pmd-red/include/world_map_sound.h
2025-06-11 17:18:24 +02:00

13 lines
338 B
C

#ifndef GUARD_WORLD_MAP_SOUND_H
#define GUARD_WORLD_MAP_SOUND_H
void PlayFriendAreasMapBGM(void);
void PlayWorldMapBGM(void);
void FadeOutFriendAreasMapBGM(void);
void FadeOutWorldMapBGM(void);
void PlayAcceptSoundEffect(void);
void PlayCancelSoundEffect(void);
void PlayCursorUpDownSoundEffect(void);
#endif // GUARD_WORLD_MAP_SOUND_H