Decompilation of Pokémon Mystery Dungeon: Red Rescue Team
Go to file
2025-09-08 04:03:50 +00:00
.github
data new section for garbage filler 2025-08-31 00:04:59 -04:00
graphics fix most of the ornament title sprites 2025-07-04 10:54:25 +02:00
include Merge pull request #438 from ElectroDeoxys/master 2025-09-06 00:25:57 -04:00
libagbsyscall
sound
src Name function checking for recruit 2025-09-08 04:03:50 +00:00
tools Dump efob 2025-08-30 22:12:02 -04:00
.gitattributes
.gitignore
asmdiff.sh
baserom.xdelta
charmap.txt start documenting textvox 2025-06-18 10:57:24 +02:00
CMakeLists.txt
data_dungeon.mk
data_item.mk
data_monster.mk
data_move.mk
dump_effect_sbin.py Fix incorrect inbin sizes 2025-08-30 23:38:02 -04:00
dungeon_floor.mk
dungeon_pokemon.mk
dungeon_trap.mk
graphics.mk
INSTALL.md
ld_script_modern.ld move remaining rom_header/crt0 stuff to src 2025-08-24 10:58:37 -07:00
ld_script.ld Merge pull request #437 from PikalaxALT/dism-effect-sbin 2025-09-05 09:45:53 -04:00
make_tools.mk
Makefile
MPlayDef.s
README.md
red.sha1
sym_ewram_init.txt effect file names 2025-07-10 10:36:59 +02:00
sym_ewram.txt dungeon action execution 2025-08-29 14:39:11 +02:00
sym_iwram_init.txt extern cleanup of ground_map 2025-08-24 12:51:49 -07:00
sym_iwram.txt Decompile code_80035F0 2025-07-15 18:22:42 +02:00
VoiceDef.s

Pokémon Mystery Dungeon: Red Rescue Team

build

This is a decompilation of Pokémon Mystery Dungeon: Red Rescue Team.

It builds the following rom:

  • pmd_red.gba sha1: 9f4cfc5b5f4859d17169a485462e977c7aac2b89

To set up the repository, see INSTALL.md.

For contacts and other pret projects, see pret.github.io.