Decompilation of Pokémon Mystery Dungeon: Red Rescue Team
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2020-12-04 15:05:07 -06:00
asm more decomping of funcs 2020-12-04 15:05:07 -06:00
constants Renamed primary heap variables and partial cleanup m4a.s 2018-11-20 15:04:00 +08:00
data split out more floor data 2020-12-03 21:10:35 -06:00
include isemi-identified VRAM and split personality test funcs 2020-11-23 15:22:16 -06:00
libagbsyscall static-link libagbsyscall similar to pokeemerald... Thx Pika 2020-10-20 13:02:58 -05:00
sound used m4a2s from ipatix to do an initial dump of audio and started working on audio part of pmd 2020-11-08 15:27:37 -06:00
src more decomping of funcs 2020-12-04 15:05:07 -06:00
tools update tools 2020-06-02 14:51:57 -04:00
.gitattributes Enforce LF line endings in .sh files 2019-08-10 12:29:05 -04:00
.gitignore static-link libagbsyscall similar to pokeemerald... Thx Pika 2020-10-20 13:02:58 -05:00
asmdiff.sh Merge remote-tracking branch 'nullablevoid/master' into master 2020-10-20 13:08:42 -05:00
build_tools.sh build_tools.sh 2018-11-16 19:10:13 -05:00
charmap.txt Use preprocessor for data asms, clean up sound/ and dump some text 2018-11-22 20:59:37 +08:00
INSTALL.md Renamed primary heap variables and partial cleanup m4a.s 2018-11-20 15:04:00 +08:00
ld_script.txt split a little and decomped a few more funcs 2020-12-03 14:19:07 -06:00
Makefile Fix Windows build (#1) 2020-11-21 18:01:50 -06:00
README.md Update Discord link. 2019-12-19 17:10:07 -05:00
red.sha1 Makefile overhaul 2018-11-18 18:29:52 +08:00
sym_ewram.txt some doc'ing and decomping 2020-10-10 14:33:06 -05:00
sym_ewram2.txt doc interrupt funcs 2020-10-16 20:07:03 -05:00
sym_iwram.txt Makefile overhaul 2018-11-18 18:29:52 +08:00

Pokémon Mystery Dungeon: Red Rescue Team

This is a disassembly of Pokémon Mystery Dungeon: Red Rescue Team.

It builds the following rom:

  • pmd_red.gba sha1: 9f4cfc5b5f4859d17169a485462e977c7aac2b89

To set up the repository, see INSTALL.md.

See also