pmd-red/asm/code_804AFAC.s
2024-11-11 21:01:00 +01:00

1712 lines
25 KiB
ArmAsm

#include "asm/constants/gba_constants.inc"
#include "asm/macros.inc"
.syntax unified
.text
thumb_func_start GenerateMonsterHouse
GenerateMonsterHouse:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x108
str r0, [sp, 0x100]
mov r8, r1
adds r7, r2, 0
adds r4, r3, 0
ldr r5, _0804F094
ldr r0, [r5]
str r0, [sp, 0x104]
cmp r4, 0
bne _0804EF04
b _0804F0C0
_0804EF04:
movs r0, 0x64
bl DungeonRandInt
cmp r4, r0
bgt _0804EF10
b _0804F0C0
_0804EF10:
ldr r0, _0804F098
ldrb r0, [r0]
cmp r0, 0
beq _0804EF1A
b _0804F0C0
_0804EF1A:
ldr r0, [r5]
movs r1, 0xD1
lsls r1, 3
adds r0, r1
movs r2, 0
ldrsh r0, [r0, r2]
cmp r0, 0
beq _0804EF2C
b _0804F0C0
_0804EF2C:
bl sub_8043D10
lsls r0, 24
cmp r0, 0
beq _0804EF38
b _0804F0C0
_0804EF38:
movs r6, 0
movs r1, 0
cmp r1, r8
bge _0804EF94
_0804EF40:
adds r2, r1, 0x1
cmp r7, 0
ble _0804EF8E
lsls r0, r1, 4
subs r0, r1
lsls r0, 5
ldr r1, [sp, 0x100]
adds r1, 0x8
adds r1, r0, r1
adds r3, r7, 0
_0804EF54:
ldrb r0, [r1]
cmp r0, 0
bne _0804EF86
ldrb r0, [r1, 0x9]
cmp r0, 0
bne _0804EF86
ldrb r0, [r1, 0x3]
cmp r0, 0
beq _0804EF86
ldrb r0, [r1, 0x2]
cmp r0, 0
beq _0804EF86
ldrb r0, [r1, 0x4]
cmp r0, 0
bne _0804EF86
ldrb r0, [r1, 0x7]
cmp r0, 0
bne _0804EF86
ldrb r0, [r1, 0x8]
cmp r0, 0
bne _0804EF86
ldrb r0, [r1, 0x1]
cmp r0, 0
bne _0804EF86
adds r6, 0x1
_0804EF86:
adds r1, 0x20
subs r3, 0x1
cmp r3, 0
bne _0804EF54
_0804EF8E:
adds r1, r2, 0
cmp r1, r8
blt _0804EF40
_0804EF94:
cmp r6, 0
bne _0804EF9A
b _0804F0C0
_0804EF9A:
movs r1, 0
mov r0, sp
adds r0, 0xFF
_0804EFA0:
strb r1, [r0]
subs r0, 0x1
cmp r0, sp
bge _0804EFA0
mov r1, sp
movs r0, 0x1
strb r0, [r1]
movs r5, 0x3F
_0804EFB0:
adds r0, r6, 0
bl DungeonRandInt
adds r4, r0, 0
adds r0, r6, 0
bl DungeonRandInt
mov r3, sp
adds r2, r3, r4
ldrb r3, [r2]
mov r4, sp
adds r1, r4, r0
ldrb r0, [r1]
strb r0, [r2]
strb r3, [r1]
subs r5, 0x1
cmp r5, 0
bge _0804EFB0
movs r5, 0
movs r1, 0
cmp r1, r8
bge _0804F0C0
ldr r6, [sp, 0x100]
mov r9, r6
movs r4, 0
_0804EFE2:
movs r3, 0
cmp r3, r7
bge _0804F0B2
mov r10, r3
lsls r0, r4, 5
ldr r6, [sp, 0x100]
adds r2, r0, r6
_0804EFF0:
ldrb r0, [r2, 0x8]
cmp r0, 0
bne _0804F0A6
ldrb r0, [r2, 0x11]
cmp r0, 0
bne _0804F0A6
ldrb r0, [r2, 0xB]
cmp r0, 0
beq _0804F0A6
ldrb r0, [r2, 0xA]
cmp r0, 0
beq _0804F0A6
ldrb r0, [r2, 0xC]
cmp r0, 0
bne _0804F0A6
ldrb r0, [r2, 0xF]
cmp r0, 0
bne _0804F0A6
ldrb r0, [r2, 0x10]
cmp r0, 0
bne _0804F0A6
ldrb r0, [r2, 0x9]
cmp r0, 0
bne _0804F0A6
mov r6, sp
adds r0, r6, r5
ldrb r0, [r0]
cmp r0, 0
beq _0804F0A4
ldr r1, _0804F09C
movs r0, 0x1
strb r0, [r1]
movs r0, 0x1
strb r0, [r2, 0xE]
movs r0, 0
ldrsh r5, [r2, r0]
movs r1, 0x4
ldrsh r0, [r2, r1]
cmp r5, r0
bge _0804F0C0
mov r2, r10
add r2, r9
mov r8, r2
_0804F046:
mov r1, r10
add r1, r9
movs r3, 0x2
ldrsh r4, [r1, r3]
movs r6, 0x6
ldrsh r0, [r1, r6]
adds r7, r5, 0x1
cmp r4, r0
bge _0804F086
adds r6, r1, 0
_0804F05A:
adds r0, r5, 0
adds r1, r4, 0
bl GetTileSafe
