pmd-red/include/dungeon_action.h
2022-03-10 22:33:12 -05:00

10 lines
253 B
C

#ifndef GUARD_DUNGEON_ACTION_H
#define GUARD_DUNGEON_ACTION_H
#include "dungeon_entity.h"
void SetAction(struct DungeonActionContainer *actionPointer, u16 action);
void SetWalkAction(struct DungeonActionContainer *actionPointer, s16 species);
#endif