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23 lines
1.0 KiB
C
23 lines
1.0 KiB
C
ALIGNED(4) static const u8 sUnknown_80D45AC[] = _(
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"{CENTER_ALIGN}Quicksaving your adventure...\n"
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"{CENTER_ALIGN}Please don't turn off the power.");
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ALIGNED(4) static const u8 sUnknown_80D45F4[] = _(
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"{CENTER_ALIGN}Your adventure has been saved.\n"
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"{CENTER_ALIGN}When you are in a dungeon, quicksave\n"
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"{CENTER_ALIGN}your progress before ending the game.");
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ALIGNED(4) static const u8 sUnknown_80D4668[] = _(
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"{CENTER_ALIGN}Your adventure has been saved.\n"
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"{CENTER_ALIGN}When you resume play, the quicksave\n"
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"{CENTER_ALIGN}data will be deleted.{EXTRA_MSG}"
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"{CENTER_ALIGN}When you are shutting down the game,\n"
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"{CENTER_ALIGN}save your progress in your team base,\n"
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"{CENTER_ALIGN}or quicksave in a dungeon.");
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ALIGNED(4) static const u8 sSaveNotWritten[] = _(
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"{CENTER_ALIGN}The data could not be written.\n"
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"{CENTER_ALIGN}Please turn off the power and remove\n"
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"{CENTER_ALIGN}and reinsert the DS Card.");
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ALIGNED(4) static const u8 sSaveFailed[] = _("{CENTER_ALIGN}Save failed."); |