ldrh r2, [r0]
movs r1, 0x40
orrs r1, r2
strh r1, [r0]
adds r0, r5, 0
adds r1, r4, 0
bl GetTile
ldrb r1, [r0, 0x9]
ldr r2, [sp, 0x104]
ldr r3, _0804F0A0
adds r0, r2, r3
strb r1, [r0]
adds r4, 0x1
movs r1, 0x6
ldrsh r0, [r6, r1]
cmp r4, r0
blt _0804F05A
_0804F086:
adds r5, r7, 0
mov r2, r8
movs r3, 0x4
ldrsh r0, [r2, r3]
cmp r5, r0
blt _0804F046
b _0804F0C0
.align 2, 0
_0804F094: .4byte gDungeon
_0804F098: .4byte gUnknown_202F1AA
_0804F09C: .4byte gUnknown_202F1AB
_0804F0A0: .4byte 0x00003a0c
_0804F0A4:
adds r5, 0x1
_0804F0A6:
movs r6, 0x20
add r10, r6
adds r2, 0x20
adds r3, 0x1
cmp r3, r7
blt _0804EFF0
_0804F0B2:
movs r0, 0xF0
lsls r0, 1
add r9, r0
adds r4, 0xF
adds r1, 0x1
cmp r1, r8
blt _0804EFE2
_0804F0C0:
add sp, 0x108
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end GenerateMonsterHouse
thumb_func_start GenerateMazeRoom
GenerateMazeRoom:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x104
str r0, [sp, 0x100]
mov r10, r1
mov r9, r2
adds r4, r3, 0
ldr r0, _0804F244
ldr r5, [r0]
cmp r4, 0
bne _0804F0EE
b _0804F266
_0804F0EE:
movs r0, 0x64
bl DungeonRandInt
cmp r4, r0
bgt _0804F0FA
b _0804F266
_0804F0FA:
ldr r1, _0804F248
adds r0, r5, r1
movs r3, 0
ldrsh r0, [r0, r3]
cmp r0, 0
blt _0804F108
b _0804F266
_0804F108:
movs r5, 0
movs r6, 0
cmp r6, r10
bge _0804F184
_0804F110:
adds r7, r6, 0x1
mov r4, r9
cmp r4, 0
ble _0804F17E
lsls r0, r6, 4
subs r0, r6
lsls r0, 5
ldr r6, [sp, 0x100]
adds r2, r0, r6
_0804F122:
ldrb r0, [r2, 0x8]
cmp r0, 0
bne _0804F176
ldrb r0, [r2, 0x11]
cmp r0, 0
bne _0804F176
ldrb r0, [r2, 0xB]
cmp r0, 0
beq _0804F176
ldrb r0, [r2, 0xA]
cmp r0, 0
beq _0804F176
ldrb r0, [r2, 0xC]
cmp r0, 0
bne _0804F176
ldrb r0, [r2, 0xF]
cmp r0, 0
bne _0804F176
ldrb r0, [r2, 0xE]
cmp r0, 0
bne _0804F176
ldrb r0, [r2, 0x9]
cmp r0, 0
bne _0804F176
movs r1, 0x4
ldrsh r0, [r2, r1]
movs r3, 0
ldrsh r1, [r2, r3]
subs r0, r1
movs r3, 0x1
ands r0, r3
cmp r0, 0
beq _0804F176
movs r6, 0x6
ldrsh r0, [r2, r6]
movs r6, 0x2
ldrsh r1, [r2, r6]
subs r0, r1
ands r0, r3
cmp r0, 0
beq _0804F176
adds r5, 0x1
_0804F176:
adds r2, 0x20
subs r4, 0x1
cmp r4, 0
bne _0804F122
_0804F17E:
adds r6, r7, 0
cmp r6, r10
blt _0804F110
_0804F184:
cmp r5, 0
beq _0804F266
movs r1, 0
mov r0, sp
adds r0, 0xFF
_0804F18E:
strb r1, [r0]
subs r0, 0x1
cmp r0, sp
bge _0804F18E
mov r1, sp
movs r0, 0x1
strb r0, [r1]
movs r7, 0x3F
mov r8, r7
_0804F1A0:
adds r0, r5, 0
bl DungeonRandInt
adds r4, r0, 0
adds r0, r5, 0
bl DungeonRandInt
mov r1, sp
adds r2, r1, r4
ldrb r3, [r2]
adds r1, r0
ldrb r0, [r1]
strb r0, [r2]
strb r3, [r1]
movs r3, 0x1
negs r3, r3
add r8, r3
mov r4, r8
cmp r4, 0
bge _0804F1A0
movs r6, 0
mov r8, r6
cmp r6, r10
bge _0804F266
ldr r7, [sp, 0x100]
mov r12, r7
_0804F1D4:
movs r4, 0
cmp r4, r9
bge _0804F25A
mov r2, r12
mov r5, r12
_0804F1DE:
ldrb r0, [r2, 0x8]
cmp r0, 0
bne _0804F250
ldrb r0, [r2, 0x11]
cmp r0, 0
bne _0804F250
ldrb r0, [r2, 0xB]
cmp r0, 0
beq _0804F250
ldrb r0, [r2, 0xA]
cmp r0, 0
beq _0804F250
ldrb r0, [r2, 0xC]
cmp r0, 0
