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19 lines
432 B
C
19 lines
432 B
C
#ifndef GUARD_DUNGEON_ENGINE_H
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#define GUARD_DUNGEON_ENGINE_H
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#include "structs/str_position.h"
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#include "structs/dungeon_entity.h"
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#include "structs/menu.h"
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extern const s16 gSpeedTurns[NUM_SPEED_COUNTERS][25];
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void RunFractionalTurn_Async(bool8 param_1);
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void sub_80444F4_Async(Entity *pokemon);
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bool8 IsFloorOver(void);
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bool8 sub_8044B84(void);
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extern DungeonPos gLeaderPosition;
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extern MenuInputStruct gDungeonMenu;
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#endif
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