\tadds r0, 0x2\n"
"\tlsls r0, 16\n"
"\tldr r3, [r4]\n"
"\tmovs r2, 0x9D\n"
"\tlsls r2, 3\n"
"\tadds r5, r3, r2\n"
"\tldr r2, [r5]\n"
"\tlsls r1, r2, 1\n"
"\tadds r1, r2\n"
"\tlsls r1, 3\n"
"\tadds r1, r3, r1\n"
"\tldr r2, _0801CCD4\n"
"\tadds r1, r2\n"
"\tasrs r2, r0, 16\n"
"\tlsrs r0, 16\n"
"\tstrh r0, [r1]\n"
"\tldr r1, [r5]\n"
"\tlsls r0, r1, 1\n"
"\tadds r0, r1\n"
"\tlsls r0, 3\n"
"\tadds r3, r0\n"
"\tadds r2, 0x2\n"
"\tmovs r0, 0xA0\n"
"\tlsls r0, 3\n"
"\tadds r3, r0\n"
"\tstrh r2, [r3]\n"
"\tbl ResetUnusedInputStruct\n"
"\tldr r0, [r4]\n"
"\tmovs r1, 0x9E\n"
"\tlsls r1, 3\n"
"\tadds r0, r1\n"
"\tmovs r1, 0x1\n"
"\tmovs r2, 0x1\n"
"\tbl sub_800641C\n"
"\tpop {r4,r5}\n"
"\tpop {r0}\n"
"\tbx r0\n"
"\t.align 2, 0\n"
"_0801CCC4: .4byte gUnknown_203B244\n"
"_0801CCC8: .4byte 0x00000551\n"
"_0801CCCC: .4byte 0x00000553\n"
"_0801CCD0: .4byte 0x000004ce\n"
"_0801CCD4: .4byte 0x000004fe");
}
void sub_801CCD8(void)
{
u32 y;
u32 y2;
u32 uVar3;
int index;
u8 buffer [80];
sub_8008C54(gUnknown_203B244->unk4E8);
sub_80073B8(gUnknown_203B244->unk4E8);
xxx_call_draw_string(10,0,gUnknown_80DBE6C,gUnknown_203B244->unk4E8,0);
sub_8012BC4(gUnknown_203B244->unk550[2] * 8 + 4,0,
gUnknown_203B244->unk4D2 + 1,2,7,gUnknown_203B244->unk4E8);
for(index = 0; index < gUnknown_203B244->unk4CE; index++) {
uVar3 = gUnknown_203B244->itemIDs[(gUnknown_203B244->unk4D2 * gUnknown_203B244->unk4D0) + index];
sub_8090DC4(buffer,uVar3,0);
y = sub_8013800(&gUnknown_203B244->unk4B4,index);
xxx_call_draw_string(8,y,buffer,gUnknown_203B244->unk4E8,0);
y2 = sub_8013800(&gUnknown_203B244->unk4B4,index);
sub_8012BC4((gUnknown_203B244->unk4EC->unkC << 3) - 2,y2,
gTeamInventory_203B460->teamStorage[uVar3],3,5,gUnknown_203B244->unk4E8);
if ((sub_801CFE0(uVar3) & 1) != 0) {
sub_8007B7C(gUnknown_203B244->unk4E8,0x8,sub_8013800(&gUnknown_203B244->unk4B4,index), (gUnknown_203B244->unk4EC->unkC + -1) * '\b',10);
}
}
sub_80073E0(gUnknown_203B244->unk4E8);
}
u32 sub_801CE58(void)
{
u8 uVar1;
int orderL;
int orderR;
int itemCount;
int itemR;
s32 itemIndex; // re-used variable to match
itemCount = 0;
for(itemIndex = 1; itemIndex < NUMBER_OF_ITEM_IDS; itemIndex++)
{
if ((gUnknown_203B244->unk0 == 2) ||
((gTeamInventory_203B460->teamStorage[itemIndex] != 0) && (IsNotMoneyOrUsedTMItem(itemIndex)))) {
gUnknown_203B244->itemIDs[itemCount] = itemIndex;
itemCount++;
}
}
for(itemIndex = 0; itemIndex < itemCount - 1; itemIndex++) {
for(itemR = itemIndex + 1; itemR < itemCount; itemR++) {
orderL = GetItemOrder(gUnknown_203B244->itemIDs[itemIndex]);
orderR = GetItemOrder(gUnknown_203B244->itemIDs[itemR]);
if (orderL > orderR) {
uVar1 = gUnknown_203B244->itemIDs[itemIndex];
gUnknown_203B244->itemIDs[itemIndex] = gUnknown_203B244->itemIDs[itemR];
gUnknown_203B244->itemIDs[itemR] = uVar1;
}
}
}
return itemCount;
}
bool8 sub_801CF14(s32 param_1) {
s32 itemID;
if(param_1 == 2){
return FALSE;
}
else {
for(itemID = ITEM_STICK; itemID < NUMBER_OF_ITEM_IDS; itemID++)
{
if ((gTeamInventory_203B460->teamStorage[itemID] != 0) && (IsNotMoneyOrUsedTMItem(itemID))) return FALSE;