bne _0804F250
ldrb r0, [r2, 0xF]
cmp r0, 0
bne _0804F250
ldrb r0, [r2, 0xE]
cmp r0, 0
bne _0804F250
ldrb r0, [r2, 0x9]
cmp r0, 0
bne _0804F250
movs r1, 0x4
ldrsh r0, [r2, r1]
movs r3, 0
ldrsh r1, [r2, r3]
subs r0, r1
movs r3, 0x1
ands r0, r3
cmp r0, 0
beq _0804F250
movs r7, 0x6
ldrsh r0, [r2, r7]
movs r7, 0x2
ldrsh r1, [r2, r7]
subs r0, r1
ands r0, r3
cmp r0, 0
beq _0804F250
mov r0, sp
add r0, r8
ldrb r0, [r0]
cmp r0, 0
beq _0804F24C
adds r0, r5, 0
movs r1, 0
bl sub_804F278
b _0804F266
.align 2, 0
_0804F244: .4byte gDungeon
_0804F248: .4byte 0x00003a16
_0804F24C:
movs r0, 0x1
add r8, r0
_0804F250:
adds r2, 0x20
adds r5, 0x20
adds r4, 0x1
cmp r4, r9
blt _0804F1DE
_0804F25A:
movs r1, 0xF0
lsls r1, 1
add r12, r1
adds r6, 0x1
cmp r6, r10
blt _0804F1D4
_0804F266:
add sp, 0x104
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end GenerateMazeRoom
thumb_func_start sub_804F278
sub_804F278:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x10
adds r4, r0, 0
lsls r1, 24
lsrs r1, 24
mov r8, r1
ldr r1, _0804F2B0
movs r0, 0x1
strb r0, [r1]
movs r0, 0x1
strb r0, [r4, 0x10]
movs r1, 0
ldrsh r0, [r4, r1]
movs r2, 0x2
ldrsh r1, [r4, r2]
bl GetTile
ldrb r0, [r0, 0x9]
mov r9, r0
movs r5, 0
ldrsh r0, [r4, r5]
adds r6, r0, 0x1
b _0804F2F0
.align 2, 0
_0804F2B0: .4byte gUnknown_202F1AC
_0804F2B4:
movs r2, 0x2
ldrsh r1, [r4, r2]
subs r1, 0x1
adds r0, r6, 0
bl GetTile
ldrh r1, [r0]
movs r0, 0x3
ands r0, r1
cmp r0, 0x1
beq _0804F2EE
movs r5, 0x2
ldrsh r3, [r4, r5]
subs r1, r3, 0x1
movs r0, 0
ldrsh r2, [r4, r0]
movs r5, 0x4
ldrsh r0, [r4, r5]
str r0, [sp]
movs r5, 0x6
ldrsh r0, [r4, r5]
str r0, [sp, 0x4]
mov r0, r8
str r0, [sp, 0x8]
mov r5, r9
str r5, [sp, 0xC]
adds r0, r6, 0
bl sub_804F494
_0804F2EE:
adds r6, 0x2
_0804F2F0:
movs r1, 0x4
ldrsh r0, [r4, r1]
subs r0, 0x1
cmp r6, r0
blt _0804F2B4
movs r2, 0x2
ldrsh r0, [r4, r2]
adds r5, r0, 0x1
movs r6, 0x6
ldrsh r0, [r4, r6]
b _0804F342
_0804F306:
movs r1, 0x4
ldrsh r0, [r4, r1]
adds r1, r5, 0
bl GetTile
ldrh r1, [r0]
movs r0, 0x3
ands r0, r1
cmp r0, 0x1
beq _0804F33C
movs r2, 0x4
ldrsh r0, [r4, r2]
movs r6, 0
ldrsh r2, [r4, r6]
movs r1, 0x2
ldrsh r3, [r4, r1]
str r0, [sp]
movs r6, 0x6
ldrsh r1, [r4, r6]
str r1, [sp, 0x4]
mov r1, r8
str r1, [sp, 0x8]
mov r6, r9
str r6, [sp, 0xC]
adds r1, r5, 0
bl sub_804F494
_0804F33C:
adds r5, 0x2
movs r1, 0x6
ldrsh r0, [r4, r1]
_0804F342:
subs r0, 0x1
cmp r5, r0
blt _0804F306
movs r2, 0
ldrsh r0, [r4, r2]
adds r6, r0, 0x1
movs r5, 0x4
ldrsh r0, [r4, r5]
b _0804F392
_0804F354:
movs r0, 0x6
ldrsh r1, [r4, r0]
adds r0, r6, 0
bl GetTile
ldrh r1, [r0]
movs r0, 0x3
ands r0, r1
cmp r0, 0x1
beq _0804F38C
movs r2, 0x6
ldrsh r1, [r4, r2]
movs r5, 0
ldrsh r2, [r4, r5]
movs r0, 0x2
ldrsh r3, [r4, r0]
movs r5, 0x4
ldrsh r0, [r4, r5]
str r0, [sp]
adds r0, r1, 0
str r0, [sp, 0x4]
mov r0, r8
str r0, [sp, 0x8]
mov r5, r9
str r5, [sp, 0xC]
adds r0, r6, 0
bl sub_804F494
_0804F38C:
adds r6, 0x2
movs r1, 0x4
ldrsh r0, [r4, r1]
_0804F392:
subs r0, 0x1
cmp r6, r0
blt _0804F354
