pmd-red/include/debug_menu4.h
2023-08-09 11:09:42 -04:00

32 lines
613 B
C

#ifndef GUARD_DEBUG_MENU4_H
#define GUARD_DEBUG_MENU4_H
#include "pokemon.h"
#include "menu.h"
#include "text.h"
// size: 0x140
struct unkStruct_203B3F8
{
/* 0x0 */ u32 state;
s16 unk4;
u16 unk6;
/* 0x8 */ struct PokemonStruct *pokemon;
/* 0xC */ u32 menuAction;
struct MenuStruct unk10;
u32 unk60;
u32 unk64;
u32 unk68;
u32 unk6C;
u32 unk70;
u32 unk74;
struct UnkTextStruct2 *unk78;
u32 unk7C;
u32 unk80;
u8 fill84[0x90 - 0x84];
struct MenuItem unk90[8];
u16 unkD0[8];
struct UnkTextStruct2 unkE0[4];
};
#endif // GUARD_DEBUG_MENU4_H