pmd-red/include/dungeon_list_menu.h
2025-10-29 12:51:25 +01:00

14 lines
433 B
C

#ifndef GUARD_DUNGEON_LIST_MENU_H
#define GUARD_DUNGEON_LIST_MENU_H
#include "structs/str_position.h"
bool8 DungeonListMenu_Init(u32 windowId, DungeonPos *winPos, s32 perPageCount, bool8 showIcons);
bool8 DungeonListMenu_MoveMenuTo(s32 _rescueDungeonId);
u32 DungeonListMenu_GetInput(u8 arrowType);
s16 DungeonListMenu_GetCurrentRescueDungeonId(void);
void DungeonListMenu_Free(void);
bool8 HasZeroAvailableDungeons(void);
#endif