movs r2, 0x2
ldrsh r0, [r4, r2]
adds r5, r0, 0x1
movs r6, 0x6
ldrsh r0, [r4, r6]
b _0804F3E4
_0804F3A4:
movs r1, 0
ldrsh r0, [r4, r1]
subs r0, 0x1
adds r1, r5, 0
bl GetTile
ldrh r1, [r0]
movs r0, 0x3
ands r0, r1
cmp r0, 0x1
beq _0804F3DE
movs r6, 0
ldrsh r2, [r4, r6]
subs r0, r2, 0x1
movs r1, 0x2
ldrsh r3, [r4, r1]
movs r6, 0x4
ldrsh r1, [r4, r6]
str r1, [sp]
movs r6, 0x6
ldrsh r1, [r4, r6]
str r1, [sp, 0x4]
mov r1, r8
str r1, [sp, 0x8]
mov r6, r9
str r6, [sp, 0xC]
adds r1, r5, 0
bl sub_804F494
_0804F3DE:
adds r5, 0x2
movs r1, 0x6
ldrsh r0, [r4, r1]
_0804F3E4:
subs r0, 0x1
cmp r5, r0
blt _0804F3A4
movs r2, 0
ldrsh r0, [r4, r2]
adds r6, r0, 0x3
b _0804F478
_0804F3F2:
movs r1, 0x2
ldrsh r0, [r4, r1]
adds r5, r0, 0x3
movs r2, 0x6
ldrsh r0, [r4, r2]
subs r0, 0x3
adds r1, r6, 0x2
mov r10, r1
cmp r5, r0
bge _0804F476
ldr r2, _0804F434
adds r7, r2, 0
_0804F40A:
adds r0, r6, 0
adds r1, r5, 0
bl GetTile
ldrh r1, [r0]
movs r0, 0x3
ands r0, r1
cmp r0, 0x1
bne _0804F46A
mov r0, r8
cmp r0, 0
beq _0804F438
subs r0, r6, 0x1
adds r1, r5, 0
bl GetTileSafe
ldrh r1, [r0]
ands r1, r7
movs r2, 0x2
orrs r1, r2
b _0804F444
.align 2, 0
_0804F434: .4byte 0x0000fffc
_0804F438:
subs r0, r6, 0x1
adds r1, r5, 0
bl GetTileSafe
ldrh r1, [r0]
ands r1, r7
_0804F444:
strh r1, [r0]
movs r1, 0
ldrsh r2, [r4, r1]
movs r0, 0x2
ldrsh r3, [r4, r0]
movs r1, 0x4
ldrsh r0, [r4, r1]
str r0, [sp]
movs r1, 0x6
ldrsh r0, [r4, r1]
str r0, [sp, 0x4]
mov r0, r8
str r0, [sp, 0x8]
mov r1, r9
str r1, [sp, 0xC]
adds r0, r6, 0
adds r1, r5, 0
bl sub_804F494
_0804F46A:
adds r5, 0x2
movs r2, 0x6
ldrsh r0, [r4, r2]
subs r0, 0x3
cmp r5, r0
blt _0804F40A
_0804F476:
mov r6, r10
_0804F478:
movs r5, 0x4
ldrsh r0, [r4, r5]
subs r0, 0x3
cmp r6, r0
blt _0804F3F2
add sp, 0x10
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end sub_804F278
thumb_func_start sub_804F494
sub_804F494:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x8
adds r5, r0, 0
adds r4, r1, 0
str r2, [sp]
str r3, [sp, 0x4]
ldr r0, [sp, 0x30]
ldr r1, [sp, 0x34]
lsls r0, 24
lsrs r0, 24
mov r9, r0
lsls r1, 24
mov r8, r1
movs r0, 0x3
mov r10, r0
_0804F4BA:
movs r0, 0x4
bl DungeonRandInt
adds r6, r0, 0
movs r7, 0
adds r0, r5, 0
adds r1, r4, 0
bl GetTileSafe
mov r1, r9
mov r3, r8
lsrs r2, r3, 24
bl SetTerrainObstacleChecked
_0804F4D6:
adds r0, r6, 0
mov r1, r10
ands r0, r1
cmp r0, 0x1
beq _0804F4F6
cmp r0, 0x1
bgt _0804F4EA
cmp r0, 0
beq _0804F4F0
b _0804F506
_0804F4EA:
cmp r0, 0x2
beq _0804F4FE
b _0804F506
_0804F4F0:
movs r0, 0x2
movs r1, 0
b _0804F50A
_0804F4F6:
movs r0, 0
movs r1, 0x2
negs r1, r1
b _0804F50A
_0804F4FE:
movs r0, 0x2
negs r0, r0
movs r1, 0
b _0804F50A
_0804F506:
movs r0, 0
movs r1, 0x2
_0804F50A:
adds r0, r5, r0
ldr r2, [sp]
cmp r2, r0
bgt _0804F534
ldr r3, [sp, 0x28]
cmp r3, r0
ble _0804F534
adds r1, r4, r1
ldr r2, [sp, 0x4]
cmp r2, r1
bgt _0804F534
ldr r3, [sp, 0x2C]
cmp r3, r1
ble _0804F534
bl GetTile
ldrh r1, [r0]
mov r0, r10
ands r0, r1
cmp r0, 0x1
beq _0804F53E
_0804F534:
adds r6, 0x1
