pmd-red/include/structs
..
axdata.h
dungeon_entity.h
map.h
menu.h
rgb.h
str_202ED28.h
str_802C39C.h
str_806B7F8.h
str_3001B64.h
str_damage.h
str_dungeon_location.h
str_dungeon.h
str_iq_skill_flags.h
str_items.h
str_moves.h
str_pokemon.h
str_position.h
str_text.h
str_traps.h
str_wonder_mail.h
struct_sub80095e4.h
subStruct_203B240.h