}
return TRUE;
}
}
bool8 sub_801CF50(s32 param_1) {
s32 itemID;
if(param_1 == 2){
return FALSE;
}
else {
for(itemID = ITEM_STICK; itemID < NUMBER_OF_ITEM_IDS; itemID++)
{
if ((IsNotMoneyOrUsedTMItem(itemID)) && (gTeamInventory_203B460->teamStorage[itemID] < 999)) return FALSE;
}
return TRUE;
}
}
void sub_801CF94(void)
{
s32 itemID;
for(itemID = ITEM_NOTHING; itemID < NUMBER_OF_ITEM_IDS; itemID++)
{
gUnknown_203B244->unkF4[itemID] = 0;
}
}
s32 sub_801CFB8(void)
{
s32 itemID;
s32 counter;
counter = 0;
for(itemID = ITEM_NOTHING; itemID < NUMBER_OF_ITEM_IDS; itemID++)
{
if(gUnknown_203B244->unkF4[itemID] != 0)
{
counter++;
}
}
return counter;
}
u32 sub_801CFE0(u8 index)
{
return gUnknown_203B244->unkF4[index];
}
// Unused
void sub_801CFF4(u8 index, u32 value)
{
gUnknown_203B244->unkF4[index] = value;
}
struct unkStruct_203B244 *sub_801D008(void)
{
return gUnknown_203B244;
}
bool8 sub_801D014(struct PokemonStruct *param_1)
{
s32 index;
struct PokemonStruct *pokemon;
struct unk_203B250 *preload;
ResetUnusedInputStruct();
sub_800641C(0,1,1);
gUnknown_203B250 = MemoryAlloc(sizeof(struct unk_203B250), 8);
gUnknown_203B250->menuAction = gUnknown_203B254;
gUnknown_203B250->unk0 = param_1;
if (gUnknown_203B250->unk0 != NULL) {
for(index = 0; index < NUM_MONSTERS; index++)
{
preload = gUnknown_203B250;
pokemon = &gRecruitedPokemonRef->pokemon[(s16)index]; // cast is needed here
if(preload->unk0 == pokemon)
{
preload->index = index;
break;
}
}
}
else {
gUnknown_203B250->index = NUM_MONSTERS;
}
gUnknown_203B250->currFriendAreaLocation = sub_8002658(sub_80A5728());
gUnknown_203B250->unk8 = 0;
gUnknown_203B250->unk9 = 0;
gUnknown_203B250->unkC = GetPlayerPokemonStruct();
gUnknown_203B250->unk7 = 0;
if (gUnknown_203B250->unk0 != 0) {
sub_801D208(5);
}
else {
sub_801D208(0);
}
return 1;
}
u32 sub_801D0DC(void)
{
switch(gUnknown_203B250->state)
{
case 0:
case 1:
sub_801D680();
break;
case 3:
sub_801D760();
break;
case 4:
sub_801D77C();
break;
case 5:
sub_801D798();
break;
case 6:
case 7:
sub_801D7CC();
break;
case 8:
sub_801D808();
break;
case 9:
sub_801D824();
break;
case 10:
sub_801D840();
break;
case 0xb:
sub_801D85C();
break;
case 0xc:
sub_801D878();
break;
default:
return 3;
}
return 0;
}
u32 sub_801D178(void)
{
struct unk_203B250 *preload;
struct PokemonStruct *pokeStruct;
preload = gUnknown_203B250;
if (gUnknown_203B250->unk9 != 0)
{
return 2;
}
else if (gUnknown_203B250->unk7 != 0)
{
return 3;
}
else if (gUnknown_203B250->unk8 != 0)
{
return 1;
}
else if (preload->unkC != GetPlayerPokemonStruct())
{
goto _ret4;
}
else if (sub_80A7AE8(7) < 0)
{
return 0;
}
else if((pokeStruct = sub_808D3F8(), (pokeStruct->unk0 >> 1 & 1) == 0))
{
_ret4:
return 4;
}
else
{
return 0;
}
}
u8 sub_801D1D4(void)
{
return gUnknown_203B250->unk7;
}
void sub_801D1E0(void)
{
if(gUnknown_203B250 != NULL)
{
gUnknown_203B254 = gUnknown_203B250->menuAction;
MemoryFree(gUnknown_203B250);
gUnknown_203B250 = NULL;
}
}
void sub_801D208(u32 newState)
{
gUnknown_203B250->state = newState;
sub_801D220();
sub_801D3A8();
}