adds r7, 0x1
cmp r7, 0x3
bgt _0804F5B2
b _0804F4D6
_0804F53E:
mov r0, r10
ands r0, r6
cmp r0, 0x1
beq _0804F570
cmp r0, 0x1
bgt _0804F550
cmp r0, 0
beq _0804F55A
b _0804F4BA
_0804F550:
cmp r0, 0x2
beq _0804F586
cmp r0, 0x3
beq _0804F59C
b _0804F4BA
_0804F55A:
adds r0, r5, 0x1
adds r1, r4, 0
bl GetTileSafe
mov r1, r9
mov r3, r8
lsrs r2, r3, 24
bl SetTerrainObstacleChecked
adds r5, 0x2
b _0804F4BA
_0804F570:
subs r1, r4, 0x1
adds r0, r5, 0
bl GetTileSafe
mov r1, r9
mov r3, r8
lsrs r2, r3, 24
bl SetTerrainObstacleChecked
subs r4, 0x2
b _0804F4BA
_0804F586:
subs r0, r5, 0x1
adds r1, r4, 0
bl GetTileSafe
mov r1, r9
mov r3, r8
lsrs r2, r3, 24
bl SetTerrainObstacleChecked
subs r5, 0x2
b _0804F4BA
_0804F59C:
adds r1, r4, 0x1
adds r0, r5, 0
bl GetTileSafe
mov r1, r9
mov r3, r8
lsrs r2, r3, 24
bl SetTerrainObstacleChecked
adds r4, 0x2
b _0804F4BA
_0804F5B2:
add sp, 0x8
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end sub_804F494
thumb_func_start sub_804F5C4
sub_804F5C4:
ldrh r3, [r0]
ldr r2, _0804F5D4
ands r2, r3
movs r3, 0x2
orrs r2, r3
orrs r2, r1
strh r2, [r0]
bx lr
.align 2, 0
_0804F5D4: .4byte 0x0000fffc
thumb_func_end sub_804F5C4
thumb_func_start sub_804F5D8
sub_804F5D8:
push {r4-r7,lr}
adds r5, r0, 0
movs r0, 0
ldrsh r6, [r5, r0]
b _0804F60C
_0804F5E2:
movs r0, 0x2
ldrsh r4, [r5, r0]
movs r1, 0x6
ldrsh r0, [r5, r1]
adds r7, r6, 0x1
cmp r4, r0
bge _0804F60A
_0804F5F0:
adds r0, r6, 0
adds r1, r4, 0
bl GetTileSafe
ldrh r2, [r0, 0x4]
movs r1, 0x20
orrs r1, r2
strh r1, [r0, 0x4]
adds r4, 0x1
movs r1, 0x6
ldrsh r0, [r5, r1]
cmp r4, r0
blt _0804F5F0
_0804F60A:
adds r6, r7, 0
_0804F60C:
movs r1, 0x4
ldrsh r0, [r5, r1]
cmp r6, r0
blt _0804F5E2
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end sub_804F5D8
thumb_func_start sub_804F61C
sub_804F61C:
push {r4-r7,lr}
mov r7, r9
mov r6, r8
push {r6,r7}
mov r9, r0
mov r8, r1
movs r7, 0x1
negs r7, r7
b _0804F67A
_0804F62E:
movs r5, 0x1
negs r5, r5
b _0804F666
_0804F634:
cmp r7, 0
beq _0804F63C
cmp r5, 0
bne _0804F660
_0804F63C:
adds r0, r6, 0
adds r1, r4, 0
bl GetTile
ldrh r1, [r0]
movs r0, 0x3
ands r0, r1
cmp r0, 0x1
bne _0804F660
adds r0, r6, 0
adds r1, r4, 0
bl GetTile
ldrb r0, [r0, 0x9]
cmp r0, 0xFF
bne _0804F660
movs r0, 0x1
b _0804F686
_0804F660:
adds r5, 0x1
cmp r5, 0x1
bgt _0804F672
_0804F666:
mov r0, r8
adds r4, r0, r5
cmp r4, 0
blt _0804F660
cmp r4, 0x1F
ble _0804F634
_0804F672:
adds r7, 0x1
cmp r7, 0x1
bgt _0804F684
mov r0, r9
_0804F67A:
adds r6, r0, r7
cmp r6, 0
blt _0804F672
cmp r6, 0x37
ble _0804F62E
_0804F684:
movs r0, 0
_0804F686:
pop {r3,r4}
mov r8, r3
mov r9, r4
pop {r4-r7}
pop {r1}
bx r1
thumb_func_end sub_804F61C
thumb_func_start GenerateSecondaryStructure
GenerateSecondaryStructure:
push {r4-r7,lr}
mov r7, r10
mov r6, r9
mov r5, r8
push {r5-r7}
sub sp, 0x8
adds r7, r0, 0
movs r0, 0x6
bl DungeonRandInt
subs r0, 0x1
cmp r0, 0x4
bls _0804F6B0
b _0804FBD6
_0804F6B0:
lsls r0, 2
ldr r1, _0804F6BC
adds r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0804F6BC: .4byte _0804F6C0
