DizzyEggg
3b3a5e0964
remove code_803E668 include
2025-06-07 13:21:02 +02:00
DizzyEggg
b7f5d9da2a
ground sprite decompiled
2025-05-15 20:37:16 +02:00
DizzyEggg
89615befff
rename to dungeon vram
2025-04-04 14:12:20 +02:00
DizzyEggg
8638f546db
add to ewram, clean up dungeon action
2025-04-04 12:58:07 +02:00
DizzyEggg
5a1013f419
start splitting dungeon cutscene files
2025-04-03 18:31:57 +02:00
DizzyEggg
fd37f54f65
Fix unkStruct_80416E0
2025-04-03 16:32:55 +02:00
DizzyEggg
404637ae22
Merge code_80848F0
2025-04-03 15:40:08 +02:00
DizzyEggg
b844ff0aec
Match SetDungeonBGColorRGB
2025-04-03 15:16:29 +02:00
DizzyEggg
165cf5f436
merge code 80848f0 with dungeon util 1
2025-04-03 13:46:12 +02:00
DizzyEggg
b829b761f6
pokemon attributes, moveement, ai targeting into dungeon_logic.c
2025-03-30 22:59:59 +02:00
DizzyEggg
4734201c6d
dungeon map documentation done
2025-03-07 14:35:34 +01:00
DizzyEggg
afd24cf4e3
sub_808529C
2025-02-16 21:32:10 +01:00
DizzyEggg
9c461115bb
GenerateFloor matched
2024-11-18 17:16:24 +01:00
DizzyEggg
361d20a623
merge with master
2024-11-18 12:00:41 +01:00
DizzyEggg
973838de7a
sub_805124C
2024-11-15 15:35:02 +01:00
Kermalis
ab90cf0500
gDungeon->unk644
2024-11-09 10:35:16 -05:00
Seth Barberee
c85a9947c4
dungeon_cutscene cleanup
2024-10-26 21:09:23 -07:00
Seth Barberee
1064b6c1a0
decomp sub_80847D4
2024-07-28 14:52:16 -07:00
Kermalis
fdcef19d85
Split+data code_8023144/code_80227B8
2023-09-20 22:26:35 -04:00
Kermalis
72430d1072
Remove most "struct" which makes the repo smolr
2023-09-02 01:46:26 -04:00
Seth Barberee
eaaa2012da
finish matching exclusive_pokemon
2023-07-27 21:46:31 -07:00
Seth Barberee
40772e3a2f
more decomp and documentation
2023-06-25 16:37:48 -07:00
AnonymousRandomPerson
be20f60ee0
Synced some symbol names with EoS hacking
2023-01-08 04:23:00 -05:00
Seth Barberee
6ada01da4f
document most of the dungeon music
2022-12-12 11:18:47 -08:00
Seth Barberee
e9f8c788da
more decomp
2022-11-02 22:05:20 -07:00
Seth Barberee
482ade61be
address review commnts, label almost all dialogue and few more funcs
2022-05-07 07:51:12 -07:00
AnonymousRandomPerson
c033aea36e
Moved gDungeonGlobalData definition to dungeon_global_data.h
2021-12-17 23:39:50 -05:00
Cheng Hann Gan
c53bdc35f8
Dungeon random/AI decomp + converted positions to structs ( #83 )
...
* Decomped RollPercentChance()
* Decomped DungeonRandomCapped()
* Decomped DungeonRandom()
* Decomped FindRockItemTargets()
-Added position struct.
2021-12-12 12:52:06 -08:00
Seth Barberee
fd8720b75c
Label all entities in Boss Fight Cutscenes ( #78 )
...
* label all entities in cutscenes
* remove commented func.. wasn't matching anyway
* Skarmony -> Skarmory
2021-11-22 12:14:58 -06:00
Cheng Hann Gan
dd128d78c6
Decomped more dungeon AI ( #67 )
...
* Decomped IsMovingClient()
* Fixed typos in boss dialogue
* Fixed spelling of Pelipper
* Decomped CannotUseItems
* Decomped ShouldAvoidEnemies()
* Decomped HasAbility()
* Decomped HasTactic()
* Decomped CannotMove
* Decomped CannotAct() and IsCharging()
2021-10-28 09:01:07 -07:00
Seth Barberee
25794a39c3
Finish main menu decomp ( #59 )
...
* decomp rest of main_menu
* move some main menu data over
* decomp some more wonder mail
* decomp the dungeon dialogue scene switches
* more wonder mail
* consolidate struct_802F204
* another wonder mail func
* more wonder mail
* slight cleanup
2021-10-11 09:03:17 -07:00