pmd-red/include/ground_sprite_util.h
2025-10-28 14:55:47 +01:00

15 lines
603 B
C

#ifndef GUARD_GROUND_SPRITE_UTIL_H
#define GUARD_GROUND_SPRITE_UTIL_H
#include "structs/str_position.h"
#include "ground_sprite.h"
void sub_80A75CC(struct UnkGroundSpriteStruct *ptr, s32 unused, s32 a2_, s32 a3);
void sub_80A7658(struct UnkGroundSpriteStruct *ptr);
void sub_80A7664(struct UnkGroundSpriteStruct *ptr, PixelPos *pixelPos, s32 a2);
void sub_80A7688(struct UnkGroundSpriteStruct *ptr, s32 unused, s32 a2_, s32 a3);
void sub_80A7714(struct UnkGroundSpriteStruct *ptr);
void sub_80A7720(struct UnkGroundSpriteStruct *ptr, PixelPos *pixelPos, s32 a2);
#endif // GUARD_GROUND_SPRITE_UTIL_H