.align 2, 0
_0804F6C0:
.4byte _0804FB24
.4byte _0804FA98
.4byte _0804F9DC
.4byte _0804F826
.4byte _0804F6D4
_0804F6D4:
ldr r1, _0804F70C
ldr r0, [r1]
cmp r0, 0
bne _0804F6DE
b _0804FBD6
_0804F6DE:
subs r0, 0x1
str r0, [r1]
adds r0, r7, 0
bl sub_804F5D8
movs r0, 0x2
bl DungeonRandInt
cmp r0, 0
beq _0804F78E
movs r5, 0
movs r1, 0
ldrsh r0, [r7, r1]
movs r2, 0x4
ldrsh r1, [r7, r2]
adds r0, r1
lsrs r1, r0, 31
adds r0, r1
asrs r0, 1
mov r8, r0
movs r3, 0x2
ldrsh r4, [r7, r3]
b _0804F712
.align 2, 0
_0804F70C: .4byte gUnknown_202F1C8
_0804F710:
adds r4, 0x1
_0804F712:
movs r1, 0x6
ldrsh r0, [r7, r1]
cmp r4, r0
bge _0804F72A
mov r0, r8
adds r1, r4, 0
bl sub_804F61C
lsls r0, 24
cmp r0, 0
beq _0804F710
movs r5, 0x1
_0804F72A:
cmp r5, 0
beq _0804F730
b _0804FBD6
_0804F730:
movs r2, 0x2
ldrsh r4, [r7, r2]
movs r3, 0x6
ldrsh r0, [r7, r3]
cmp r4, r0
bge _0804F754
_0804F73C:
mov r0, r8
adds r1, r4, 0
bl GetTileSafe
movs r1, 0
bl sub_804F5C4
adds r4, 0x1
movs r5, 0x6
ldrsh r0, [r7, r5]
cmp r4, r0
blt _0804F73C
_0804F754:
movs r0, 0
ldrsh r5, [r7, r0]
cmp r5, r8
blt _0804F75E
b _0804FBD2
_0804F75E:
movs r1, 0x2
ldrsh r4, [r7, r1]
movs r2, 0x6
ldrsh r0, [r7, r2]
adds r6, r5, 0x1
cmp r4, r0
bge _0804F786
_0804F76C:
adds r0, r5, 0
adds r1, r4, 0
bl GetTileSafe
ldrh r2, [r0]
movs r1, 0x80
orrs r1, r2
strh r1, [r0]
adds r4, 0x1
movs r3, 0x6
ldrsh r0, [r7, r3]
cmp r4, r0
blt _0804F76C
_0804F786:
adds r5, r6, 0
cmp r5, r8
blt _0804F75E
b _0804FBD2
_0804F78E:
movs r5, 0
movs r4, 0x2
ldrsh r0, [r7, r4]
movs r2, 0x6
ldrsh r1, [r7, r2]
adds r0, r1
lsrs r1, r0, 31
adds r0, r1
asrs r0, 1
mov r8, r0
movs r3, 0
ldrsh r4, [r7, r3]
b _0804F7AA
_0804F7A8:
adds r4, 0x1
_0804F7AA:
movs r1, 0x4
ldrsh r0, [r7, r1]
cmp r4, r0
bge _0804F7C2
adds r0, r4, 0
mov r1, r8
bl sub_804F61C
lsls r0, 24
cmp r0, 0
beq _0804F7A8
movs r5, 0x1
_0804F7C2:
cmp r5, 0
beq _0804F7C8
b _0804FBD6
_0804F7C8:
movs r2, 0
ldrsh r4, [r7, r2]
movs r3, 0x4
ldrsh r0, [r7, r3]
cmp r4, r0
bge _0804F7EC
_0804F7D4:
adds r0, r4, 0
mov r1, r8
bl GetTileSafe
movs r1, 0
bl sub_804F5C4
adds r4, 0x1
movs r5, 0x4
ldrsh r0, [r7, r5]
cmp r4, r0
blt _0804F7D4
_0804F7EC:
movs r0, 0x2
ldrsh r5, [r7, r0]
cmp r5, r8
blt _0804F7F6
b _0804FBD2
_0804F7F6:
movs r1, 0
ldrsh r4, [r7, r1]
movs r2, 0x4
ldrsh r0, [r7, r2]
adds r6, r5, 0x1
cmp r4, r0
bge _0804F81E
_0804F804:
adds r0, r4, 0
adds r1, r5, 0
bl GetTileSafe
ldrh r2, [r0]
movs r1, 0x80
orrs r1, r2
strh r1, [r0]
adds r4, 0x1
movs r3, 0x4
ldrsh r0, [r7, r3]
cmp r4, r0
blt _0804F804
_0804F81E:
adds r5, r6, 0
cmp r5, r8
blt _0804F7F6
b _0804FBD2
_0804F826:
movs r4, 0x4
ldrsh r3, [r7, r4]
movs r5, 0
ldrsh r1, [r7, r5]
subs r0, r3, r1
cmp r0, 0x5
bgt _0804F836
b _0804FBD6
_0804F836:
movs r0, 0x6
ldrsh r4, [r7, r0]
movs r5, 0x2
ldrsh r2, [r7, r5]
subs r0, r4, r2
cmp r0, 0x5
bgt _0804F846
b _0804FBD6
_0804F846:
adds r0, r1, r3
lsrs r1, r0, 31
adds r0, r1
asrs r0, 1
str r0, [sp]
adds r0, r2, r4
lsrs r1, r0, 31
adds r0, r1
