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11 lines
261 B
C
11 lines
261 B
C
#ifndef GUARD_NAMING_SCREEN_H
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#define GUARD_NAMING_SCREEN_H
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u32 NamingScreen_Init(u32 type, u8 *defaultText);
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u32 NamingScreen_HandleInput(void);
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void NamingScreen_Free(void);
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s32 GetStrWidth(const u8 *buffer, s32 size);
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s32 GetMaxPokeNameWidth(void);
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#endif
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