ALIGNED(4) static const u8 sUnknown_80D45AC[] = _( "{CENTER_ALIGN}Quicksaving your adventure...\n" "{CENTER_ALIGN}Please don't turn off the power."); ALIGNED(4) static const u8 sUnknown_80D45F4[] = _( "{CENTER_ALIGN}Your adventure has been saved.\n" "{CENTER_ALIGN}When you are in a dungeon, quicksave\n" "{CENTER_ALIGN}your progress before ending the game."); ALIGNED(4) static const u8 sUnknown_80D4668[] = _( "{CENTER_ALIGN}Your adventure has been saved.\n" "{CENTER_ALIGN}When you resume play, the quicksave\n" "{CENTER_ALIGN}data will be deleted.{EXTRA_MSG}" "{CENTER_ALIGN}When you are shutting down the game,\n" "{CENTER_ALIGN}save your progress in your team base,\n" "{CENTER_ALIGN}or quicksave in a dungeon."); ALIGNED(4) static const u8 sSaveNotWritten[] = _( "{CENTER_ALIGN}The data could not be written.\n" "{CENTER_ALIGN}Please turn off the power and remove\n" "{CENTER_ALIGN}and reinsert the DS Card."); ALIGNED(4) static const u8 sSaveFailed[] = _("{CENTER_ALIGN}Save failed.");