asrs r0, 1
str r0, [sp, 0x4]
ldr r1, _0804F9D8
ldr r0, [r1]
cmp r0, 0
bne _0804F864
b _0804FBD6
_0804F864:
subs r0, 0x1
str r0, [r1]
adds r0, r7, 0
bl sub_804F5D8
ldr r5, [sp]
subs r5, 0x2
ldr r0, [sp, 0x4]
subs r0, 0x2
mov r10, r0
adds r0, r5, 0
mov r1, r10
bl GetTileSafe
movs r1, 0x4
bl sub_804F5C4
ldr r1, [sp]
subs r1, 0x1
mov r9, r1
mov r0, r9
mov r1, r10
bl GetTileSafe
movs r1, 0x4
bl sub_804F5C4
ldr r0, [sp]
mov r1, r10
bl GetTileSafe
movs r1, 0x4
bl sub_804F5C4
ldr r2, [sp]
adds r2, 0x1
mov r8, r2
mov r0, r8
mov r1, r10
bl GetTileSafe
movs r1, 0x4
bl sub_804F5C4
ldr r6, [sp, 0x4]
subs r6, 0x1
adds r0, r5, 0
adds r1, r6, 0
bl GetTileSafe
movs r1, 0x4
bl sub_804F5C4
adds r0, r5, 0
ldr r1, [sp, 0x4]
bl GetTileSafe
movs r1, 0x4
bl sub_804F5C4
ldr r4, [sp, 0x4]
adds r4, 0x1
adds r0, r5, 0
adds r1, r4, 0
bl GetTileSafe
movs r1, 0x4
bl sub_804F5C4
adds r0, r5, 0
adds r1, r4, 0
bl GetTileSafe
movs r1, 0x4
bl sub_804F5C4
mov r0, r9
adds r1, r4, 0
bl GetTileSafe
movs r1, 0x4
bl sub_804F5C4
ldr r0, [sp]
adds r1, r4, 0
bl GetTileSafe
movs r1, 0x4
bl sub_804F5C4
mov r0, r8
mov r1, r10
bl GetTileSafe
movs r1, 0x4
bl sub_804F5C4
mov r0, r8
adds r1, r6, 0
bl GetTileSafe
movs r1, 0x4
bl sub_804F5C4
mov r0, r8
ldr r1, [sp, 0x4]
bl GetTileSafe
movs r1, 0x4
bl sub_804F5C4
mov r0, r8
adds r1, r4, 0
bl GetTileSafe
movs r1, 0x4
bl sub_804F5C4
mov r0, r9
adds r1, r6, 0
bl GetTileSafe
ldrh r2, [r0, 0x4]
movs r1, 0x4
orrs r1, r2
strh r1, [r0, 0x4]
mov r0, r9
adds r1, r6, 0
bl GetTileSafe
ldrh r1, [r0, 0x4]
movs r2, 0x40
orrs r1, r2
strh r1, [r0, 0x4]
ldr r0, [sp]
adds r1, r6, 0
bl GetTileSafe
ldrh r1, [r0, 0x4]
movs r4, 0x2
orrs r1, r4
strh r1, [r0, 0x4]
mov r0, r9
ldr r1, [sp, 0x4]
bl GetTileSafe
ldrh r1, [r0, 0x4]
orrs r1, r4
strh r1, [r0, 0x4]
ldr r0, [sp]
ldr r1, [sp, 0x4]
bl GetTileSafe
ldrh r1, [r0, 0x4]
orrs r1, r4
strh r1, [r0, 0x4]
mov r0, r9
adds r1, r6, 0
bl GetTileSafe
ldrh r1, [r0, 0x4]
movs r4, 0x10
orrs r1, r4
strh r1, [r0, 0x4]
ldr r0, [sp]
adds r1, r6, 0
bl GetTileSafe
ldrh r1, [r0, 0x4]
orrs r1, r4
strh r1, [r0, 0x4]
mov r0, r9
ldr r1, [sp, 0x4]
bl GetTileSafe
ldrh r1, [r0, 0x4]
orrs r1, r4
strh r1, [r0, 0x4]
ldr r0, [sp]
ldr r1, [sp, 0x4]
bl GetTileSafe
ldrh r1, [r0, 0x4]
orrs r4, r1
strh r4, [r0, 0x4]
b _0804FBD2
.align 2, 0
_0804F9D8: .4byte gUnknown_202F1C8
_0804F9DC:
movs r4, 0x4
ldrsh r3, [r7, r4]
movs r5, 0
ldrsh r2, [r7, r5]
subs r0, r3, r2
cmp r0, 0x4
bgt _0804F9EC
b _0804FBD6
_0804F9EC:
movs r1, 0x6
ldrsh r0, [r7, r1]
movs r4, 0x2
ldrsh r1, [r7, r4]
subs r0, r1
cmp r0, 0x4
bgt _0804F9FC
b _0804FBD6
_0804F9FC:
adds r0, r2, 0x2
subs r1, r3, 0x3
bl DungeonRandRange
adds r4, r0, 0
movs r5, 0x2
ldrsh r0, [r7, r5]
adds r0, 0x2
movs r2, 0x6
ldrsh r1, [r7, r2]
subs r1, 0x3
bl DungeonRandRange
mov r10, r0
movs r3, 0
ldrsh r0, [r7, r3]
adds r0, 0x2
movs r5, 0x4
ldrsh r1, [r7, r5]
subs r1, 0x3
bl DungeonRandRange
mov r9, r0
movs r1, 0x2
ldrsh r0, [r7, r1]
adds r0, 0x2
movs r2, 0x6
ldrsh r1, [r7, r2]
subs r1, 0x3
