pmd-red/include/rescue_scenario.h
2025-11-24 00:41:43 -05:00

21 lines
696 B
C

#ifndef GUARD_RESCUE_SCENARIO_H
#define GUARD_RESCUE_SCENARIO_H
#include "constants/rescue_dungeon_id.h"
#include "structs/str_wonder_mail.h"
void sub_80972F4(void);
void nullsub_128(void);
bool8 sub_8097318(s16 param_1);
void sub_809733C(s32 _rescueDungId, bool32 param_2);
bool8 sub_8097384(s32 rescueDungeon);
void sub_80973A8(s32 _rescueDungId, bool32 param_2);
bool8 RescueScenarioConquered(s32 rescueDungeonID_);
// See enum "RescueDungeonId"
void SetRescueScenarioConquered(s32 rescueDungeonID_, bool32 conquered);
const u8 *GetRescueDungeonName(s16 rescueDungeonId);
// See enum "RescueDungeonId"
const u8 *GetCurrentMissionText(s16 rescueDungeonId);
#endif // GUARD_RESCUE_SCENARIO_H