pmd-red/include/warp_target.h
2025-08-28 14:44:57 +02:00

10 lines
239 B
C

#ifndef GUARD_WARP_TARGET_H
#define GUARD_WARP_TARGET_H
#include "structs/str_position.h"
#include "structs/dungeon_entity.h"
void WarpTarget(Entity *pokemon, Entity *target, u32 param_3, DungeonPos *pos);
#endif // GUARD_WARP_TARGET_H