bl DungeonRandRange
adds r6, r0, 0
ldr r1, _0804FA94
ldr r0, [r1]
cmp r0, 0
bne _0804FA46
b _0804FBD6
_0804FA46:
subs r0, 0x1
str r0, [r1]
adds r0, r7, 0
bl sub_804F5D8
cmp r4, r9
ble _0804FA5A
adds r0, r4, 0
mov r4, r9
mov r9, r0
_0804FA5A:
cmp r10, r6
ble _0804FA64
mov r0, r10
mov r10, r6
adds r6, r0, 0
_0804FA64:
adds r5, r4, 0
cmp r5, r9
ble _0804FA6C
b _0804FBD2
_0804FA6C:
mov r4, r10
adds r3, r5, 0x1
mov r8, r3
cmp r4, r6
bgt _0804FA8A
_0804FA76:
adds r0, r5, 0
adds r1, r4, 0
bl GetTileSafe
movs r1, 0
bl sub_804F5C4
adds r4, 0x1
cmp r4, r6
ble _0804FA76
_0804FA8A:
mov r5, r8
cmp r5, r9
ble _0804FA6C
b _0804FBD2
.align 2, 0
_0804FA94: .4byte gUnknown_202F1C8
_0804FA98:
movs r4, 0x4
ldrsh r0, [r7, r4]
movs r5, 0
ldrsh r1, [r7, r5]
subs r0, r1
movs r2, 0x1
ands r0, r2
cmp r0, 0
bne _0804FAAC
b _0804FBD6
_0804FAAC:
movs r1, 0x6
ldrsh r0, [r7, r1]
movs r3, 0x2
ldrsh r1, [r7, r3]
subs r0, r1
ands r0, r2
cmp r0, 0
bne _0804FABE
b _0804FBD6
_0804FABE:
ldr r1, _0804FB20
ldr r0, [r1]
cmp r0, 0
bne _0804FAC8
b _0804FBD6
_0804FAC8:
subs r0, 0x1
str r0, [r1]
adds r0, r7, 0
bl sub_804F5D8
movs r6, 0x3F
_0804FAD4:
movs r4, 0x4
ldrsh r0, [r7, r4]
movs r5, 0
ldrsh r1, [r7, r5]
subs r0, r1
bl DungeonRandInt
adds r4, r0, 0
movs r1, 0x6
ldrsh r0, [r7, r1]
movs r2, 0x2
ldrsh r1, [r7, r2]
subs r0, r1
bl DungeonRandInt
adds r2, r0, 0
adds r0, r4, r2
movs r5, 0x1
ands r0, r5
cmp r0, 0
beq _0804FB14
movs r3, 0
ldrsh r0, [r7, r3]
adds r0, r4
movs r4, 0x2
ldrsh r1, [r7, r4]
adds r1, r2
bl GetTileSafe
movs r1, 0
bl sub_804F5C4
_0804FB14:
subs r6, 0x1
cmp r6, 0
bge _0804FAD4
strb r5, [r7, 0x9]
b _0804FBD6
.align 2, 0
_0804FB20: .4byte gUnknown_202F1C8
_0804FB24:
ldr r1, _0804FBC0
ldr r0, [r1]
cmp r0, 0
beq _0804FBD6
subs r0, 0x1
str r0, [r1]
movs r5, 0x4
ldrsh r3, [r7, r5]
movs r0, 0
ldrsh r2, [r7, r0]
subs r6, r3, r2
movs r4, 0x1
adds r0, r6, 0
ands r0, r4
cmp r0, 0
beq _0804FB54
movs r1, 0x6
ldrsh r0, [r7, r1]
movs r5, 0x2
ldrsh r1, [r7, r5]
subs r0, r1
ands r0, r4
cmp r0, 0
bne _0804FBC4
_0804FB54:
adds r0, r2, r3
lsrs r1, r0, 31
adds r0, r1
asrs r5, r0, 1
movs r0, 0x2
ldrsh r3, [r7, r0]
movs r1, 0x6
ldrsh r2, [r7, r1]
adds r0, r3, r2
lsrs r1, r0, 31
adds r0, r1
asrs r4, r0, 1
cmp r6, 0x4
ble _0804FBAE
subs r0, r2, r3
cmp r0, 0x4
ble _0804FBAE
adds r0, r5, 0x1
adds r1, r4, 0
bl GetTileSafe
movs r1, 0
bl sub_804F5C4
adds r1, r4, 0x1
adds r0, r5, 0
bl GetTileSafe
movs r1, 0
bl sub_804F5C4
subs r0, r5, 0x1
adds r1, r4, 0
bl GetTileSafe
movs r1, 0
bl sub_804F5C4
subs r1, r4, 0x1
adds r0, r5, 0
bl GetTileSafe
movs r1, 0
bl sub_804F5C4
_0804FBAE:
adds r0, r5, 0
adds r1, r4, 0
bl GetTileSafe
movs r1, 0
bl sub_804F5C4
b _0804FBD2
.align 2, 0
_0804FBC0: .4byte gUnknown_202F1C8
_0804FBC4:
adds r0, r7, 0
bl sub_804F5D8
adds r0, r7, 0
movs r1, 0x1
bl sub_804F278
_0804FBD2:
movs r0, 0x1
strb r0, [r7, 0x9]
_0804FBD6:
add sp, 0x8
pop {r3-r5}
mov r8, r3
mov r9, r4
mov r10, r5
pop {r4-r7}
pop {r0}
bx r0
thumb_func_end GenerateSecondaryStructure
.align 2,0