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25 lines
1.1 KiB
C
25 lines
1.1 KiB
C
#ifndef GUARD_MOVE_ORB_EFFECTS_5_H
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#define GUARD_MOVE_ORB_EFFECTS_5_H
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#include "structs/dungeon_entity.h"
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void sub_8079F20(Entity * pokemon, Entity * target, u8 param_3, u8 param_4);
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void sub_807A0CC(Entity * pokemon, Entity * target);
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void EndSleepClassStatus(Entity * pokemon, Entity * target, bool8 param_3, bool8 param_4);
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void EndBurnClassStatus(Entity * pokemon, Entity * target);
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void EndFrozenClassStatus(Entity * pokemon, Entity *target);
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void EndCringeClassStatus(Entity * pokemon, Entity *target);
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void EndReflectClassStatus(Entity * pokemon, Entity *target);
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void EndCurseClassStatus(Entity * pokemon, Entity * target, u8 curseClassStatus);
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void EndLeechSeedClassStatus(Entity * pokemon, Entity * target);
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void SendMoveEndMessage(Entity * pokemon, Entity * target);
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void SendTransformEndMessage(Entity * pokemon, Entity *target);
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void SendEyesightEndMessage(Entity * pokemon,Entity * target);
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void SendMuzzledEndMessage(Entity * pokemon, Entity * target);
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bool8 TrySendImmobilizeSleepEndMsg(Entity *pokemon, Entity *target);
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void WakeUpPokemon(Entity * pokemon);
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void SendThawedMessage(Entity *pokemon, Entity *target);
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#endif
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